zeromus
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711e0779ab
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32bit vs2010 vcxproj was worthless and broken
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2010-10-27 01:33:51 +00:00 |
zeromus
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834bc40a56
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add cache miss analysis debug toy
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2010-10-26 22:54:30 +00:00 |
zeromus
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f841376e58
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delay load lua51.dll
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2010-10-26 20:48:24 +00:00 |
gocha
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a1bd1e4872
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Link to lua51.dll instead of static lib
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2010-10-23 11:59:49 +00:00 |
zeromus
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81f72036b8
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add 20.12 display to ram watch
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2010-10-23 02:50:13 +00:00 |
zeromus
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5d5d6fbf91
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add 20.12 fixed point display to mem view
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2010-10-23 02:40:59 +00:00 |
zeromus
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cee3ce6bad
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make libfat reflect recent svn change
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2010-10-23 02:40:18 +00:00 |
zeromus
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1a42e8103b
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fix severe memory leak in recently changed gtk code. attn xrmx. must be ported to release branch.
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2010-10-14 05:58:28 +00:00 |
zeromus
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fbd3bd438c
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fix bug in changelog and little memory leak
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2010-10-14 05:41:05 +00:00 |
zeromus
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cd024f7c69
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apply yonizaf's search cheats hotkey patch #3086897
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2010-10-13 20:55:26 +00:00 |
gocha
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6a35a42883
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ramwatch: fix the multiple selection glitch of watch up/down
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2010-10-09 07:41:42 +00:00 |
adelikat
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e89f37f38d
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Movies - Add in functions for "bullet-proof" read-only state loading. Functions not hooked into the code yet.
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2010-10-08 14:35:23 +00:00 |
adelikat
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8b98ed38e1
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movie.cpp - hook up GUID mismatch error message
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2010-10-08 14:11:12 +00:00 |
zeromus
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576255a0b8
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fix emulator crash caused by uninitialized blending table. now.. why did it only show up in linux? some nondeterminism difference between windows and linux emulation.... disturbing....
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2010-10-07 23:33:07 +00:00 |
zeromus
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2443cf866a
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remove useless 0 byte file (continued)
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2010-10-07 21:20:46 +00:00 |
zeromus
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a537003680
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remove useless 0 byte file
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2010-10-07 21:19:33 +00:00 |
zeromus
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1533d75ea4
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changelog
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2010-10-07 20:06:45 +00:00 |
zeromus
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f06a8d5731
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fix broken shadows regression in wizard of oz
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2010-10-07 18:20:28 +00:00 |
zeromus
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a41d8a4242
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port libfat to PC and c++; use it in compactflash emulation; LFN are supported once more; files have been re-added, please run autogen.sh; there may be bugs in 64bit builds, let me know.
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2010-10-07 09:41:47 +00:00 |
zeromus
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3795d559e0
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revert touchscreen modified crap. firmware is too broken to touch without rewriting entirely.
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2010-10-07 09:25:42 +00:00 |
zeromus
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cc1aa30e0b
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fix raster fx bug in mmzero collection. should have broken other raster fx, but didnt--maybe something else fixed them.
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2010-10-07 03:30:22 +00:00 |
zeromus
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bb389cec2b
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get rid of printf spam
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2010-10-07 02:27:05 +00:00 |
zeromus
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170bc431f0
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clean up touchscreen calibration code a little bit. this was all i did before deciding the entire firmware system needs rebooting after a release
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2010-10-06 22:03:48 +00:00 |
zeromus
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cfc5ce2335
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fix some gcc compile issues in new source file
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2010-10-06 03:28:46 +00:00 |
zeromus
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964bc43c29
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replace worthless ansi C time functions with DateTime borrowed from mono. fixes year > 2038 bug. source files changed, please rerun autogen.sh. interested users please test well.
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2010-10-04 08:01:16 +00:00 |
gocha
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60badc15d7
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windows: RAM Search: fix the restoration of the selection range in signal_new_size.
