Make a couple of functions static.
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@ -1003,7 +1003,7 @@ static gboolean Stylus_Release(GtkWidget *w, GdkEventButton *e, gpointer data)
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return TRUE;
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}
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void loadgame(int num){
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static void loadgame(int num){
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if (desmume_running())
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{
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Pause();
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@ -1014,7 +1014,7 @@ void loadgame(int num){
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loadstate_slot(num);
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}
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void savegame(int num){
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static void savegame(int num){
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if (desmume_running())
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{
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Pause();
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