Commit Graph

10412 Commits

Author SHA1 Message Date
twinaphex f1330f3c98 (video_thread_wrapper) Call video_driver_get_data instead of
video_driver_get_ptr - last parameter passed to video_driver_get_ptr
was hardcoded
2021-03-20 15:15:52 +01:00
sonninnos 1e95683c06 (WINRAW) Key position fixes 2021-03-20 00:58:11 +02:00
twinaphex e292340ef4 (dispserv_win32.c) Fix unused variable warning 2021-03-16 13:33:24 +01:00
twinaphex 938c8f3abc Fix some tvOS warnings 2021-03-15 01:52:18 +01:00
Autechre a2ed065f25
Refactors pt3 (#12124)
* Remove video_pixel_get_alignment - move it to video
drivers that use it

* Rewrite video_driver_pixel_converter_{init/free} - get rid of
p_rarch dependency

* Replace some variables

* (Menu) Get rid of cbs_refresh - was never set to any other
function callback implementation
2021-03-11 02:03:37 +01:00
valadaa48 71cbec9252 oga_gfx: fix messages from not disappearing 2021-03-01 19:25:54 -05:00
twinaphex 6bba672d60 Compile video and audio filters as ARM64 architecture 2021-02-22 08:11:50 +01:00
twinaphex 4d8db1a091 Small cleanups 2021-02-20 10:05:41 +01:00
sonninnos f333cd0df8 Logging level adjustments 2021-02-18 19:28:08 +02:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
sonninnos 371453623b Screen Resolution option fixes 2021-02-16 22:59:24 +02:00
twinaphex 68027c606e Silence some warnings 2021-02-09 16:43:40 +01:00
sonninnos aad12cc663 (Windows) Mouse grabbing/clipping with alt-tab 2021-02-07 20:18:04 +02:00
Francisco José García García 066917ac23
Vita: VitaGL api changes (#11981)
* Vita: VitaGL api changes: vglSwapBuffers

* Vita: VitaGL api change: Remove vglStartRendering
2021-02-04 11:46:00 +01:00
Autechre 33110603e5
Shader log spam reduction (#11977)
* (Shaders) Change label

* Create RARCH_DBG - if you have Logging Verbosity set to 0, the
shader parsing log spam will show, otherwise it won't
2021-02-03 13:49:07 +01:00
twinaphex 4c97c22e00 (Win32) Exclude HAVE_FONTCONFIG codepath for Windows for now 2021-02-03 11:29:41 +01:00
twinaphex c40943374b Fix C89_BUILD 2021-02-03 10:11:33 +01:00
Autechre 6d2193bca8
Merge pull request #11970 from sonninnos/winraw-mouse-grab
(Windows) Mouse grab fixes
2021-02-03 09:59:27 +01:00
sonninnos e39ade0f05 (WIN32) Cursor clipping for grabbed mouse 2021-02-02 14:15:58 +02:00
twinaphex 60a112ec97 Reduce dummy display driver null implementations with one 2021-02-02 12:28:17 +01:00
twinaphex 732fce9a04 (SDL2) Add ifdefs for HAVE_X11 and HAVE_WAYLAND 2021-02-01 23:18:06 +01:00
twinaphex 0b08693f9d Merge branch 'sdl2-out-of-x' of git://github.com/keithbowes/RetroArch into master 2021-02-01 23:13:17 +01:00
jdgleaver 95226b77a1 Fix non-smooth text ticker + reduce line ticker code duplication 2021-02-01 16:35:56 +00:00
jdgleaver ebfe32db3e Add 'Upscale_256x-320x240' video filter 2021-01-31 13:38:40 +00:00
liushuyu 6b044e742b
(FontRenderer/FreeType): use C-style block comments 2021-01-30 20:05:15 -07:00
liushuyu 8132303d4f
(FontRenderer/FreeType) Use fontconfig to select fonts if available 2021-01-30 18:49:47 -07:00
Francisco Javier Trujillo Mata 082fa22b05 Clean all the warnings in PS2 2021-01-30 15:47:52 +01:00
Autechre 1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis 1ece33337c (Mac) More warning fixes 2021-01-26 21:21:51 +01:00
Autechre 082ccc167e
Fix slang_process string to C char regressions (#11943) 2021-01-26 18:17:37 +01:00
barbudreadmon 7cb250f827
(GLCORE) fix slang shaders with rotation 2021-01-26 10:13:57 +01:00
barbudreadmon af6bb016cb
(VULKAN) fix slang shaders with rotation 2021-01-26 10:09:45 +01:00
Autechre 7ea1d7d0da
Revert "Mac buildfixes (#11933)" (#11934)
This reverts commit 18a6880900.
2021-01-24 03:56:05 +01:00
Autechre 18a6880900
Mac buildfixes (#11933)
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m

