Commit Graph

10412 Commits

Author SHA1 Message Date
twinaphex dcc266df12 (MSVC) Buildfix 2021-04-12 05:25:30 +02:00
twinaphex 544a17926b Use path_basename_nocompression where we are sure we are not
dealing with a filename with a compressed archive hash
2021-04-11 17:44:41 +02:00
twinaphex a8f410ed40 slang_preprocess_parse_parameters - get rid of one local variable 2021-04-11 01:49:41 +02:00
twinaphex f29a4b51cc Put this behind VULKAN_DEBUG ifdef 2021-04-11 00:15:06 +02:00
twinaphex 924b5830ba (shader_gl_core) Remove std::string usage and std::to_string usage 2021-04-11 00:09:40 +02:00
twinaphex 0aa266a6ca build_stage_source - use std::string reserve and append, significantly
faster
2021-04-10 22:11:26 +02:00
twinaphex 1273536752 Reduce get_semantic_name down to one version 2021-04-10 21:46:04 +02:00
twinaphex b5d49b9e79 Avoid std::string allocations when possible (pt. 1) 2021-04-10 20:19:30 +02:00
twinaphex f0fa3c5861 (slang C++ files) take out using namespace std, explicitly refer to
std namespace
2021-04-10 19:42:59 +02:00
twinaphex 966dd62551 Fix warnings local variable hides parameter of the same name 2021-04-10 19:28:30 +02:00
twinaphex b7bc1fc51d Buildfixes 2021-04-08 03:27:58 +02:00
twinaphex f8ec815467 Cleanups 2021-04-08 01:54:44 +02:00
twinaphex 5334ddd199 Don't call anim_get_ptr inside gfx_thumbnail.c 2021-04-08 01:30:42 +02:00
twinaphex e5e8e9b5d8 Expand widget init function 2021-04-08 00:51:10 +02:00
twinaphex 2e6393f082 Get rid of pointer grabbing for p_disp 2021-04-08 00:38:24 +02:00
jdgleaver c23e32a047 OpenDingux Beta: Add 50Hz support 2021-04-07 10:06:11 +01:00
twinaphex cd016824f8 Get rid of disp_get_ptr pointer grabbing in gfx/widgets 2021-04-05 15:13:28 +02:00
twinaphex af00dca08b Get rid of some pointer grabbing for disp_get_ptr by making it
a part of video_frame_info
2021-04-05 14:55:28 +02:00
Autechre 115b08e0e1
Merge pull request #12232 from MrHuu/ctr_overlay
(3DS) Add HAVE_OVERLAY
2021-04-05 11:48:14 +02:00
jdgleaver a81280939e OpenDingux Beta: Fix IPU scaling when running GB/GBC/GG/NGP-resolution content 2021-04-04 22:50:25 +01:00
MrHuu 8df97a0c75 (3DS) Add HAVE_OVERLAY 2021-04-04 22:50:59 +02:00
repojohnray 45047732a7 Fix xegl_ctx.c mouse activation
The mouse is not working when using opengles with x11. This fix adds the required notifications.
2021-04-03 15:56:06 +02:00
jdgleaver 371d0b7395 Add optional menu screensaver 2021-04-01 17:26:43 +01:00
Autechre 311c5c133c
Merge pull request #12210 from jdgleaver/dingux-beta-gba-scaling
OpenDingux Beta: Fix IPU scaling when running GBA-resolution content
2021-03-31 20:06:46 +02:00
Valerio Proietti fc69e73dcf [DRM] set the correct video mode
mode->vrefresh is a display-only value and should not be used for calculations
the drm context is now able to differentiate between, for example, 640x480@60.00 and 640x480@59.92 when setting the video mode
2021-03-31 13:13:27 +02:00
jdgleaver 41855bb6d4 OpenDingux Beta: Fix IPU scaling when running GBA-resolution content 2021-03-31 11:17:56 +01:00
