zeromus
4269612bb4
better change the version number in the trunk to keep folks from releasing post 0.9.2 svn builds with 0.9.2 version tags (probably has already happened)
2009-04-12 08:46:36 +00:00
luigi__
85ca9b12e3
Fixed the mini tile box. It still refreshes the whole screen when clicking a tile. But anyway all that shit will be remade someday.
2009-04-12 00:01:12 +00:00
luigi__
9fa2003bc5
The display capture EVA/EVB factors are now clamped to 16. This avoids corrupted colors when the game sets these factors to values over 16.
2009-04-11 22:07:32 +00:00
yabause
a2c33d0d35
Added italian translation
2009-04-11 20:49:48 +00:00
riccardom
8b13beb5ee
This trick let desmume be compiled against osmesa 7.4, thanks Guillame.
2009-04-11 19:54:40 +00:00
riccardom
c292d7d9e3
signed long to s32 conversion based on the patch posted by ldesnogu in #2752961 .
2009-04-11 17:20:19 +00:00
riccardom
0854f57647
Apply ldesnogu signed long -> s32 conversion to help x86-64 from #2752961
2009-04-11 17:14:19 +00:00
riccardom
17fa00685f
Make SetTurbo static.
2009-04-11 16:48:02 +00:00
riccardom
b99da6e496
Update gfx3d.h function declaration to match the definition, this is a subset of ldesnogu patch from #2752961 .
2009-04-11 16:47:16 +00:00
riccardom
a81bd98c7a
Remove unused label.
2009-04-11 16:02:41 +00:00
luigi__
dd0d05928d
Oops... fixed a stupid bug with MMU_DumpMemBlock. Both mem viewers would show ARM7 memory. I'm stupid sometimes...
2009-04-11 15:51:28 +00:00
riccardom
ba4a4b1915
Use u32 instead of unsigned long since that's the type of the data that is passed to armcp15_setSingleRegionAccess().
2009-04-11 15:28:12 +00:00
matusz
88303c627d
glade port: disable code initializing removed fields in ARM9Mem
...
this is a hack to make it compile, since tileview wasn't working anyway
2009-04-11 15:27:48 +00:00
riccardom
804bf0bfcf
Change cast of cflash_read from unsigned long to u32 since it's what _MMU_ARM9_read32 is supposed to return.
2009-04-11 15:14:18 +00:00
riccardom
75843be9c4
Add explicit cast in FetchADPCMData() as in patch from #2752961 .
2009-04-11 15:09:09 +00:00
riccardom
37b44bfb60
Apply gtk frontend hunk of explicit type conversion patch posted
...
by ldesnogu_ in #2752961 .
2009-04-11 14:57:41 +00:00
riccardom
dc9fd91bf6
Use CLAMP in Stylus_Press too, need a bigger screen :)
2009-04-11 14:44:57 +00:00
riccardom
80ebb0dcd5
Use CLAMP from glib in Stylus_Move.
2009-04-11 14:42:15 +00:00
riccardom
30c0e56fc9
Whitespace cleanup Stylus_Move, no functional changes.
2009-04-11 14:40:36 +00:00
riccardom
95a80303b5
Remove unuseful debug line from layers code, this fix #2750334 which reports
...
a crash in that line caused by the conversion from string to an enum of the
layers.
2009-04-11 14:12:48 +00:00
luigi__
167386847d
Big tool remake started. New memory viewer.
...
Here are the main differences with the old one:
- threading/timer system dropped; the viewers refresh every 10 frames
- same dialog template and procedure shared for both viewers, like before
- no trouble jumping over 0x0FFFFFFF; all addresses supported
- correct interpretation of the address entered
- scrollbar working correctly
- two view dump functions: Text dump will dump the current view into a text file, in an human-readable form; Raw dump will copy the current view to a binary file that can be opened with an hex editor
- the viewers use MMU_DumpMemBlock to read memory; this is better than the MMU_readX functions as it doesn't risk affecting the emulation; but that func isn't suitable for the I/O register region, as some registers aren't written to MMU.MMU_MEM.