* (Apple) Cleanup some conditionals

* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
Autechre a49b02c44b
(Mac) Makefile changes for supporting Metal build (#11929)
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build

* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common

* (Metal) Header fixes for compiling without Xcode/Griffin

* (Mac) Some buildfixes for non-Xcode building

* (cocoa_common.h) Restructure to no longer use -DOSX

* (Apple) More buildfixes

* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
Keith Bowes 125154e831 Get the SDL2 video driver to work in Wayland/KMS 2021-01-21 09:42:06 -05:00
Autechre cff0a4e202
MSVC2003 buildfix - (#11915)
* MIIM_STRING and MIIM_FTYPE only available if WINVER is higher than
or equal to 0x0500
2021-01-21 03:07:46 +01:00
Autechre 39e84fd5b2
Refactor Win32 menubar code - (#11914)
* Get rid of camelCase notation
* Turn functions into static functions if not used outside
* Rewrite while (true) as for (;;)
* Some general cleanups
2021-01-21 02:59:30 +01:00
Autechre 760c9a8482
(Mac) Remove Apple Core GL Context (#11912)
* Remove Apple CGL context - was never used and never tested
2021-01-21 00:33:12 +01:00
twinaphex c7e8d2adf5 Silence warnings for some console platforms 2021-01-20 08:53:45 +01:00
twinaphex 55a766b0bc (CocoaGL) Add forward declaration 2021-01-19 07:28:42 +01:00
twinaphex 6011ebd311 (cocoa_vk_ctx.m) Get rid of one static global 2021-01-19 06:44:09 +01:00
twinaphex eea8e12343 (CocoaGL) Get rid of one static global 2021-01-19 06:37:01 +01:00
Twinaphex a83c328631 (Metal) Fix some build problems 2021-01-19 04:38:07 +01:00
twinaphex 7b3f042fc6 (CocoaGL) Get rid of IOS Interface extensions 2021-01-18 21:49:34 +01:00
twinaphex 6a091cf20a (cocoa_vk_cx) Cleanup 2021-01-18 21:43:33 +01:00
Twinaphex 69884a816f (Cocoa GL) OSX - get rid of bounds/scale extension of NSScreen 2021-01-18 21:38:02 +01:00
twinaphex f4a20870c7 video_shader_write_referenced_preset - logic flaw -
loaded_shader_preset_path is a character array - conditional boolean
check would always evaluate to true - check if string is empty
instead
2021-01-18 20:30:21 +01:00
twinaphex 83210eafd8 Split up cocoa_gl_ctx.m into two parts - cocoa_gl_ctx.m
and cocoa_vk_ctx.m
2021-01-18 20:02:31 +01:00
twinaphex 456cc022f3 (Metal) Buildfix 2021-01-18 19:36:33 +01:00
twinaphex 8d31c410a0 move cocoa_get_metrics to cocoa_common.m 2021-01-18 19:33:06 +01:00
twinaphex a80a64f261 Add cocoa_update_title to cocoa_common.m 2021-01-18 19:28:36 +01:00
Twinaphex 3d17cf1e38 Move nsview_set/get/cocoaview_get to cocoa_common.m 2021-01-18 19:17:12 +01:00
Twinaphex eea07ea367 (COcoa GL/Cocoa Common) Refactor code for eventual splitting up