jdgleaver fe6e02e9bd OpenDingux: Improve handling of unsupported display resolutions + buffer overflow fix 2021-03-27 14:58:02 +00:00
twinaphex 788f716a30 (shader_gl_core) Cut down on some std::string usage 2021-03-27 03:51:00 +01:00
twinaphex 159c03cb34 Bump up version (but don't tag yet) 2021-03-27 02:22:39 +01:00
twinaphex cd9d6c0511 gfx_display - Get rid of lots of pointer grabbing 2021-03-25 20:12:34 +01:00
twinaphex 8064af8f15 Get rid of more pointer grabbing 2021-03-25 19:22:12 +01:00
jdgleaver 0a08437e0a Add OpenDingux Beta support 2021-03-25 16:19:42 +00:00
twinaphex 0674de54ee (gfx_widgets.c) Get rid of more pointer grabbing to
config_get_ptr/dispwidgets_get_ptr/etc
2021-03-25 15:05:09 +01:00
twinaphex 998673b8c3 (gfx_widgets) Cleanups 2021-03-25 04:59:07 +01:00
twinaphex fada1caf68 Move two widgets functions over to proper source file 2021-03-25 04:55:27 +01:00
twinaphex be3960e2be (gfx widgets) Add widgets_userdata to video_frame_info 2021-03-24 19:16:46 +01:00
twinaphex 78f7deffba Get rid of early return in video_shader_write_root_preset 2021-03-24 18:44:55 +01:00
twinaphex d911dd6efc (video_shader_parse.c) Tons of functions here should have been
made static, tons of log spam put behind DEBUG ifdefs
2021-03-24 18:31:20 +01:00
twinaphex 8f79e14d0a Silence LGTM static code analysis warnings 2021-03-24 00:25:47 +01:00
MrHuu b9849f78f7 (3DS) Add HAVE_GFX_WIDGETS 2021-03-23 22:03:44 +01:00
twinaphex 26824b1f27 (D3D) Comment out Debug functions 2021-03-23 21:24:17 +01:00
David Guillen Fandos 1cad93207b Upstream OGA patch for vertical screen
This keeps the tradition DRM driver along with the OGA one. The probe
function skips the driver if the screen is non rotated to fall back to
the regular DRM driver. This is being upstreamed from the Lakka repo.
2021-03-23 20:27:24 +01:00
twinaphex 80788f9df6 Get rid of some ternary operators 2021-03-22 20:53:56 +01:00
twinaphex 32a6bd021c Prevent 'may be used uninitialized' warning 2021-03-22 15:46:34 +01:00
twinaphex 611efea2bf More CXX_BUILD fixes 2021-03-22 15:20:51 +01:00
twinaphex 15b9bd47b9 (SDL2) Fix jump to label crosses initialization of const char* video_driver 2021-03-22 14:38:10 +01:00
twinaphex 1f4dd522ab (RGUI) Cut down on gfx_display_get_fb_size 2021-03-22 01:58:43 +01:00
twinaphex b16f526540 (Metal) Cleanups - turn function static 2021-03-21 18:10:55 +01:00
twinaphex 5d2a75d782 (Apple/Metal) Combine various Metal files into one 2021-03-21 18:06:00 +01:00
twinaphex e5ca68a518 Simplify video_driver_get_ptr 2021-03-21 17:33:44 +01:00
twinaphex f1330f3c98 (video_thread_wrapper) Call video_driver_get_data instead of
video_driver_get_ptr - last parameter passed to video_driver_get_ptr
was hardcoded
2021-03-20 15:15:52 +01:00
sonninnos 1e95683c06 (WINRAW) Key position fixes 2021-03-20 00:58:11 +02:00
twinaphex e292340ef4 (dispserv_win32.c) Fix unused variable warning 2021-03-16 13:33:24 +01:00
twinaphex 938c8f3abc Fix some tvOS warnings 2021-03-15 01:52:18 +01:00
Autechre a2ed065f25
Refactors pt3 (#12124)
* Remove video_pixel_get_alignment - move it to video
drivers that use it

