SDL2: Fix fullscreen viewport bug

This commit is contained in:
Matthew Coppola 2019-11-02 23:31:23 -04:00
parent 70542137f2
commit 719a92d8a4
1 changed files with 1 additions and 1 deletions

View File

@ -123,7 +123,7 @@ static void handle_events(GB_gameboy_t *gb)
}
case SDL_WINDOWEVENT: {
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
update_viewport();
}
break;