of cocoa_gl_ctx.m into two files
2021-01-18 15:41:30 +01:00
Twinaphex 4036cc42e0 fast_forward_skips and is_syncing should only be used for non-OSX 2021-01-18 14:51:03 +01:00
twinaphex 3200d138b0 (Cocoa GL) Move variables 2021-01-18 06:02:32 +01:00
twinaphex dfa3d216f8 (Cocoa GL) Refactors/cleanups 2021-01-18 04:34:51 +01:00
twinaphex f6d35ee462 (iOS) Cleanups 2021-01-18 03:03:35 +01:00
twinaphex 82c751ead0 Remove unused glcontext_get_ptr 2021-01-18 02:05:29 +01:00
twinaphex 7bdbcfa2cc (CocoaGL) Cleanups 2021-01-18 01:57:03 +01:00
twinaphex 39a98d5dfc (Cocoa GL) Cleanups 2021-01-18 01:52:05 +01:00
twinaphex 2670613f6c Don't use nativeScale/scale for OSX 2021-01-18 00:50:07 +01:00
Twinaphex 5a9598c238 get_backing_scale_factor - fix build 2021-01-18 00:30:58 +01:00
twinaphex 4117a4cbda Rewrite get_backing_scale_factor - stop depending on runtime selector
invocations
2021-01-18 00:25:36 +01:00
twinaphex 6ac08ec123 Make customized version of get_video_size for OSX 10.7 and up to
avoid selector grabbing
2021-01-17 05:39:03 +01:00
twinaphex e42f2b552f (COcoa GL context) Small cleanups 2021-01-17 05:22:29 +01:00
twinaphex 1e9f6f175e (OSX) Fix PowerPC build 2021-01-17 05:02:07 +01:00
Twinaphex 7177a8e7d9 Remove unused variable 2021-01-16 23:05:37 +01:00
twinaphex 4d5126f71a Improve cocoagl_gfx_ctx_get_native_scale 2021-01-16 23:03:25 +01:00
twinaphex 6d39160de1 CLeanups 2021-01-16 22:36:03 +01:00
twinaphex 225b851eb6 Cleanups 2021-01-16 22:04:11 +01:00
twinaphex 757ea32782 Go back to CocoaView pointer in prototype 2021-01-16 20:37:56 +01:00
twinaphex 2299e3b1ab Silence implicit conversion warnings 2021-01-16 20:33:35 +01:00
twinaphex 991f67a758 gfx_animation - simplify code 2021-01-16 20:15:56 +01:00
twinaphex 0946d06e82 (gfx_animation) Simplify code 2021-01-16 20:13:06 +01:00
twinaphex 552f973833 Cleanups/remove unused variables 2021-01-16 17:17:16 +01:00
twinaphex 4e74a6f8b1 Attempt to fix build for iOS 2021-01-16 17:02:25 +01:00
jdgleaver 3a6558c2f1 (RGUI) Add Russian language support 2021-01-13 10:00:51 +00:00
twinaphex 07db1bbfde Cut down on code duplication 2021-01-08 23:20:34 +01:00
Nathan Strong 0e0fbb53f9 Remove the path_is_valid() call when loading textures
== DETAILS
The `path_is_valid()` call ends up invoking `stat()`, which is unpredictable.
It's practically free when implemented by an operating system (Linux, Windows),
but on embedded systems it can be problematic.

In the case of the Wii U, the stat() call actually ends up taking longer than
the file I/O. And the texture loading code already handles a "file not found"
case, so the stat() call ends up just being a waste of time.