* Rewrite video_driver_pixel_converter_{init/free} - get rid of
p_rarch dependency

* Replace some variables

* (Menu) Get rid of cbs_refresh - was never set to any other
function callback implementation
2021-03-11 02:03:37 +01:00
valadaa48 71cbec9252 oga_gfx: fix messages from not disappearing 2021-03-01 19:25:54 -05:00
twinaphex 6bba672d60 Compile video and audio filters as ARM64 architecture 2021-02-22 08:11:50 +01:00
twinaphex 4d8db1a091 Small cleanups 2021-02-20 10:05:41 +01:00
sonninnos f333cd0df8 Logging level adjustments 2021-02-18 19:28:08 +02:00
sonninnos 6c3c2bea5f Logging cleanups 2021-02-18 18:35:31 +02:00
sonninnos 371453623b Screen Resolution option fixes 2021-02-16 22:59:24 +02:00
twinaphex 68027c606e Silence some warnings 2021-02-09 16:43:40 +01:00
sonninnos aad12cc663 (Windows) Mouse grabbing/clipping with alt-tab 2021-02-07 20:18:04 +02:00
Francisco José García García 066917ac23
Vita: VitaGL api changes (#11981)
* Vita: VitaGL api changes: vglSwapBuffers

* Vita: VitaGL api change: Remove vglStartRendering
2021-02-04 11:46:00 +01:00
Autechre 33110603e5
Shader log spam reduction (#11977)
* (Shaders) Change label

* Create RARCH_DBG - if you have Logging Verbosity set to 0, the
shader parsing log spam will show, otherwise it won't
2021-02-03 13:49:07 +01:00
twinaphex 4c97c22e00 (Win32) Exclude HAVE_FONTCONFIG codepath for Windows for now 2021-02-03 11:29:41 +01:00
twinaphex c40943374b Fix C89_BUILD 2021-02-03 10:11:33 +01:00
Autechre 6d2193bca8
Merge pull request #11970 from sonninnos/winraw-mouse-grab
(Windows) Mouse grab fixes
2021-02-03 09:59:27 +01:00
sonninnos e39ade0f05 (WIN32) Cursor clipping for grabbed mouse 2021-02-02 14:15:58 +02:00
twinaphex 60a112ec97 Reduce dummy display driver null implementations with one 2021-02-02 12:28:17 +01:00
twinaphex 732fce9a04 (SDL2) Add ifdefs for HAVE_X11 and HAVE_WAYLAND 2021-02-01 23:18:06 +01:00
twinaphex 0b08693f9d Merge branch 'sdl2-out-of-x' of git://github.com/keithbowes/RetroArch into master 2021-02-01 23:13:17 +01:00
jdgleaver 95226b77a1 Fix non-smooth text ticker + reduce line ticker code duplication 2021-02-01 16:35:56 +00:00
jdgleaver ebfe32db3e Add 'Upscale_256x-320x240' video filter 2021-01-31 13:38:40 +00:00
liushuyu 6b044e742b
(FontRenderer/FreeType): use C-style block comments 2021-01-30 20:05:15 -07:00
liushuyu 8132303d4f
(FontRenderer/FreeType) Use fontconfig to select fonts if available 2021-01-30 18:49:47 -07:00
Francisco Javier Trujillo Mata 082fa22b05 Clean all the warnings in PS2 2021-01-30 15:47:52 +01:00
Autechre 1eb45fdf9b
Merge pull request #11942 from barbudreadmon/patch-1
fix slang shaders with rotation
2021-01-28 15:54:27 +01:00
Daniel De Matteis 1ece33337c (Mac) More warning fixes 2021-01-26 21:21:51 +01:00
Autechre 082ccc167e
Fix slang_process string to C char regressions (#11943) 2021-01-26 18:17:37 +01:00
barbudreadmon 7cb250f827
(GLCORE) fix slang shaders with rotation 2021-01-26 10:13:57 +01:00
barbudreadmon af6bb016cb
(VULKAN) fix slang shaders with rotation 2021-01-26 10:09:45 +01:00
Autechre 7ea1d7d0da
Revert "Mac buildfixes (#11933)" (#11934)
This reverts commit 18a6880900.
2021-01-24 03:56:05 +01:00
Autechre 18a6880900
Mac buildfixes (#11933)
* (Metal/WindowListener) Fix duplicate symbol errors by
moving implementation of WindowListener to cocoa_common.m

* (Apple) Cleanup some conditionals

* (Cocoa) Cut down on OSX ifdefs in Cocoa-specific code
2021-01-24 03:53:10 +01:00
Autechre a49b02c44b
(Mac) Makefile changes for supporting Metal build (#11929)
* (QB) Add rule for Metal - define HAVE_COCOA_METAL for now
when building for Metal, and HAVE_COCOA for non-Metal build

* Make necessary changes to Makefile.common and qb/config.libs.sh:
- Disable OpenGL for now for Metal build
- Take Metal conditional out of OpenGL block in Makefile.common

