Commit Graph

1269 Commits

Author SHA1 Message Date
Lior Halphon a8f63aea3c Emulate DMG LCDC write conflicts correctly. This might vary between individual units. 2020-02-21 02:55:07 +02:00
Lior Halphon 0290e70445 Improvements to AGB color correction 2020-02-17 23:05:11 +02:00
Lior Halphon bf32ae66c6 Another attemp to fix Cocoa deadlocking 2020-02-15 19:23:04 +02:00
Lior Halphon bec09a012c More accurate emulation of STOP mode 2020-02-15 19:21:43 +02:00
Lior Halphon 08eb2f3d98 Correct emulation of FF6C (Turns out it controls object priority) 2020-02-15 15:32:06 +02:00
Lior Halphon f550360f1a More accurate CGB color correction curve 2020-02-15 13:21:21 +02:00
Lior Halphon 0677b1d099 Update the automation to not use internel APIs for input 2020-02-11 00:11:17 +02:00
Lior Halphon 8b7805b95d Hit ^T 2020-02-10 20:19:37 +02:00
Lior Halphon 804b9bec63 Fixed a bug where HDMA begins in the middle of an instruction while cycles are pending to be flushed. Fixes #230 2020-02-10 00:21:33 +02:00
Lior Halphon dcb3f6db9e Fix minimum window size in the Cocoa frontend 2020-02-08 14:38:04 +02:00
Lior Halphon 103caa56e1 Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support) 2020-02-08 13:28:46 +02:00
Lior Halphon 370f02661d Deadlock fix 2020-02-08 12:31:06 +02:00
Lior Halphon b806ae4e82 Fix #228 2020-02-01 23:36:16 +02:00
Lior Halphon 38ee020653 Fixed a regression bug that made the first CGB frame blank instead of repeated. 2020-01-31 01:29:59 +02:00
Lior Halphon ce5153544c Fix menu scrolling in SDL while emulating SGB 2020-01-29 20:55:17 +02:00
Lior Halphon 48d3504de7 Let the core handle boot ROM selection 2020-01-29 20:29:30 +02:00
Lior Halphon 99d2c0258c Add monochrome LCD shader 2020-01-29 15:51:53 +02:00
Lior Halphon 046b09052c Add DMG color palettes (SDL), add scrolling to SDL menus 2020-01-29 15:36:19 +02:00
Lior Halphon 163a5ea20c Add DMG color palettes (Cocoa) 2020-01-29 14:19:11 +02:00
Lior Halphon 0737655753 Merge branch 'master' into JoyKit 2020-01-03 23:42:25 +02:00
Lior Halphon 95af00a752 speling is veri difikult 2020-01-03 21:11:45 +02:00
Lior Halphon 89713521d4
Merge pull request #222 from Pixelnarium/master
fix SDL build -> Windows.h include at the wrong place
2020-01-02 11:54:27 +02:00
Pixelnarium 5a1812f237 fix SDL build 2020-01-02 10:50:55 +01:00
Lior Halphon 23c7fb2885 Update version, update copyright year 2020-01-01 23:43:36 +02:00
Lior Halphon e9f6667cf5 Minor build cleanup 2020-01-01 23:36:15 +02:00
Lior Halphon 3882b1b4b9 Fix Windows build, hopefully fix High DPI support on Windows 10 (fixes #202) 2020-01-01 00:27:41 +02:00
Lior Halphon 7929573dc1 Refinements to the last commit 2020-01-01 00:17:54 +02:00
Lior Halphon e434b625ea Allow the fullscreen key combo to work while in the menu 2019-12-30 16:19:06 +01:00
Lior Halphon 4c24323530 Fix Game Boy Camera support in macOS Mojave and newer 2019-12-29 17:34:43 +01:00
Lior Halphon 8a99d41c31 Fix broken SDL builds on macOS and Windows 2019-12-26 02:00:58 +02:00
Anthony J. Bentley 7c9508ae96 Include the canonical SDL2 path, which drops the SDL2/ prefix.
Use pkg-config or sdl2-config to determine SDL and GL compilation flags.
2019-12-10 00:56:34 -07:00
Lior Halphon 0ea361a82f
Merge pull request #207 from libretro/master
Update from downstream
2019-11-22 11:29:10 +02:00
retro-wertz 436dc0b67a Fix GBC memory map and add IO port range for cheevos 2019-11-21 22:53:11 -05:00
Lior Halphon bd9ac204c2 Allow SameBoy to compile on 4-byte-bools platforms 2019-11-20 22:40:03 +02:00
Lior Halphon 31609319de Fix the set_joyp API 2019-11-09 14:45:38 +02:00
Lior Halphon c802361800 Whoops, this function was missing 2019-11-08 16:14:16 +02:00
Lior Halphon 143e1f88a8 There’s not reason it must be an integer 2019-11-03 22:02:33 +02:00
Lior Halphon 68187d7c5f
Merge pull request #218 from ZenithMDC/SDL2-hide-mouse-cursor
SDL2: Hide mouse cursor when menu is not active
2019-11-03 21:07:50 +02:00
Lior Halphon 0bfcdafe2d
Merge pull request #217 from ZenithMDC/SDL2-viewport-bugfix
SDL2: Fix fullscreen viewport bug
2019-11-03 21:06:42 +02:00
Lior Halphon 97a2cc2566
Merge pull request #216 from ZenithMDC/SDL2-hot-swap-battery-save
SDL2: Write battery to disk when ROMs are hot-swapped
2019-11-03 21:05:49 +02:00
Lior Halphon cfc0215089
Merge pull request #204 from f21red/sgb
libretro: sgb updates
2019-11-03 21:05:19 +02:00
Matthew Coppola 2f4a10913b SDL2: Hide mouse cursor when menu is not active 2019-11-03 00:35:56 -04:00
Matthew Coppola 139ae8cc08 SDL2: Write battery to disk when ROMs are hot-swapped 2019-11-02 23:50:29 -04:00
Matthew Coppola 719a92d8a4 SDL2: Fix fullscreen viewport bug 2019-11-02 23:31:23 -04:00
Lior Halphon 70542137f2 Fix #214 2019-10-29 20:31:20 +02:00
Lior Halphon 0ece21bca7 Replace the SDL-derived controller support with my own JoyKit framework. Adds rumble support, LED support, better manual and automatic configurations, analog speed controls. 2019-10-19 19:26:04 +03:00
Lior Halphon 7d6cdf3819 Fix SGB support in SDL’s software rendering. Fixes #208 2019-10-17 21:21:10 +03:00
Lior Halphon dee29c118c Added GB_set_sample_rate_by_clocks API, split SGB_NO_SFC into PAL and NTSC; now they report the correct clock rate. 2019-10-08 15:10:24 +03:00
f21red 0a7a0ca5fe
libretro: sgb border option 2019-10-05 20:51:59 -05:00
f21red c50ea6a63f libretro: sgb color correction 2019-10-06 01:35:44 +00:00