Removing this reduces the texture load time from ~210-250ms down to 60-65ms
on average.
2021-01-07 21:06:07 -08:00
OsirizX b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
pcjco a33bcfead7 Some null pointer check
fix Wii version crash on load.
2021-01-06 00:03:31 +01:00
Autechre fe848cae54
Merge pull request #11826 from valadaa48/oga_gfx_ogs_support
oga_gfx: support for OGS
2021-01-05 10:32:13 +01:00
valadaa48 e21784f9c4 drm_go2: Dynamic resolution support
- Remove hardcoded values for width and height and query from drm
  context instead
2021-01-04 19:01:59 -05:00
valadaa48 659fb73867 oga_gfx: support for OGS 2021-01-04 18:58:58 -05:00
Francisco José García García 899ec9f9f4 [VITA] Disable depth test if needed 2021-01-03 17:31:18 +01:00
Francisco José García García d83dcba0dd [VITA] Fixes for GL HW renderer 2021-01-03 17:20:21 +01:00
Remi McGill 7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
Autechre 9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill 8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Dwedit 217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit 34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
twinaphex 357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness f86dbfc5a2 Shaders Fix Referencing issue in QT 2020-12-27 20:32:43 -05:00
twinaphex 9ddc39af59 Buildfix 2020-12-27 20:01:41 +01:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
Remi McGill 0c504906cb Shaders - Fixed a Reference Pathing Issue on QT 2020-12-27 12:47:47 -05:00
twinaphex c3ba223fe2 Do away with objc_msgSend calls 2020-12-27 17:31:57 +01:00
HyperspaceMadness 0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
Aaron Kling 57e3ab71d9 android: retro_sleep build fix 2020-12-22 17:29:26 -06:00
twinaphex 7dcfd7a038 retro_sleep buildfix 2020-12-21 21:11:59 +01:00
twinaphex 627b668da8 Another buildfix for retro_sleep 2020-12-21 21:06:54 +01:00
twinaphex 16bb56b7a2 Update 2020-12-21 21:04:31 +01:00
twinaphex 8df5fe2a60 CLeanup 2020-12-20 16:48:52 +01:00
aliaspider 16f997172f (D3D12) allocate rt_view descriptors for feedback render targets too. 2020-12-20 08:08:04 +01:00
aliaspider bf2adda421 (D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync. 2020-12-20 07:13:11 +01:00
aliaspider 1681322ffc (D3D12) fix the D3D12GetCompletedValue function wrapper.
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex 7d313647ae (D3D11) Add flip model support - fallback to blit model for OSes
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex d6a0bdaa30 (D3D12) Increase this to 2048 - avoids D3D12 crash on startup 2020-12-17 09:41:05 +01:00
twinaphex 38ce3927ae (D3D10/11/12) Increase sprite capacity, we need this so that
the hardware rendered menu drivers don't glitch out
2020-12-17 08:31:06 +01:00
twinaphex 2a8024a71b (D3D10) Cleanups - create init_swapchain function 2020-12-15 23:05:58 +01:00
twinaphex 093dc30ffd Refactor d3d11_init_swapchain some more 2020-12-15 22:56:29 +01:00
twinaphex a1fd1d425c (D3D11) Split init swapchain code up into own function 2020-12-15 08:19:04 +01:00
twinaphex ad2502b645 (D3D11) Change this back 2020-12-15 08:09:48 +01:00
twinaphex 2d588ca4ef Simplify vulkan_create_texture 2020-12-15 08:00:22 +01:00
twinaphex d55ca599e0 Replace with macros 2020-12-15 07:28:39 +01:00
twinaphex cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