* (Metal) Header fixes for compiling without Xcode/Griffin

* (Mac) Some buildfixes for non-Xcode building

* (cocoa_common.h) Restructure to no longer use -DOSX

* (Apple) More buildfixes

* (Apple) Cleanups
2021-01-22 22:20:38 +01:00
Keith Bowes 125154e831 Get the SDL2 video driver to work in Wayland/KMS 2021-01-21 09:42:06 -05:00
Autechre cff0a4e202
MSVC2003 buildfix - (#11915)
* MIIM_STRING and MIIM_FTYPE only available if WINVER is higher than
or equal to 0x0500
2021-01-21 03:07:46 +01:00
Autechre 39e84fd5b2
Refactor Win32 menubar code - (#11914)
* Get rid of camelCase notation
* Turn functions into static functions if not used outside
* Rewrite while (true) as for (;;)
* Some general cleanups
2021-01-21 02:59:30 +01:00
Autechre 760c9a8482
(Mac) Remove Apple Core GL Context (#11912)
* Remove Apple CGL context - was never used and never tested
2021-01-21 00:33:12 +01:00
twinaphex c7e8d2adf5 Silence warnings for some console platforms 2021-01-20 08:53:45 +01:00
twinaphex 55a766b0bc (CocoaGL) Add forward declaration 2021-01-19 07:28:42 +01:00
twinaphex 6011ebd311 (cocoa_vk_ctx.m) Get rid of one static global 2021-01-19 06:44:09 +01:00
twinaphex eea8e12343 (CocoaGL) Get rid of one static global 2021-01-19 06:37:01 +01:00
Twinaphex a83c328631 (Metal) Fix some build problems 2021-01-19 04:38:07 +01:00
twinaphex 7b3f042fc6 (CocoaGL) Get rid of IOS Interface extensions 2021-01-18 21:49:34 +01:00
twinaphex 6a091cf20a (cocoa_vk_cx) Cleanup 2021-01-18 21:43:33 +01:00
Twinaphex 69884a816f (Cocoa GL) OSX - get rid of bounds/scale extension of NSScreen 2021-01-18 21:38:02 +01:00
twinaphex f4a20870c7 video_shader_write_referenced_preset - logic flaw -
loaded_shader_preset_path is a character array - conditional boolean
check would always evaluate to true - check if string is empty
instead
2021-01-18 20:30:21 +01:00
twinaphex 83210eafd8 Split up cocoa_gl_ctx.m into two parts - cocoa_gl_ctx.m
and cocoa_vk_ctx.m
2021-01-18 20:02:31 +01:00
twinaphex 456cc022f3 (Metal) Buildfix 2021-01-18 19:36:33 +01:00
twinaphex 8d31c410a0 move cocoa_get_metrics to cocoa_common.m 2021-01-18 19:33:06 +01:00
twinaphex a80a64f261 Add cocoa_update_title to cocoa_common.m 2021-01-18 19:28:36 +01:00
Twinaphex 3d17cf1e38 Move nsview_set/get/cocoaview_get to cocoa_common.m 2021-01-18 19:17:12 +01:00
Twinaphex eea07ea367 (COcoa GL/Cocoa Common) Refactor code for eventual splitting up
of cocoa_gl_ctx.m into two files
2021-01-18 15:41:30 +01:00
Twinaphex 4036cc42e0 fast_forward_skips and is_syncing should only be used for non-OSX 2021-01-18 14:51:03 +01:00
twinaphex 3200d138b0 (Cocoa GL) Move variables 2021-01-18 06:02:32 +01:00
twinaphex dfa3d216f8 (Cocoa GL) Refactors/cleanups 2021-01-18 04:34:51 +01:00
twinaphex f6d35ee462 (iOS) Cleanups 2021-01-18 03:03:35 +01:00
twinaphex 82c751ead0 Remove unused glcontext_get_ptr 2021-01-18 02:05:29 +01:00
twinaphex 7bdbcfa2cc (CocoaGL) Cleanups 2021-01-18 01:57:03 +01:00
twinaphex 39a98d5dfc (Cocoa GL) Cleanups 2021-01-18 01:52:05 +01:00
twinaphex 2670613f6c Don't use nativeScale/scale for OSX 2021-01-18 00:50:07 +01:00
Twinaphex 5a9598c238 get_backing_scale_factor - fix build 2021-01-18 00:30:58 +01:00
twinaphex 4117a4cbda Rewrite get_backing_scale_factor - stop depending on runtime selector
invocations
2021-01-18 00:25:36 +01:00
twinaphex 6ac08ec123 Make customized version of get_video_size for OSX 10.7 and up to
avoid selector grabbing
2021-01-17 05:39:03 +01:00
twinaphex e42f2b552f (COcoa GL context) Small cleanups 2021-01-17 05:22:29 +01:00
twinaphex 1e9f6f175e (OSX) Fix PowerPC build 2021-01-17 05:02:07 +01:00
Twinaphex 7177a8e7d9 Remove unused variable 2021-01-16 23:05:37 +01:00
twinaphex 4d5126f71a Improve cocoagl_gfx_ctx_get_native_scale 2021-01-16 23:03:25 +01:00
twinaphex 6d39160de1 CLeanups 2021-01-16 22:36:03 +01:00
twinaphex 225b851eb6 Cleanups 2021-01-16 22:04:11 +01:00
twinaphex 757ea32782 Go back to CocoaView pointer in prototype 2021-01-16 20:37:56 +01:00
twinaphex 2299e3b1ab Silence implicit conversion warnings 2021-01-16 20:33:35 +01:00
twinaphex 991f67a758 gfx_animation - simplify code 2021-01-16 20:15:56 +01:00
twinaphex 0946d06e82 (gfx_animation) Simplify code 2021-01-16 20:13:06 +01:00
twinaphex 552f973833 Cleanups/remove unused variables 2021-01-16 17:17:16 +01:00
twinaphex 4e74a6f8b1 Attempt to fix build for iOS 2021-01-16 17:02:25 +01:00
jdgleaver 3a6558c2f1 (RGUI) Add Russian language support 2021-01-13 10:00:51 +00:00
twinaphex 07db1bbfde Cut down on code duplication 2021-01-08 23:20:34 +01:00
Nathan Strong 0e0fbb53f9 Remove the path_is_valid() call when loading textures
== DETAILS
The `path_is_valid()` call ends up invoking `stat()`, which is unpredictable.
It's practically free when implemented by an operating system (Linux, Windows),
but on embedded systems it can be problematic.

