Samuliak
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00009666a7
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add: textures and samplers as shader arguments & fix: issue with casting
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2024-09-18 23:26:08 +02:00 |
Samuliak
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1956a60616
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support fragment coord as an input to a shader
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2024-09-18 23:26:08 +02:00 |
Samuliak
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9835682c75
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support texture views
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2024-09-18 23:26:07 +02:00 |
Isaac Marovitz
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451053c3d9
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Format
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2024-09-18 23:26:07 +02:00 |
Isaac Marovitz
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f56b826da9
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Rebase + GAL Changes
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2024-09-18 23:26:07 +02:00 |
Isaac Marovitz
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aa53977e98
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Remove TODOs
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2024-09-18 23:26:06 +02:00 |
Isaac Marovitz
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37b08ebaef
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Fix Scissor/Viewport state & Validation Error
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2024-09-18 23:26:06 +02:00 |
Isaac Marovitz
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841e3bb3f9
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Require Argument Buffers Tier 2
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2024-09-18 23:26:06 +02:00 |
Isaac Marovitz
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9ce7c5550c
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Buffer bindings in shader…
Will need to be reworked
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2024-09-18 23:26:05 +02:00 |
Isaac Marovitz
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0162925ff6
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Bind Uniform & Storage Buffers
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2024-09-18 23:26:05 +02:00 |
Isaac Marovitz
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db6788ec3a
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Fix buffer access syntax
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2024-09-18 23:26:04 +02:00 |
Isaac Marovitz
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1f7a5901ad
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Dispose pipeline before window
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2024-09-18 23:26:04 +02:00 |
Isaac Marovitz
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fa349408b1
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Set scissors & viewports
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2024-09-18 23:26:04 +02:00 |
Isaac Marovitz
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9afcbda196
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Format
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2024-09-18 23:26:03 +02:00 |
Isaac Marovitz
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65146bd3e4
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Format
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2024-09-18 23:26:03 +02:00 |
Isaac Marovitz
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3e40dd08ec
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Fix some crashes
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2024-09-18 23:26:03 +02:00 |
Isaac Marovitz
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0f41219e5f
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Fix Cubemap & Array Texture Creation
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2024-09-18 23:26:02 +02:00 |
Isaac Marovitz
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6d3f3b30b8
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Properly check for 3D
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2024-09-18 23:26:02 +02:00 |
Isaac Marovitz
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f611fc7103
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Fix swizzle for certain formats
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2024-09-18 23:26:02 +02:00 |
Isaac Marovitz
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1b7634f232
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Blit at the end of the render
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2024-09-18 23:26:01 +02:00 |
Isaac Marovitz
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54865122aa
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Load attachments
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2024-09-18 23:26:01 +02:00 |
Isaac Marovitz
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3f8c111eef
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Cleanup Shader I/O
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2024-09-18 23:26:00 +02:00 |
Isaac Marovitz
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cc8bc3f921
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Fix fragment shader bindings
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2024-09-18 23:26:00 +02:00 |
Isaac Marovitz
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8fd4270012
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Fix VertexBuffers
Naive non-managed approach
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2024-09-18 23:25:59 +02:00 |
Isaac Marovitz
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a179c6111c
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Fix some shader gen problems…
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2024-09-18 23:25:59 +02:00 |
Isaac Marovitz
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4560fe762b
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Formatting
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2024-09-18 23:25:59 +02:00 |
Isaac Marovitz
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711fba5475
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Make TypeConversion failure an error
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2024-09-18 23:25:58 +02:00 |
Isaac Marovitz
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f7c9d77968
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Fix MSL Reinterpret Casts
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2024-09-18 23:25:58 +02:00 |
Isaac Marovitz
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0de46a3a70
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Dont set Vertex Attributes for now
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2024-09-18 23:25:58 +02:00 |
Isaac Marovitz
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67269fd9a9
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Remove capture code
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2024-09-18 23:25:57 +02:00 |
Isaac Marovitz
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4b80b015fb
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Bind Textures & Samplers
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2024-09-18 23:25:56 +02:00 |
Isaac Marovitz
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7febe159fe
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Revise ISampler
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2024-09-18 23:25:56 +02:00 |
Isaac Marovitz
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a104af7410
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Try again
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2024-09-18 23:25:55 +02:00 |
Isaac Marovitz
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c9f7d7e85a
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Resolve warning
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2024-09-18 23:25:55 +02:00 |
Isaac Marovitz
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6e2dfefd8f
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Formatting
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2024-09-18 23:25:55 +02:00 |
Isaac Marovitz
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84d9ec13b9
|
FIx build
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2024-09-18 23:25:54 +02:00 |
Isaac Marovitz
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f959a910eb
|
Fix some rebase errors
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2024-09-18 23:25:54 +02:00 |
Isaac Marovitz
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c3aba3a6d5
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End Pass on Dispose
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2024-09-18 23:25:53 +02:00 |
Isaac Marovitz
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84d0b3b052
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Don’t change Render State if Vertex Function is Invalid
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2024-09-18 23:25:53 +02:00 |
Isaac Marovitz
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d397e9477a
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“Report” Driver
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2024-09-18 23:25:53 +02:00 |
Isaac Marovitz
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45f5d99436
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Adjust function signature
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2024-09-18 23:25:52 +02:00 |
Isaac Marovitz
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1d36be2537
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Get it building again
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2024-09-18 23:25:52 +02:00 |
Isaac Marovitz
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bd95b023c5
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Render Targets
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2024-09-18 23:25:51 +02:00 |
Isaac Marovitz
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134e258751
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format
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2024-09-18 23:25:51 +02:00 |
Isaac Marovitz
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dbdd9b9d80
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Formatting
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2024-09-18 23:25:51 +02:00 |
Isaac Marovitz
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2d156a3c08
|
smh
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2024-09-18 23:25:50 +02:00 |
Isaac Marovitz
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5452048292
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Dont specify [[stage_in]] on fragment
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2024-09-18 23:25:50 +02:00 |
Isaac Marovitz
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cec40e5bd5
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If one shader fails, whole program fails
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2024-09-18 23:25:50 +02:00 |
Isaac Marovitz
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6e3b317d26
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Fix fragment shaders (and fuck everything up)
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2024-09-18 23:25:49 +02:00 |
Isaac Marovitz
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1ac82d527b
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Vertex buffer data
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2024-09-18 23:25:49 +02:00 |