twinaphex 6b38a7916a (Vulkan) Simplify code 2020-12-15 06:19:48 +01:00
valadaa48 bbb9c1d248 oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER 2020-12-13 21:16:11 -05:00
jdgleaver 74fff8dc62 (RGUI) Add support for CJK punctuation glyphs 2020-12-13 12:34:53 +00:00
Autechre 71ed4db45a
Merge pull request #11681 from crystalct/master
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver f657344d85 (OpenDingux/sdl_dingux_gfx) OSD font clean-up 2020-12-11 17:33:41 +00:00
unknown 96a7db2451 Fix multipass shaders on PS3 2020-12-11 18:22:27 +01:00
jdgleaver 0f0ccbadc0 (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
twinaphex 625f0d4fc6 Improve conditional 2020-12-05 04:54:22 +01:00
twinaphex 9688554921 (D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath 2020-12-05 04:48:11 +01:00
HyperspaceMadness e98a8ce591 Shaders Fix Crash change num shader passes in UI 2020-11-30 19:30:15 -05:00
HyperspaceMadness 06e32982db Shaders_SaveAs_Fix_And_Better_Reference_Handling 2020-11-29 19:16:38 -05:00
Autechre 1cbc26ac9e
Merge pull request #11614 from HyperspaceMadness/Shader_Multi-Level_Referenced_Presets
Shader_Multi-Level_Referenced_Presets
2020-11-25 15:47:31 +01:00
Autechre debb9c6b0a
Merge pull request #11622 from Jamiras/cheevos_lboard_spacing
(cheevos) calculate leaderboard widget spacing based on video resolution
2020-11-24 20:50:20 +01:00
Jamiras e6a7961dd5 calculate spacing based on video resolution 2020-11-24 07:42:50 -07:00
Conrad Kreyling 9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
Same fix as 71c031099b for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
HyperspaceMadness f0c4343cb9 Removed extra printf left behind 2020-11-22 19:39:34 -05:00
HyperspaceMadness abb2d06ce9 Shader_Multi-Level_Referenced_Presets 2020-11-22 19:10:08 -05:00
HyperspaceMadness 35b49f3b82 Shader_Increase_Max_Textures_Line 2020-11-22 09:50:24 -05:00
jdgleaver c2f1b9f336 Add Upscale1.5x video filter 2020-11-20 15:22:09 +00:00
Autechre fbd04ea76e
Merge pull request #11590 from Cpasjuste/crt_switch_timings
(KMS/DRM) add support for custom hdmi_timings / modes
2020-11-19 13:45:15 +01:00
cpasjuste e31182b005 (KMS/DRM) cleanup custom video mode loading (crt_switch_timings) 2020-11-19 10:21:18 +01:00
Autechre 3f1d25f1f7
Merge pull request #11576 from HyperspaceMadness/Shader_Preset_Remove_parameters_line
Shader_Preset_Remove_parameters_line
2020-11-19 07:18:49 +01:00
cpasjuste 485513ba61 (KMS/DRM) correctly handle custom modes polarity, implement aspect ratio support from hdmi_timings 2020-11-18 15:21:03 +01:00
cpasjuste 0082806620 (KMS/DRM) add support for custom modes from hdmi timings 2020-11-18 11:34:44 +01:00
aliaspider c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
HyperspaceMadness deb8e2b88c Shader_Preset_Remove_parameters_line 2020-11-14 21:23:18 -05:00
aliaspider b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Rinnegatamante c04d9d62db Don't realloc video buffer when unnecessary. 2020-11-13 14:55:40 +01:00
Tony Jansson f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
jdgleaver 5fb8861d34 Video filter optimisations 2020-11-11 17:00:09 +00:00
HyperspaceMadness 5008ac6eb0
Merge branch 'master' into Shader_Save_Load 2020-11-10 17:05:23 -05:00
Autechre 64ef2fb824
Merge pull request #11543 from sonninnos/dinput-modkeys