In the case of the Wii U, the stat() call actually ends up taking longer than
the file I/O. And the texture loading code already handles a "file not found"
case, so the stat() call ends up just being a waste of time.

Removing this reduces the texture load time from ~210-250ms down to 60-65ms
on average.
2021-01-07 21:06:07 -08:00
OsirizX b96a0c495a [VITA] Add support for Vita GLES2 (PIGLET) 2021-01-06 19:14:30 +01:00
pcjco a33bcfead7 Some null pointer check
fix Wii version crash on load.
2021-01-06 00:03:31 +01:00
Autechre fe848cae54
Merge pull request #11826 from valadaa48/oga_gfx_ogs_support
oga_gfx: support for OGS
2021-01-05 10:32:13 +01:00
valadaa48 e21784f9c4 drm_go2: Dynamic resolution support
- Remove hardcoded values for width and height and query from drm
  context instead
2021-01-04 19:01:59 -05:00
valadaa48 659fb73867 oga_gfx: support for OGS 2021-01-04 18:58:58 -05:00
Francisco José García García 899ec9f9f4 [VITA] Disable depth test if needed 2021-01-03 17:31:18 +01:00
Francisco José García García d83dcba0dd [VITA] Fixes for GL HW renderer 2021-01-03 17:20:21 +01:00
Remi McGill 7a565d739d Shaders fix for duplicate parameters loading bug 2020-12-31 15:50:55 -05:00
Autechre 9797ba9f27
Merge pull request #11743 from HyperspaceMadness/Shaders_Fix_Simple_Preset_Relative_Texture_Paths
Shaders Load Refactor and Fix Referenced Texture Loading
2020-12-31 16:13:20 +01:00
Remi McGill 8d1b949c9c Shaders Fix Config Memory Leak 2020-12-30 11:02:59 -05:00
Dwedit 217b6d2f9d Restored missing comments and fixes 2020-12-28 16:45:33 -05:00
Dwedit 34a31f8a1c ui_win32_application.c: Add support for accelerators to main win32 message loop
rarch.rc: Add accelerators for Open (Ctrl+O) and Fullscreen (Alt+Enter)
ui_win32_resource.h: Add accelerator resource ID definition
win32_common.c: Load accelerators, Localize Win32 menu items to current language, and display shortcut keys
2020-12-28 16:39:39 -05:00
twinaphex 357b7d68f6 (libretro-common) Rename rhash to lrc_hash
(rcheevos) Rename rhash to rc_hash
2020-12-28 19:55:54 +01:00
HyperspaceMadness f86dbfc5a2 Shaders Fix Referencing issue in QT 2020-12-27 20:32:43 -05:00
twinaphex 9ddc39af59 Buildfix 2020-12-27 20:01:41 +01:00
twinaphex b1af12efc9 Add more PSL1GHT ifdefs 2020-12-27 18:56:00 +01:00
Remi McGill 0c504906cb Shaders - Fixed a Reference Pathing Issue on QT 2020-12-27 12:47:47 -05:00
twinaphex c3ba223fe2 Do away with objc_msgSend calls 2020-12-27 17:31:57 +01:00
HyperspaceMadness 0c526b6498 Shaders Load Refactor and Fix Referenced Texture Loading
Partial update to work with shaders directly