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2010-10-03 13:11:25 +00:00 |
gocha
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ad0689009d
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windows: improve multiple selection support of ram tools.
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2010-10-03 10:16:51 +00:00 |
gocha
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520bd4e712
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windows: update cheat list - support removing multiple entries, fix the selection glitch of radio buttons.
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2010-10-03 08:22:46 +00:00 |
zeromus
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c1ad2cc5a4
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fix missing bg in love plus, broken since regression way back in r1764 due to my erroneous refactor of gpu code!!
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2010-10-03 03:42:42 +00:00 |
zeromus
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5ac1ce70b5
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repair the rarely used main memory display dma that was broken a year ago
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2010-10-02 02:04:54 +00:00 |
zeromus
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414d661205
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port an emufile fix from fceux
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2010-10-02 01:48:56 +00:00 |
zeromus
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15ac34c397
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fix bios intrWaitARM even better
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2010-10-01 19:22:51 +00:00 |
zeromus
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b867a40eb7
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fix bugs in internal bios intrWaitARM after basic IRQ handling was rewritten
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2010-10-01 10:32:55 +00:00 |
normmatt234
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20e02710b5
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disable sse optimizations in vs2010.
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2010-09-28 00:58:12 +00:00 |
zeromus
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8731de6e8c
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remove verbose console spam
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2010-09-27 23:50:24 +00:00 |
zeromus
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053635ef55
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fix copy paste error in changed irq code, fix regressions (freezes in some games)
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2010-09-27 23:04:56 +00:00 |
zeromus
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372e35e04f
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quit crashing emulator sometimes in cases where the rom would just used to freeze (recent regression)
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2010-09-27 19:45:16 +00:00 |
zeromus
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2be21622ae
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rewrite disp3dcnt register emulation and add support for accesses of all widths. one down, one thousand to go.
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2010-09-27 08:28:22 +00:00 |
zeromus
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6a33eb0cf8
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simplify irq and wait4IRQ handling and related cleanup. this could potentially cause bugs.
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2010-09-26 08:23:44 +00:00 |
zeromus
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ec51fa5be0
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make EMUFILE not require RTTI
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2010-09-26 06:45:46 +00:00 |
mtabachenko
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436358a51b
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- add save firmware settings (User, WiFi, WiFi AP);
- fix OpenGL shader for texture blending on decal mode;
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2010-09-25 14:30:23 +00:00 |
zeromus
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042e584b20
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mask rom reads outside of range instead of returning 0xFF. clean up some other archaic memory map cruft
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2010-09-25 08:00:53 +00:00 |
luigi__
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7be2b0da6e
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Wifi: for the Adhoc interface, generate a MAC address from the computer's IP and the process ID as to prevent MAC collisions in any case.
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2010-09-24 22:34:20 +00:00 |
zeromus
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4c21753dd9
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and fix compatibility for non-win32 systems
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2010-09-21 23:42:05 +00:00 |
zeromus
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0a0c1f0fe6
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increase of few fps during 3d heavy games in 32bit windows builds which may have slowed down after fixed point changes. should probably add sse2 optimizations but this is easier and safer
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2010-09-21 23:33:59 +00:00 |
zeromus
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f8c453def5
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fix some recently agitated gxfifo-related asserts
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2010-09-21 19:54:33 +00:00 |
zeromus
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d55eb9ba06
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cleanup unused xbox port cruft
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2010-09-21 04:10:50 +00:00 |
zeromus
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11afd9c97d
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fix new linux compile issues and use more symbolic constants instead of magic numbers
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2010-09-21 03:35:57 +00:00 |
zeromus
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4d201d86d2
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make REG_IF a generated value instead of a cached value; rewrite IPC FIFO IF handling and IPC FIFO clearing
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2010-09-20 20:47:33 +00:00 |
gocha
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9cf546bef3
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Cancel the HAVE_LUA commit for the time being, since it might cost speed.
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2010-09-20 10:24:32 +00:00 |