(DINPUT) Simultaneous shift sticky fix
2020-11-09 23:39:21 +01:00
Tony Jansson eca9c452d8 (DINPUT) Simultaneous shift sticky fix 2020-11-09 21:20:46 +02:00
jdgleaver cd1b2cea76 Add Normal4x video filter 2020-11-09 16:21:47 +00:00
HyperspaceMadness e6ee8818af Shaders_improve_message_for_textures_not_found 2020-11-08 12:21:09 -05:00
aliaspider c85e09ddad improve handling of arabic and persian text. 2020-11-08 04:47:08 +01:00
HyperspaceMadness a5e57aa74d Increase_Shader_Parameter_Count_to_512 2020-11-06 22:42:15 -05:00
HyperspaceMadness fd240f9a32 Shader Save Load Cleanup and UI Rename 2020-11-04 10:05:46 -05:00
HyperspaceMadness 1185df5f39 Shader Save & Load Fixes params not being loaded 2020-11-03 23:12:59 -05:00
HyperspaceMadness f6e35420bc Simple Shader Save Cleanup 2020-11-02 21:07:20 -05:00
HyperspaceMadness 70bf90c5d8 Shader_Preset_Simple_Save_Cleaned_2020_11_01 2020-11-01 09:18:40 -05:00
jdgleaver 3481437b29 OpenDingux: Fix frozen video when enabling fast forward 2020-10-29 15:50:12 +00:00
Autechre 8d0963735f
Merge pull request #11497 from justinweiss/3ds-rotation
[3DS] Allow sideways screen rotation
2020-10-29 04:55:52 +01:00
Justin Weiss 91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
twinaphex 10f395df25 Silence warning 2020-10-28 02:22:02 +01:00
valadaa48 82ce3ae632 oga_gfx: use 32bit aligned surface and other cleanups 2020-10-23 23:34:31 -04:00
jdgleaver feb3bd0794 Refactor Scale2x video filter (crash fix + slight performance improvement) 2020-10-23 23:43:23 +01:00
twinaphex 2fb60e9510 Cleanup 2020-10-16 00:24:59 +02:00
twinaphex 5f8c270d4c Make update_time_callback a part of the animation struct 2020-10-15 08:35:37 +02:00
twinaphex e3972aff31 Turn variable const 2020-10-15 06:12:26 +02:00
twinaphex 44b7234756 Move cheat_manager and state_manager to root folder 2020-10-15 05:29:20 +02:00
Tony Jansson c2e8752395 (DINPUT+WINRAW) Keyboard fixes 2020-10-14 21:23:06 +03:00
twinaphex e8a7195a46 Rename gfx_timer_start to gfx_animation_timer_start 2020-10-14 07:26:24 +02:00
twinaphex 379bd80cda Get rid of gfx_animation_ctl 2020-10-14 04:40:20 +02:00
twinaphex fd17661e02 Cleanups 2020-10-14 04:15:42 +02:00
twinaphex b6039b1638 Cleanups 2020-10-14 04:05:32 +02:00
twinaphex 7c48e77bcd Get rid of getter functions 2020-10-14 02:33:15 +02:00
twinaphex ac03578617 Remove some getter functions 2020-10-14 02:24:18 +02:00
twinaphex 992e780407 Get rid of gx_timer_kill 2020-10-14 02:09:39 +02:00
twinaphex 6e09eada2d Cleanups 2020-10-14 01:02:22 +02:00
twinaphex 8802712ae7 Cleanups 2020-10-14 00:46:38 +02:00
Francisco José García García 085e592761 [VITA] Workaround: Increase memory threshold 2020-10-12 19:24:49 +02:00
jdgleaver 6094e2c32a OpenDingux: Ensure SDL surface width is a multiple of 16 when using 'sdl_dingux' gfx driver (crash/glitch fix) 2020-10-12 12:16:44 +01:00
twinaphex c01e8d52a5 Small cleanups to vulkan_create_texture 2020-10-12 01:53:21 +02:00
twinaphex a11a0eae77 (Vulkan) Style nits 2020-10-12 01:36:50 +02:00
twinaphex 5c76ccbe4a Cleanups 2020-10-12 01:26:51 +02:00
twinaphex 68e56a2345 Add warning to update_time_callback 2020-10-10 17:36:29 +02:00
valadaa48 c6aaa0076b drm_gfx: fix race condition in drm_surface_set_aspect 2020-10-10 00:04:09 -04:00
jdgleaver 54f2156954 Further video filter additions 2020-10-09 13:59:41 +01:00