More Edits

More changes

more shader fixes

More Fixes Compiling, reference load still wrong

Added Feedback & things are working

Logging Fixes

Log Fix

More Fixes

Added Feedback Logging

Fixes for file pathing in Linux

Fix GLCore and Crash in QT Saving

Code Cleanup

Removed Unused Function filepath.c

Code Cleanup
2020-12-26 21:09:27 -05:00
Aaron Kling 57e3ab71d9 android: retro_sleep build fix 2020-12-22 17:29:26 -06:00
twinaphex 7dcfd7a038 retro_sleep buildfix 2020-12-21 21:11:59 +01:00
twinaphex 627b668da8 Another buildfix for retro_sleep 2020-12-21 21:06:54 +01:00
twinaphex 16bb56b7a2 Update 2020-12-21 21:04:31 +01:00
twinaphex 8df5fe2a60 CLeanup 2020-12-20 16:48:52 +01:00
aliaspider 16f997172f (D3D12) allocate rt_view descriptors for feedback render targets too. 2020-12-20 08:08:04 +01:00
aliaspider bf2adda421 (D3D12) move D3D12SignalCommandQueue to d3d12_gfx_sync. 2020-12-20 07:13:11 +01:00
aliaspider 1681322ffc (D3D12) fix the D3D12GetCompletedValue function wrapper.
- a function wrapper shouldn't contain any NULL checks, and it should
return the original UINT64 value, not a boolean.
2020-12-20 07:08:33 +01:00
twinaphex 870707dbe8 Remove obsolete __CELLOS_LV2__ references - use PSL1GHT instead 2020-12-19 15:32:26 +01:00
twinaphex 7d313647ae (D3D11) Add flip model support - fallback to blit model for OSes
where flip model is not supported (windows 7 and earlier). Will add
a menu option later allowing the user to switch inbetween the two
2020-12-17 14:39:58 +01:00
twinaphex d6a0bdaa30 (D3D12) Increase this to 2048 - avoids D3D12 crash on startup 2020-12-17 09:41:05 +01:00
twinaphex 38ce3927ae (D3D10/11/12) Increase sprite capacity, we need this so that
the hardware rendered menu drivers don't glitch out
2020-12-17 08:31:06 +01:00
twinaphex 2a8024a71b (D3D10) Cleanups - create init_swapchain function 2020-12-15 23:05:58 +01:00
twinaphex 093dc30ffd Refactor d3d11_init_swapchain some more 2020-12-15 22:56:29 +01:00
twinaphex a1fd1d425c (D3D11) Split init swapchain code up into own function 2020-12-15 08:19:04 +01:00
twinaphex ad2502b645 (D3D11) Change this back 2020-12-15 08:09:48 +01:00
twinaphex 2d588ca4ef Simplify vulkan_create_texture 2020-12-15 08:00:22 +01:00
twinaphex d55ca599e0 Replace with macros 2020-12-15 07:28:39 +01:00
twinaphex cdca5d0afc Turn vulkan_copy_staging_to_dynamic into macro 2020-12-15 07:20:33 +01:00
twinaphex d70420a12d vulkan_copy_staging_to_dynamic - put sync texture to GPU
outside of the function
2020-12-15 07:01:00 +01:00
twinaphex 6b38a7916a (Vulkan) Simplify code 2020-12-15 06:19:48 +01:00
valadaa48 bbb9c1d248 oga_gfx: implement RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER 2020-12-13 21:16:11 -05:00
jdgleaver 74fff8dc62 (RGUI) Add support for CJK punctuation glyphs 2020-12-13 12:34:53 +00:00
Autechre 71ed4db45a
Merge pull request #11681 from crystalct/master
Fix multipass shaders on PS3 - fix #11673
2020-12-11 20:18:35 +01:00
