Lior Halphon
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9e808b255c
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Escape now returns to the previous menu if used from a submenu in the SDL port
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2020-12-27 00:03:40 +02:00 |
Lior Halphon
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7fc59b5cf4
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Let the SDL port choose a boot ROMs folder
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2020-12-26 15:10:11 +02:00 |
Lior Halphon
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e1f797c212
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Improved scrolling
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2020-12-26 13:13:43 +02:00 |
Lior Halphon
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c471696fbb
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Scrollbar and mouse wheel support
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2020-12-26 03:20:53 +02:00 |
Lior Halphon
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6d5ce6c54d
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Better scrolling a spacing in the SDL UI
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2020-12-26 01:45:03 +02:00 |
Lior Halphon
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159d9d0348
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Color temperature control
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2020-12-25 14:17:57 +02:00 |
Lior Halphon
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aa2bdf2a1c
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Better support for non-QWERTY Latin layouts
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2020-12-23 23:50:19 +02:00 |
Lior Halphon
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abce93640c
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Set a default value in the struct (instead of just during sanitation)
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2020-08-22 14:20:44 +03:00 |
Lior Halphon
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e307de8064
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Style fixes
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2020-08-22 14:16:07 +03:00 |
Nadia Holmquist Pedersen
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cc37632714
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Remove printf
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2020-08-19 06:15:36 +02:00 |
Nadia Holmquist Pedersen
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012b9a2ba0
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SDL: Make default window scale configurable
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2020-08-06 03:08:19 +02:00 |
Lior Halphon
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b7a9039e50
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Sanitize SDL preferences for cross-version stability
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2020-06-03 21:06:47 +03:00 |
Lior Halphon
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f1442b0ea6
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Attempt to add rumble support to SDL. Who knows it might work.
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2020-05-24 23:04:36 +03:00 |
Lior Halphon
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1b7c3c4c7c
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Minor fixes, style update
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2020-05-10 22:16:49 +03:00 |
Rupert Carmichael
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5f2c7b966f
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Pre-buffer audio samples before passing to SDL's queue
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2020-05-09 11:49:20 -04:00 |
Lior Halphon
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8d016f19d2
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Move the audio code to a different file
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2020-04-28 20:01:22 +03:00 |
Lior Halphon
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0534b091a5
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Fix SDL
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2020-04-25 23:11:29 +03:00 |
Lior Halphon
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9e99ce434e
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Allow loading .RAM files
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2020-04-25 23:09:08 +03:00 |
Lior Halphon
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152924e13f
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Add support to the ISX format, including symbols
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2020-04-25 22:48:48 +03:00 |
Lior Halphon
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0cf168f32b
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Fixing inconsistent style
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2020-04-24 20:37:57 +03:00 |
Lior Halphon
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a6567d9ee1
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Update old coding style
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2020-04-09 14:32:52 +03:00 |
Lior Halphon
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d75b7c0023
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Feature request; allow loading prefs.bin relatively
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2020-03-28 22:56:19 +03:00 |
Lior Halphon
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9f3bffd4dd
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Add volume control to SDL
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2020-03-27 19:10:42 +03:00 |
Lior Halphon
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5ecb845662
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Add accurate frame blending option
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2020-03-26 20:54:18 +02:00 |
Lior Halphon
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e94e7cc501
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Add another color correction mode
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2020-03-25 20:33:13 +02:00 |
Lior Halphon
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103caa56e1
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Allow displaying borders outside of SGB emulation, including borrowing SGB border. Allow not displaying SGB borders. (Todo: libretro support)
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2020-02-08 13:28:46 +02:00 |
Lior Halphon
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ce5153544c
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Fix menu scrolling in SDL while emulating SGB
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2020-01-29 20:55:17 +02:00 |
Lior Halphon
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48d3504de7
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Let the core handle boot ROM selection
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2020-01-29 20:29:30 +02:00 |
Lior Halphon
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99d2c0258c
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Add monochrome LCD shader
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2020-01-29 15:51:53 +02:00 |
Lior Halphon
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046b09052c
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Add DMG color palettes (SDL), add scrolling to SDL menus
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2020-01-29 15:36:19 +02:00 |
Pixelnarium
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5a1812f237
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fix SDL build
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2020-01-02 10:50:55 +01:00 |
Lior Halphon
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3882b1b4b9
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Fix Windows build, hopefully fix High DPI support on Windows 10 (fixes #202)
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2020-01-01 00:27:41 +02:00 |
Lior Halphon
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7929573dc1
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Refinements to the last commit
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2020-01-01 00:17:54 +02:00 |
Lior Halphon
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e434b625ea
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Allow the fullscreen key combo to work while in the menu
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2019-12-30 16:19:06 +01:00 |
Anthony J. Bentley
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7c9508ae96
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Include the canonical SDL2 path, which drops the SDL2/ prefix.
Use pkg-config or sdl2-config to determine SDL and GL compilation flags.
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2019-12-10 00:56:34 -07:00 |
Lior Halphon
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68187d7c5f
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Merge pull request #218 from ZenithMDC/SDL2-hide-mouse-cursor
SDL2: Hide mouse cursor when menu is not active
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2019-11-03 21:07:50 +02:00 |
Lior Halphon
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0bfcdafe2d
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Merge pull request #217 from ZenithMDC/SDL2-viewport-bugfix
SDL2: Fix fullscreen viewport bug
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2019-11-03 21:06:42 +02:00 |
Matthew Coppola
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2f4a10913b
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SDL2: Hide mouse cursor when menu is not active
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2019-11-03 00:35:56 -04:00 |
Matthew Coppola
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139ae8cc08
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SDL2: Write battery to disk when ROMs are hot-swapped
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2019-11-02 23:50:29 -04:00 |
Matthew Coppola
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719a92d8a4
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SDL2: Fix fullscreen viewport bug
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2019-11-02 23:31:23 -04:00 |
Lior Halphon
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7d6cdf3819
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Fix SGB support in SDL’s software rendering. Fixes #208
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2019-10-17 21:21:10 +03:00 |
Lior Halphon
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eb95f1de55
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Fixed a bug where the SDL port loaded the incorrect boot ROM for SGB2. Made SameBoy compatible with older SDL versions.
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2019-07-16 23:14:26 +03:00 |
Lior Halphon
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6b06d07bcc
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More attempts to improve audio in the SDL frontend
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2019-07-12 01:53:06 +03:00 |
Lior Halphon
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080fde08b6
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Improve audio quality on the SDL port by being more forgiving to system with bigger buffer sizes
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2019-06-22 19:01:35 +03:00 |
Lior Halphon
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b478b5b568
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Fix bugged mouse support on some platforms
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2019-06-21 17:21:11 +03:00 |
Lior Halphon
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280f609785
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Fix under clock speed (Should have been 0.5, but ended up as ~0.4 due to rounding errors)
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2019-06-19 22:25:59 +03:00 |
Lior Halphon
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e268efefef
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Redesign and reimplement the audio API, let the frontends handle more stuff. Probably affects #161
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2019-06-15 23:22:27 +03:00 |
Lior Halphon
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083b4a2970
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Fix joypad hat input in the menu in the SDL port
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2019-06-15 12:53:00 +03:00 |
Lior Halphon
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e2ef8dbbe0
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Fix the GUI on some Windows 10 machines (Intel HD?). Fixes #112
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2019-06-09 18:43:23 +03:00 |
Lior Halphon
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2f9de4942c
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Increase input polling frequency in the Cocoa and SDL frontends, should make inputs look less synthetic and potentially reduce input lag
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2019-06-07 18:27:25 +03:00 |