jdgleaver 2dc837850f OpenDingux: Add 'sdl_dingux' input/joypad drivers and use by default 2020-10-08 13:26:45 +01:00
twinaphex 18d21d8f95 Cleanups 2020-10-05 22:01:31 +02:00
twinaphex d66541ba99 Turn function static 2020-10-05 21:54:07 +02:00
twinaphex 54f30e31a1 Cleanups 2020-10-05 21:44:13 +02:00
twinaphex 088e6b9e44 Move gfx_widgets_pure_white to dispwidget struct 2020-10-05 19:59:15 +02:00
twinaphex 90503f885b Move msg_queue_background to struct 2020-10-05 19:54:54 +02:00
twinaphex a7c54f1848 Move video_driver_thread pointer grabbing to retroarch.c 2020-10-05 18:13:53 +02:00
twinaphex d1dd0e9d60 Not sure why this printf was there 2020-10-05 16:01:40 +02:00
jdgleaver 80f1da2fb1 OpenDingux: Enable selection of image interpolation method when using 'sdl_dingux' gfx driver 2020-10-05 14:34:21 +01:00
jdgleaver 472f01e0e6 OpenDingux/sdl_dingux: Prevent crash when selecting invalid video modes + optimisations 2020-10-04 11:43:33 +01:00
twinaphex fbd4fc5094 Try to avoid having to repeatedly grab the pointer 2020-10-03 20:30:57 +02:00
twinaphex 326f40d598 Cleanup 2020-10-03 18:37:53 +02:00
twinaphex 467dd68fa4 Cleanup 2020-10-03 18:32:21 +02:00
twinaphex 0e4aa46335 Cleanups 2020-10-03 18:25:43 +02:00
twinaphex ecd72b5be6 (widgets) Get rid of get_ptr function calls 2020-10-02 22:23:51 +02:00
twinaphex f82b357f86 Remove getter gfx_widget_get_backdrop_orig 2020-10-02 22:12:05 +02:00
twinaphex 20371e5102 (gfx_thumbnail) get rid of small getters 2020-10-02 21:59:02 +02:00
twinaphex f84c6ec8cd Use STRLEN_CONST where possible; and don't needlessly do strlen
twice
2020-10-02 20:57:29 +02:00
jdgleaver bbba80f01e OpenDingux: Enable integer scaling when using the 'sdl_dingux' gfx driver 2020-10-02 16:38:42 +01:00
twinaphex 0bfbf81b49 Cleanups 2020-10-02 14:33:35 +02:00
twinaphex 4adfaa07fc Cleanups 2020-10-02 14:16:12 +02:00
twinaphex 079c2dadff (gfx_display.c) Do early returns before computing a bunch of stuff 2020-10-02 14:07:01 +02:00
twinaphex cd469d3fb2 gfx_widgets_draw_regular_msg - optimization - only set alpha colors
again if alpha hasn't already been applied
2020-10-02 13:33:05 +02:00
twinaphex 2594bd2cf6 Some static globals can be moved to functions 2020-10-02 13:30:57 +02:00
twinaphex c45e7c9bc5 Cleanup 2020-10-02 11:36:11 +02:00
twinaphex a38ecbe7de gfx_widgets_iterate - cleanup 2020-10-02 11:32:49 +02:00
twinaphex c736f2ce28 Cleanups 2020-10-02 11:00:19 +02:00
twinaphex 2e752d93cc Cleanup 2020-10-01 18:34:01 +02:00
twinaphex cecd48e6b5 gfx_display_draw_cursor - take out early return 2020-10-01 18:22:29 +02:00
jdgleaver 3bd66cc14d OpenDingux port improvements: Phase 1 2020-10-01 15:56:14 +01:00
twinaphex e8ab0a892a gfx_display_get_adjusted_scale_internal - cleanup 2020-10-01 12:33:58 +02:00
twinaphex 4f82c26f6c Cleanups 2020-10-01 12:26:49 +02:00
twinaphex 48a2e0528d gfx_display_font_file - cleanup 2020-10-01 12:24:17 +02:00
twinaphex d08a3b2310 These functions were never used 2020-10-01 12:22:56 +02:00
twinaphex 4965b78ea3 PARTICLES_COUNT doesn't seem used anymore 2020-10-01 12:21:57 +02:00
twinaphex 497f2d92b5 gfx_widgets_ai_service_overlay_load - cleanup 2020-10-01 12:20:34 +02:00
Connor McLaughlin 696df6e916 (video/d3d11) Skip shader/stock blend when we don't have a texture
This happens if the core calls video_cb with the frame set to null on
the first frame, and was causing black screens/driver resets.

