Lior Halphon
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5f58323c01
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Attempt to improve audio quality on frontend with big audio buffers
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2018-07-10 21:33:03 +03:00 |
Lior Halphon
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dc4c23c0da
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Worked around a macOS bug where fullscreen-mode SameBoy would render garbage on High Sierra. Fixed titlebar color when using the ugly Yosemite theme.
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2018-07-10 20:35:07 +03:00 |
Lior Halphon
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afcb7b8579
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Fixed a regression where DMG mode on CGB would not activate on most DMG games. Fixes #98
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2018-07-10 20:28:36 +03:00 |
Lior Halphon
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d9dfbcd199
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Updated version to 0.11, updated README
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2018-06-29 13:51:01 +03:00 |
Lior Halphon
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81662e954b
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Convert the Windows .rc file to UTF-16 (Seems like UTF-8 support is broken in rc)
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2018-06-29 13:17:27 +03:00 |
Lior Halphon
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045c863117
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Fixed Windows build
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2018-06-29 13:05:08 +03:00 |
Lior Halphon
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32443a9675
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Improved analog stick controls in both ports. Affects #34?
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2018-06-26 19:36:14 +03:00 |
Lior Halphon
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3a4ed6fd40
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Made SDL menus more consistent between keyboards and joypads (Closes #35)
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2018-06-23 22:36:29 +03:00 |
Lior Halphon
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82436ad838
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Added proper joypad configuration in SDL (Closes #33), can now use Rewind/Slow-Motion from the joypad.
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2018-06-23 22:27:05 +03:00 |
Lior Halphon
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74abf61a08
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Fixed a crash that happened when changing the rewind length in Cocoa
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2018-06-23 11:50:08 +03:00 |
Lior Halphon
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1915365b1a
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Added rewind and underclocking support to the SDL port. Joystick controls to be done.
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2018-06-23 00:10:28 +03:00 |
Lior Halphon
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2791775c5d
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Improvements to the `lcd` debugger command
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2018-06-22 18:38:54 +03:00 |
Lior Halphon
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6b2c25475f
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Removed limitations around debugger output in the Cocoa frontend
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2018-06-21 21:23:57 +03:00 |
Lior Halphon
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0ffb936885
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The Cocoa port now allows selecting a folder containing boot ROM files
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2018-06-21 00:48:02 +03:00 |
Lior Halphon
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30f13bd28c
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More accurate CGB initial register values. Closes #80
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2018-06-19 23:59:16 +03:00 |
Lior Halphon
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6a7c084177
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Fixed window regression
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2018-06-18 21:57:01 +03:00 |
Lior Halphon
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70d68a500e
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Stop annoying exceptions in the preferences window
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2018-06-17 23:24:02 +03:00 |
Lior Halphon
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a4bfb026a8
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Fixed rounded corners in Metal
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2018-06-17 23:16:34 +03:00 |
Lior Halphon
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a37a0b1b00
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Merge branch 'master' of https://github.com/LIJI32/SameBoy
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2018-06-16 23:52:39 +03:00 |
Lior Halphon
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d81c23cb16
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Fixed HDMA regression
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2018-06-16 23:52:24 +03:00 |
Lior Halphon
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59c1468e5a
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Merge pull request #78 from fr500/master
libretro: allow changing model at runtime again, also do not reset bo…
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2018-06-16 20:39:38 +03:00 |
radius
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d6879c4f8a
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libretro: allow changing model at runtime again, also do not reset both gameboys on model change in dual mode
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2018-06-16 11:06:00 -05:00 |
Lior Halphon
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ca9249d4db
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Prevent memory viewer errors on reset
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2018-06-16 14:46:16 +03:00 |
Lior Halphon
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bc876ec30c
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Whoops
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2018-06-16 14:36:06 +03:00 |
Lior Halphon
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45c73e0175
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Replaced the is_cgb bool with a more future compatible model enum. Removed the GB_init_cgb API and replaced it with an extended GB_init and GB_switch_model_and_reset APIs that now receive a model parameter. Increased the struct version.
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2018-06-16 13:59:33 +03:00 |
Lior Halphon
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c286203640
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Fixed potential black screen on Metal
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2018-06-16 12:46:57 +03:00 |
Lior Halphon
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968ff4879a
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Enable fast math
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2018-06-16 00:08:24 +03:00 |
Lior Halphon
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1c1cddb53e
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OpenGL fallback
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2018-06-15 20:03:59 +03:00 |
Lior Halphon
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a068b7b09f
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Fixed Metal warnings, made everything static for performance
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2018-06-15 19:18:30 +03:00 |
Lior Halphon
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cd045fde15
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Scaling filters in Metal
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2018-06-15 19:11:06 +03:00 |
Lior Halphon
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4466a55de6
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Output resolution parameter
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2018-06-15 18:44:22 +03:00 |
Lior Halphon
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da7c32cb10
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No more globals in shaders
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2018-06-15 18:22:09 +03:00 |
Lior Halphon
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c6dba26d02
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Simplify shaders
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2018-06-15 18:08:54 +03:00 |
Lior Halphon
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c1fcd1a0c0
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Added frame blending
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2018-06-15 13:58:50 +03:00 |
Lior Halphon
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5b39cacc8a
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Basic Metal support. No OpenGL fallback, no shaders, no blending.
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2018-06-15 13:26:53 +03:00 |
Lior Halphon
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9a3d53ae51
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Remove OpenGL specific code from GBView
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2018-06-11 22:11:33 +03:00 |
Lior Halphon
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d95ad1ca54
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SWAP was incorrectly disassembled as RLC
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2018-06-09 15:39:40 +03:00 |
Lior Halphon
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38c0cb3323
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Typo
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2018-06-09 15:12:42 +03:00 |
Lior Halphon
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f64da1864f
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APU glitch: When turning the APU on while DIV's bit 4 (or 5 in double speed mode), the first DIV/APU event is skipped.
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2018-06-09 15:11:20 +03:00 |
Lior Halphon
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593cb7c107
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Pixel accurate emulation of Prehistorik Man on a CGB-CPU-E
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2018-06-08 18:44:03 +03:00 |
Lior Halphon
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ca01ff6f79
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Finally, perfect emulation of the STAT write bug.
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2018-06-08 17:16:15 +03:00 |
Lior Halphon
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127324d2d6
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Fixed regression involving rendering a window with negative X position. Closes #75
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2018-06-07 23:08:46 +03:00 |
Lior Halphon
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f1dfa2a1bc
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More sensible implementation of the STAT interrupt.
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2018-06-04 02:07:38 +03:00 |
Lior Halphon
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8f892ab798
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Merge branch 'master' of https://github.com/LIJI32/SameBoy
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2018-06-04 01:52:34 +03:00 |
Lior Halphon
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0481ff9af5
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Whoops
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2018-06-04 01:52:24 +03:00 |
Lior Halphon
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66ab22a5e9
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Merge pull request #76 from Nadia-h/master
SDL: Add controller hat support in-game and in the GUI.
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2018-06-03 17:41:28 +03:00 |
Nadia Pedersen
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6f1070cccd
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SDL: Add controller hat support in-game and in the GUI.
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2018-06-03 00:21:43 +02:00 |
Lior Halphon
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8721a48206
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Fixed incorrect double speed behavior.
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2018-06-03 00:36:05 +03:00 |
Lior Halphon
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7003e31b7e
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Fixed a regression with STAT blocking.
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2018-06-02 04:00:10 +03:00 |
Lior Halphon
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80c92daacd
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Include cleanup (#73)
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2018-05-27 19:30:23 +03:00 |