Remove capture code

This commit is contained in:
Isaac Marovitz 2024-03-19 15:07:50 -04:00
parent 4b80b015fb
commit 67269fd9a9
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1 changed files with 0 additions and 43 deletions

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@ -20,11 +20,6 @@ namespace Ryujinx.Graphics.Metal
[SupportedOSPlatform("macos")]
class Pipeline : IPipeline, IDisposable
{
// 0 Frames = No capture
// Some games like Undertale trigger a stack overflow on capture end
private const int MaxFramesPerCapture = 0;
private const string CaptureLocation = "/Users/isaacmarovitz/Desktop/Captures/Trace-";
private readonly MTLDevice _device;
private readonly MTLCommandQueue _commandQueue;
private readonly HelperShaders _helperShaders;
@ -42,8 +37,6 @@ namespace Ryujinx.Graphics.Metal
private MTLIndexType _indexType;
private ulong _indexBufferOffset;
private MTLClearColor _clearColor;
private int _frameCount;
private bool _captureEnded = true;
public Pipeline(MTLDevice device, MTLCommandQueue commandQueue)
{
@ -57,30 +50,6 @@ namespace Ryujinx.Graphics.Metal
_device);
_commandBuffer = _commandQueue.CommandBuffer();
if (MaxFramesPerCapture > 0)
{
StartCapture();
}
}
private void StartCapture()
{
var captureDescriptor = new MTLCaptureDescriptor
{
CaptureObject = _commandQueue,
Destination = MTLCaptureDestination.GPUTraceDocument,
OutputURL = NSURL.FileURLWithPath(StringHelper.NSString(CaptureLocation + DateTimeOffset.UtcNow.ToUnixTimeSeconds() + ".gputrace"))
};
var captureError = new NSError(IntPtr.Zero);
MTLCaptureManager.SharedCaptureManager().StartCapture(captureDescriptor, ref captureError);
if (captureError != IntPtr.Zero)
{
Console.WriteLine($"Failed to start capture! {StringHelper.String(captureError.LocalizedDescription)}");
}
_captureEnded = false;
}
public MTLRenderCommandEncoder GetOrCreateRenderEncoder()
@ -237,18 +206,6 @@ namespace Ryujinx.Graphics.Metal
_commandBuffer.PresentDrawable(drawable);
_commandBuffer.Commit();
if (!_captureEnded)
{
_frameCount++;
if (_frameCount >= MaxFramesPerCapture)
{
_captureEnded = true;
MTLCaptureManager.SharedCaptureManager().StopCapture();
Logger.Warning?.Print(LogClass.Gpu, "Trace ended!");
}
}
_commandBuffer = _commandQueue.CommandBuffer();
}