The ffmpeg core seems to do this.
2020-10-01 19:19:13 +10:00
twinaphex a02f8a24fa Get rid of forward declarations 2020-10-01 11:06:59 +02:00
twinaphex fe38cd9cbc (gfx widgets) get rid of more getter functions 2020-10-01 10:55:37 +02:00
twinaphex dee807cb54 (gfx widgets) Start removing a lot of getter functions 2020-10-01 10:50:45 +02:00
Connor McLaughlin 10bbe119a7 (video/d3d11): Fix shaders with scaled framebuffers
The scissor rectangle was left as whatever the core last used.
2020-10-01 16:53:19 +10:00
twinaphex 1e6828fd63 Cleanups 2020-09-30 19:18:40 +02:00
twinaphex f8b828e623 gfx_display_draw_bg - cleanups 2020-09-30 18:56:46 +02:00
twinaphex 8683f68ccb Cleanup 2020-09-30 18:52:22 +02:00
Autechre 7f3b1c69e3
Merge pull request #11392 from stenzek/d3d11
(video/d3d11) Fix background in menus, and shaders for hardware renderers
2020-09-30 17:57:27 +02:00
Connor McLaughlin 30c6f90c93 (video/d3d11) Use cached view as the slang source texture
Fixes shaders in D3D11 driver.
2020-10-01 00:19:11 +10:00
Connor McLaughlin 12382c057a (video/d3d11) Cache view left bound by hw renderers
Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex 0642ea6d5d Remove gfx_display_snow 2020-09-30 15:57:21 +02:00
twinaphex 0ec93e7fff (gfx_display) Cleanups 2020-09-28 07:22:52 +02:00
twinaphex 1e61480e0a Get rid of get/set_header_height 2020-09-28 05:06:02 +02:00
twinaphex 03ff504aa8 Remove gfx_display_scissor_end 2020-09-28 04:04:16 +02:00
twinaphex d44ab6facf framebuffer_dirty functions - remove these and set member variables
directly in rgui.c and retroarch.c
2020-09-28 03:49:13 +02:00
twinaphex f38eb84cc7 Move gfx_display_draw_text to retroarch.c and get rid of
video_driver_set_osd_msg
2020-09-28 03:38:16 +02:00
twinaphex 9d6bfabd02 Move reset_list_buffer to gfx_widgets and turn it into a static function 2020-09-28 03:30:22 +02:00
twinaphex c744baeb89 Add ctype variants to stdstring and use it in RA 2020-09-27 22:15:32 +02:00
twinaphex e87b44a68c Remove stub functions in null display driver 2020-09-27 00:18:16 +02:00
twinaphex 7225170e97 Cleanups 2020-09-26 23:51:59 +02:00
twinaphex a56673e52d MSVC buildfix 2020-09-26 23:37:03 +02:00
twinaphex b830d15628 (drivers_display) Cleanups 2020-09-26 23:31:12 +02:00
twinaphex e1dbf5dab1 Remove drivers_display viewport - was unused 2020-09-26 22:01:23 +02:00
twinaphex fbe0924d44 Remove some stub functions 2020-09-26 21:40:16 +02:00