2009-04-11 14:09:16 +00:00
zeromus
c95bc1c458
fix a probably broken linux build
2009-04-11 09:09:06 +00:00
zeromus
30502706ee
totally rewrite vram mapping. a few of your savestates might be ugly until you reload a level or somesuch. this fixes drill spirits and kirby. some regressions are to be expected, please let me know when you see them
2009-04-11 09:00:56 +00:00
zeromus
45661199e6
hey pa__ dont use ARRAYSIZE, use ARRAY_SIZE instead.
2009-04-11 08:54:26 +00:00
p989
ed3393987f
win32: fixed an input display related merging mistake
2009-04-11 01:08:03 +00:00
p989
5382dab908
win32: moved turbo keys to their own hotkey page
2009-04-10 23:41:05 +00:00
p989
dd60bc24a3
win32: microphone hotkey, sample loader, and display
2009-04-10 23:01:53 +00:00
zeromus
07e090c224
prevent totally out of bounds card accesses from crashing emulator by masking to rom size
2009-04-10 22:38:29 +00:00
zeromus
a48b1a725d
change gpu to use only one function for 1D and 2D sprite rendering. this makes it easier to debug and tweak, since they were 95% similar already. also fix a bunch of bugs in the win32 oam viewer.
2009-04-10 20:59:44 +00:00
p989
9821e2342f
win32: hud editor
2009-04-10 18:40:09 +00:00
zeromus
a165e5b1c3
win32: fix scroll bars in tool dialogs. somehow they all became invisible. i blame resedit
2009-04-10 17:20:59 +00:00
p989
dc9b05137e
win32: autofire, autohold, input display fix
2009-04-10 17:07:54 +00:00
p989
3d95e1061a
win32: png file support
2009-04-10 16:24:04 +00:00
zeromus
031dde96d2
add authors
2009-04-09 19:30:00 +00:00
luigi__
6feb15dd11
Fixed a few details.
2009-04-09 17:59:42 +00:00
zeromus
eedca01baa
update changelog, and make every build a DEV+ build. we won't use the distinction after all for 0.9.2
2009-04-09 05:19:16 +00:00
yabause
de49480ef5
Added some missing files to distribution
2009-04-08 22:19:07 +00:00
zeromus
0ab5605002
win32: fix typo in error message and change the default frameskip options to 0, limit (desmume classic style) which people seem to like more
2009-04-08 18:52:55 +00:00
zeromus
210de746fb
win32: fix yet another vs2005 build type that got broken. add a warning to wifi dialog that it doesnt actually work. fix wpcap.dll detection
2009-04-08 18:07:53 +00:00
riccardom
9b96d80ecc
Cleanup whitespace in MMU_DeInit()
2009-04-08 09:57:51 +00:00
matusz
9cd29c65bf
open memory-card-file for writing when savetype is not AUTODETECT
2009-04-08 09:32:39 +00:00
zeromus
4b2ae3ad5e
not sure how these vs2005 build types got messed up
2009-04-08 08:09:04 +00:00
riccardom
d5858ba555
Make a couple of functions static.
2009-04-08 08:07:54 +00:00
zeromus
ba967c8fda
win32: clean up experimental wifi building to work in fastcall and run correctly without winpcap.dll etc on all build types in vs2005 and vs2008
2009-04-08 08:01:47 +00:00
zeromus
c83531b12c
win32: prevent wifi configuration from running when winpcap couldnt initialize
2009-04-08 07:06:54 +00:00
zeromus
12c709885b
fix [2705723] 4mb flash savetype is broken.
2009-04-08 06:18:20 +00:00
zeromus
c2ddd1f83e
major fixes to viewport handling which didn't work at all before since it was not executed per poly (closes out SF [1701567]). now advance wars battle scenes work
2009-04-08 05:17:36 +00:00
zeromus
1da5cc74ef
win32: vs2005: fix building of release and interim non-sse (forgot include directories)
2009-04-08 04:30:20 +00:00
zeromus
475b4a77b2
win32: recent roms bugs: [2595745] [2598258]
2009-04-08 04:27:46 +00:00
yabause
907851c822
Some changes to fix "make dist"
2009-04-07 21:05:20 +00:00