mirror of https://github.com/bsnes-emu/bsnes.git
Pixel accurate emulation of Prehistorik Man on a CGB-CPU-E
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@ -11,13 +11,13 @@ typedef enum {
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GB_CONFLICT_READ_OLD,
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/* If the CPU writes while another component reads, it reads the new value */
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GB_CONFLICT_READ_NEW,
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/* If the CPU writes while another component reads, it reads a bitwise OR between the new and old values */
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GB_CONFLICT_READ_OR,
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/* If the CPU and another component write at the same time, the CPU's value "wins" */
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GB_CONFLICT_WRITE_CPU,
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/* Register specific values */
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GB_CONFLICT_STAT_CGB,
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GB_CONFLICT_STAT_DMG,
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GB_CONFLICT_PALETTE_DMG,
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GB_CONFLICT_PALETTE_CGB,
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} GB_conflict_t;
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/* Todo: How does double speed mode affect these? */
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@ -25,6 +25,10 @@ static const GB_conflict_t cgb_conflict_map[0x80] = {
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[GB_IO_IF] = GB_CONFLICT_WRITE_CPU,
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[GB_IO_LYC] = GB_CONFLICT_WRITE_CPU,
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[GB_IO_STAT] = GB_CONFLICT_STAT_CGB,
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[GB_IO_BGP] = GB_CONFLICT_PALETTE_CGB,
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[GB_IO_OBP0] = GB_CONFLICT_PALETTE_CGB,
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[GB_IO_OBP1] = GB_CONFLICT_PALETTE_CGB,
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/* Todo: most values not verified, and probably differ between revisions */
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};
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@ -37,9 +41,9 @@ static const GB_conflict_t dmg_conflict_map[0x80] = {
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[GB_IO_STAT] = GB_CONFLICT_STAT_DMG,
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/* Todo: these are GB_CONFLICT_READ_NEW on MGB/SGB2 */
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[GB_IO_BGP] = GB_CONFLICT_READ_OR,
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[GB_IO_OBP0] = GB_CONFLICT_READ_OR,
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[GB_IO_OBP1] = GB_CONFLICT_READ_OR,
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[GB_IO_BGP] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_OBP0] = GB_CONFLICT_PALETTE_DMG,
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[GB_IO_OBP1] = GB_CONFLICT_PALETTE_DMG,
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/* Todo: these were not verified at all */
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[GB_IO_WY] = GB_CONFLICT_READ_NEW,
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@ -88,22 +92,30 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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gb->pending_cycles = 5;
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return;
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case GB_CONFLICT_READ_OR: {
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GB_advance_cycles(gb, gb->pending_cycles - 2);
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uint8_t old_value = GB_read_memory(gb, addr);
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GB_write_memory(gb, addr, value | old_value);
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GB_advance_cycles(gb, 1);
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 5;
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return;
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}
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case GB_CONFLICT_WRITE_CPU:
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GB_advance_cycles(gb, gb->pending_cycles + 1);
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 3;
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return;
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/* The DMG STAT-write bug is basically the STAT register being read as FF for a single T-cycle */
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case GB_CONFLICT_STAT_DMG:
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GB_advance_cycles(gb, gb->pending_cycles);
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/* State 7 is the edge between HBlank and OAM mode, and it behaves a bit weird.
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The OAM interrupt seems to be blocked by HBlank interrupts in that case, despite
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the timing not making much sense for that.
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This is a hack to simulate this effect */
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if (gb->display_state == 7 && (gb->io_registers[GB_IO_STAT] & 0x28) == 0x08) {
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GB_write_memory(gb, addr, ~0x20);
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}
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else {
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GB_write_memory(gb, addr, 0xFF);
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}
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GB_advance_cycles(gb, 1);
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 3;
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return;
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case GB_CONFLICT_STAT_CGB: {
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/* The LYC bit behaves differently */
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uint8_t old_value = GB_read_memory(gb, addr);
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@ -115,23 +127,27 @@ static void cycle_write(GB_gameboy_t *gb, uint16_t addr, uint8_t value)
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return;
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}
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/* The DMG STAT-write bug is basically the STAT register being read as FF for a single T-cycle */
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case GB_CONFLICT_STAT_DMG:
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GB_advance_cycles(gb, gb->pending_cycles);
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/* State 7 is the edge between HBlank and OAM mode, and it behaves a bit weird.
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The OAM interrupt seems to be blocked by HBlank interrupts in that case, despite
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the timing not making much sense for that.
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This is a hack to simulate this effect */
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if (gb->display_state == 7 && (gb->io_registers[GB_IO_STAT] & 0x28) == 0x08) {
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GB_write_memory(gb, addr, ~0x20);
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}
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else {
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GB_write_memory(gb, addr, 0xFF);
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}
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/* There is some "time travel" going on with these two values, as it appears
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that there's some off-by-1-T-cycle timing issue in the PPU implementation.
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This is should be accurate for every measureable scenario, though. */
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case GB_CONFLICT_PALETTE_DMG: {
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GB_advance_cycles(gb, gb->pending_cycles - 2);
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uint8_t old_value = GB_read_memory(gb, addr);
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GB_write_memory(gb, addr, value | old_value);
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GB_advance_cycles(gb, 1);
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 3;
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gb->pending_cycles = 5;
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return;
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}
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case GB_CONFLICT_PALETTE_CGB: {
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GB_advance_cycles(gb, gb->pending_cycles - 2);
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GB_write_memory(gb, addr, value);
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gb->pending_cycles = 6;
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return;
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}
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}
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}
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