damdoum
cf4d99a320
cleaned BGProp[] out
...
:)
2007-01-11 10:14:42 +00:00
damdoum
e5918ccbc6
commented a bit the structures
2007-01-11 09:08:47 +00:00
evilynux
4601643cd6
Fixed cli UI keyboard bindings:
...
- X and Y were inverted;
- keyboard keys were never released.
2007-01-11 08:57:28 +00:00
evilynux
568dcfdc51
- Added joystick configuration routines.
...
- Remaped cli keyboard buttons for better usability.
- Added X and Y buttons to cli UI.
2007-01-11 08:51:24 +00:00
evilynux
3884a80f48
First glimpse of joystick configuration.
...
Still hidden as it's not 100% working at the moment.
2007-01-11 08:47:12 +00:00
shashclp
2d542a64c7
- Fixed too much background enabled when not needed due to window handling (fixes Megaman ZX subscreen)
2007-01-11 05:51:26 +00:00
shashclp
9a1143a3e7
- Fixed the bug that resulted in missing backgrounds in Megaman ZX and AoE (probably others too)
2007-01-11 05:08:45 +00:00
mightymax
b83c0051a6
fixed in/out-window check
2007-01-10 23:02:18 +00:00
mightymax
ea38d6c3da
fixed write to window registers
2007-01-10 23:01:25 +00:00
mightymax
defa6952f8
added 8bit writes to window dimesnion components
2007-01-10 21:06:09 +00:00
mightymax
a806f55c47
added 8bit component writes for window dimensions, fixed false abort in windowing
2007-01-10 21:05:17 +00:00
mightymax
5599c9ee15
added retrieving of RotScale parameters for sprites, removed CHECKME: H/V-flips are within original drawing rectangle
2007-01-10 20:21:48 +00:00
mightymax
19457346cd
fixed outside window filter
2007-01-10 18:32:25 +00:00
cyberwarriorx
b8fca1e8e4
-Fixed an issue where variables weren't being declared in the proper spot. This causes problems when compiling in Visual C++
2007-01-10 17:49:12 +00:00
evilynux
ae80da0c57
Fixed compilation error by moving min(a,b) macro to GPU.h .
2007-01-10 17:36:08 +00:00
evilynux
7ee96932df
- Removed joypad debug message;
...
- Renamed mouse_set_coord() to set_mouse_coord() for naming consistency;
- Added mouse_status structure to handle all mouse informations;
- Clarified some #endif for easier reading;
- Removed some french comments;
Only in src/cli/main.c:
- Removed 2 useless #define;
2007-01-10 17:29:47 +00:00
mightymax
c950ca35d8
fixed wrong optimized sizeof(COLOR) [is 4 instead of 2] caused overwriting unrelated data
2007-01-10 15:09:18 +00:00
mightymax
d166860a5f
fastened masterbrightness on max brighten(=allwhite)/max darken(=allblack)
2007-01-10 13:25:26 +00:00
mightymax
f75f24b53d
abort of masterbrightness calculation if manipulation factor is 0
2007-01-10 13:04:39 +00:00
mightymax
9a65ce5c07
ACL checks disabled when define MMU_ENABLE_ACL is not set
2007-01-10 12:49:48 +00:00
mightymax
2ed45a1d41
added missing *
2007-01-10 12:48:23 +00:00
mightymax
ffed3785ad
added accessright check to STRH/LDRH
2007-01-10 12:47:36 +00:00
mightymax
e5578d6ca7
added windowcheck to renderline_setFinalColor
2007-01-10 12:39:21 +00:00
mightymax
7f49e3cbff
fixed masterbrightness formular, fixed typo in windowcnt_t
2007-01-10 12:38:44 +00:00
mightymax
b4346d00ef
removed double COLOR define
2007-01-10 11:56:07 +00:00
damdoum
1b06735f17
added COLOR32 structure (for those like me converting colors :))
2007-01-10 08:58:35 +00:00
damdoum
f05310c559
started window implementation
...
added COLOR structure (cleanup soon)
BG priorities and OBJ priorities need better code commenting / code to
explain / redo
2007-01-10 08:50:25 +00:00
evilynux
016cd09ed5
All cli UI controls centralized in src/ctrlssdl.{h,c} just like the gtk and gtk-glade UIs.
2007-01-10 06:37:55 +00:00
evilynux
cd0f5ea781
Added SDL_Quit and mouse support for cli UI.
2007-01-10 06:36:26 +00:00
evilynux
8a718d5f27
Using _UI suffix for better understanding.
2007-01-10 05:04:57 +00:00
evilynux
1d9b17bd18
Unified joystick controls.
...
Both gtk and gtk-glade UIs use src/ctrlssdl.{h,x} for joystick support.
2007-01-10 04:34:56 +00:00
evilynux
9a6a3a36f7
Unified device controls. Both gtk and gtk-glade UIs uses this for joystick support.
2007-01-10 04:33:19 +00:00
mightymax
8002f6b129
type fixed
2007-01-10 00:37:32 +00:00
mightymax
67ac2f8b04
prefetch now checks for rights to execute at the address. Stops execution if pc(r15) runs outside valid addressranges
2007-01-10 00:31:12 +00:00
mightymax
1ff96c7899
cp15 access check is now inline
2007-01-10 00:27:58 +00:00
shashclp
54d9fa1c26
- Forgot to commit the changes to get oamView to compile
2007-01-10 00:19:16 +00:00
shashclp
c3c2b9fc75
- Added support for displaying main memory display mode
...
- Added support for main memory display DMA
- Enlarged the FIFO's to 32768 values
2007-01-10 00:06:50 +00:00
yabause
30022dea74
Fixed compilation bug: FIFOValue was used in GPU.h without #include'ing
...
FIFO.h, so it ends up having two 'declarations' of FIFOValue
2007-01-09 23:26:38 +00:00
shashclp
8157759485
- Added support for MASTER_BRIGHT
...
- Changed a few things to get VisualC to compile GPU.c
2007-01-09 22:38:23 +00:00
mightymax
629f89e81b
fixed crash when changing to a errornous sounddevice (i.e. the change from wav-writer to directsound which returned E-Fail)
2007-01-09 16:30:41 +00:00
damdoum
bdfb144695
tried to add core A - direct RAM display mode
2007-01-09 13:59:38 +00:00
damdoum
c21a0372e9
changing gpu->BGProp[] to gpu->bgCnt[]
...
please use the latter from now on
2007-01-09 10:52:07 +00:00
mightymax
87de52a0f8
added WINDOW_x registers to prepare window clipping
2007-01-09 10:18:17 +00:00
damdoum
07a8b0f032
used union for better handling of bitfields
2007-01-09 09:26:57 +00:00
damdoum
f5238bcf92
fixed last modification (that did not compile)
2007-01-09 08:57:07 +00:00
damdoum
f5f468387e
no more gpu->prop
...
replaced with gpu->dispCnt & macro BGxENABLED
2007-01-09 08:40:05 +00:00
damdoum
4ba50a1f1e
_DISPCNT_ struct completed
2007-01-09 08:09:59 +00:00
shashclp
86a54a81fd
- Added writes to bldcnt and bldalpha when written together as a 32bit value (Fixes Zelda Gallery)
2007-01-09 04:24:32 +00:00
cyberwarriorx
4304f2dda3
-Fixed disview.c so it compiles in Visual C++ again
...
-Added ROMReader.c/.h to Visual C++ project file
2007-01-09 03:08:20 +00:00
shashclp
c7b7789c2f
- Moved the sprite drawing check to GPU_ligne
...
- Moved some declarations so the code compiles again on VisualC
2007-01-09 00:30:59 +00:00