win32: fixed an input display related merging mistake
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5382dab908
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ed3393987f
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@ -2211,8 +2211,6 @@ void input_process()
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NDS_setPad( R, L, D, U, T, S, B, A, Y, X, W, E, G, F);
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if (ShowInputDisplay) osd->addFixed(0, 45, "%s",InputDisplayString.c_str());
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}
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static void set_hotkeyinfo(HWND hDlg)
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@ -996,6 +996,8 @@ DWORD WINAPI run()
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while(execute)
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{
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input_process();
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if (ShowInputDisplay) osd->addFixed(Hud.InputDisplay.x, Hud.InputDisplay.y, "%s",InputDisplayString.c_str());
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{
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Lock lock;
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@ -1128,7 +1130,6 @@ DWORD WINAPI run()
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}
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frameCounter++;
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if (frameCounterDisplay) osd->addFixed(Hud.FrameCounter.x, Hud.FrameCounter.y, "%d",frameCounter);
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if (ShowInputDisplay) osd->addFixed(Hud.InputDisplay.x, Hud.InputDisplay.y, "%s",InputDisplayString.c_str());
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if (ShowLagFrameCounter) osd->addFixed(Hud.LagFrameCounter.x, Hud.LagFrameCounter.y, "%d",TotalLagFrames);
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if (ShowMicrophone) osd->addFixed(Hud.Microphone.x, Hud.Microphone.y, "%d",MicDisplay);
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DisplayMessage();
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