jdgleaver f657344d85 (OpenDingux/sdl_dingux_gfx) OSD font clean-up 2020-12-11 17:33:41 +00:00
unknown 96a7db2451 Fix multipass shaders on PS3 2020-12-11 18:22:27 +01:00
jdgleaver 0f0ccbadc0 (RGUI) Add support for CJK fonts 2020-12-10 15:17:26 +00:00
twinaphex 625f0d4fc6 Improve conditional 2020-12-05 04:54:22 +01:00
twinaphex 9688554921 (D3D11) Use SWAP_EFFECT_*_DISCARD from now on fallback PC codepath 2020-12-05 04:48:11 +01:00
HyperspaceMadness e98a8ce591 Shaders Fix Crash change num shader passes in UI 2020-11-30 19:30:15 -05:00
HyperspaceMadness 06e32982db Shaders_SaveAs_Fix_And_Better_Reference_Handling 2020-11-29 19:16:38 -05:00
Autechre 1cbc26ac9e
Merge pull request #11614 from HyperspaceMadness/Shader_Multi-Level_Referenced_Presets
Shader_Multi-Level_Referenced_Presets
2020-11-25 15:47:31 +01:00
Autechre debb9c6b0a
Merge pull request #11622 from Jamiras/cheevos_lboard_spacing
(cheevos) calculate leaderboard widget spacing based on video resolution
2020-11-24 20:50:20 +01:00
Jamiras e6a7961dd5 calculate spacing based on video resolution 2020-11-24 07:42:50 -07:00
Conrad Kreyling 9cfe50ddd3
Fix missing division sign in sunxi_gfx.c
Same fix as 71c031099b for the same problem, just in a different file.
2020-11-23 13:31:16 -05:00
HyperspaceMadness f0c4343cb9 Removed extra printf left behind 2020-11-22 19:39:34 -05:00
HyperspaceMadness abb2d06ce9 Shader_Multi-Level_Referenced_Presets 2020-11-22 19:10:08 -05:00
HyperspaceMadness 35b49f3b82 Shader_Increase_Max_Textures_Line 2020-11-22 09:50:24 -05:00
jdgleaver c2f1b9f336 Add Upscale1.5x video filter 2020-11-20 15:22:09 +00:00
Autechre fbd04ea76e
Merge pull request #11590 from Cpasjuste/crt_switch_timings
(KMS/DRM) add support for custom hdmi_timings / modes
2020-11-19 13:45:15 +01:00
cpasjuste e31182b005 (KMS/DRM) cleanup custom video mode loading (crt_switch_timings) 2020-11-19 10:21:18 +01:00
Autechre 3f1d25f1f7
Merge pull request #11576 from HyperspaceMadness/Shader_Preset_Remove_parameters_line
Shader_Preset_Remove_parameters_line
2020-11-19 07:18:49 +01:00
cpasjuste 485513ba61 (KMS/DRM) correctly handle custom modes polarity, implement aspect ratio support from hdmi_timings 2020-11-18 15:21:03 +01:00
cpasjuste 0082806620 (KMS/DRM) add support for custom modes from hdmi timings 2020-11-18 11:34:44 +01:00
aliaspider c6b77f6c62 (D3D11) get the hwrender texture format from the view desc
the format set in the texture desc isn't necessarily the same as the
view format.
2020-11-15 15:07:53 +01:00
aliaspider b3134fc05a (D3D11) fix slang shaders 2020-11-15 13:04:24 +01:00
HyperspaceMadness deb8e2b88c Shader_Preset_Remove_parameters_line 2020-11-14 21:23:18 -05:00
aliaspider b7d3efc503 (D3D11) rename D3D11SetState to D3D11SetRasterizerState. 2020-11-14 04:29:44 +01:00
Rinnegatamante c04d9d62db Don't realloc video buffer when unnecessary. 2020-11-13 14:55:40 +01:00
Tony Jansson f497608055 (WINRAW) Keyboard mods fix 2020-11-13 04:25:07 +02:00
jdgleaver 5fb8861d34 Video filter optimisations 2020-11-11 17:00:09 +00:00