Commit Graph

1186 Commits

Author SHA1 Message Date
twinaphex cd0bf8f31a Prefer to use strlcpy instead of strcpy 2016-11-26 17:11:30 +01:00
Lioncash d34202aea6 vulkan: Move vk_t pointer dereferences after the null check 2016-11-25 23:21:31 -05:00
Lioncash 918710cb2e drm_gfx: Fix typo in log message 2016-11-25 12:19:09 -05:00
Lioncash bc28d46bbb drm_gfx: Fix memory leak in fail case 2016-11-25 12:17:53 -05:00
aliaspider e2f7145112 (WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
2016-11-22 22:47:06 +01:00
FIX94 8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex 5fc1b0c88e Remove obsolete font_driver_has_render_msg 2016-11-20 17:51:16 +01:00
twinaphex 856d6b37be Turn video_shader_driver_set_coords into macro 2016-11-20 16:48:54 +01:00
twinaphex ef610312e7 Turn video_shader_driver_set_mvp into macro 2016-11-20 16:45:06 +01:00
twinaphex dd0a8d1778 Turn video_shader_driver_set_parameters into macro 2016-11-20 16:40:08 +01:00
twinaphex 2deb306967 Turn video_shader_driver_use into macro 2016-11-20 16:31:45 +01:00
Jean-André Santoni d4296b016f Make shader names consistent, step 5 2016-11-19 00:30:56 +01:00
Jean-André Santoni 9c83658368 Make shader names consistent, step 4 2016-11-19 00:29:13 +01:00
Jean-André Santoni d1bf61076d Make shader names consistent, step 3 2016-11-19 00:27:54 +01:00
Jean-André Santoni 35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00
Jean-André Santoni 3b2b7580db Make shader names consistent, step 1 2016-11-19 00:20:52 +01:00
Jean-André Santoni 4e74375356 Replace the modern snow glsl vertex shader 2016-11-19 00:08:59 +01:00
twinaphex 2be4ca1755 Simplify vertex snow shaders 2016-11-18 09:54:19 +01:00
twinaphex a2c69ec254 Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
twinaphex 23aa03fcdd Start adding snow shaders 2016-11-17 20:21:20 +01:00
aliaspider ec8fd655b0 (WiiU) add support for 32bpp mode. 2016-11-16 19:03:01 +01:00
aliaspider e23ead0b17 (WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
Twinaphex d978a0aa90 Merge pull request #3991 from aliaspider/master
(WiiU) implement viewport/filtering options.
2016-11-13 19:23:32 +01:00
aliaspider 975c442b1a (WiiU) implement viewport/filtering options. 2016-11-13 18:43:22 +01:00
Twinaphex d4eba0ab96 Merge pull request #3985 from aliaspider/master
(WiiU) update.
2016-11-13 02:22:18 +01:00
Jean-André Santoni 72161acbd3 Smoother ribbon 2016-11-11 20:04:55 +01:00
Jean-André Santoni 02be74b9c4 Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23.
2016-11-11 19:59:27 +01:00
aliaspider 9ecd8b18e0 (WiiU) set swap interval to 1 when vsync is active. 2016-11-10 15:11:33 +01:00
aliaspider 158fd3404e (WiiU) enable blending. 2016-11-10 14:24:44 +01:00
aliaspider 6f7f6a363b (WiiU) only wait for vsync when not missed. 2016-11-10 14:24:20 +01:00
Jean-André Santoni 1fa5b66a23 New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg 2016-11-09 11:59:43 +01:00
twinaphex a7585f9988 Move video_frame.h to libretro-common 2016-11-08 15:35:24 +01:00
aliaspider 79192c0ead (WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94 4a285fd4e1 (WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94 11db939b9b -(WiiU) added in option to disable vsync 2016-11-06 23:29:54 +01:00
aliaspider 0de5019fab (WiiU) clear textures on init. 2016-11-06 22:13:07 +01:00
Twinaphex 38b3e4042d Merge pull request #3953 from aliaspider/master
(WiiU) working sound.
2016-11-06 19:18:11 +01:00
aliaspider e5a07a406a (WIIU) cleanup debug code from the video driver. 2016-11-06 18:59:50 +01:00
Hans-Kristian Arntzen 0d718a9365 Vulkan: Workaround warning from validation layers. 2016-11-06 16:07:44 +01:00
aliaspider d3b3c18a6f (WIIU) GX2 rendering. 2016-11-05 15:05:46 +01:00
twinaphex f707d39c54 Let's just get rid of this problematic check instead 2016-10-31 15:30:20 +01:00
twinaphex de3c1a04db Simplifications 2016-10-31 15:24:03 +01:00
twinaphex 4ff6d8c108 Add more logging 2016-10-31 15:12:34 +01:00
aliaspider e055b7cbc1 (WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
from WUT.
2016-10-29 02:56:40 +01:00
aliaspider afdaf9afbd (WIIU) display core frames. 2016-10-27 23:02:40 +01:00
aliaspider a4d745a471 preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00
twinaphex 456c4c4d58 Remove video_driver_cached_frame_render wrapper function 2016-10-25 00:42:26 +02:00
twinaphex 213e357918 Move gl_capabilities to libretro-common 2016-10-24 04:06:05 +02:00
twinaphex 09067e67c3 Create gl_symlinks.h 2016-10-24 04:02:03 +02:00
twinaphex e512065d7d Start making gl_capabilities.c more usable by libretro-common 2016-10-24 03:55:14 +02:00
twinaphex 35ba7fb2c4 Prevent implicit and superfluous memset 2016-10-21 20:04:56 +02:00
twinaphex f3ad815dd9 Prevent implicit memsets 2016-10-21 06:15:20 +02:00
twinaphex 7ebac14e47 (D3D) Cleanups 2016-10-20 05:36:02 +02:00
twinaphex 41212b40c5 Remove DONT_HAVE_STATE_TRACKER 2016-10-20 05:11:35 +02:00
twinaphex 648877757f Revert "(D3D) Cleanups"
This reverts commit e50f8b061d.
2016-10-20 05:07:03 +02:00
twinaphex e50f8b061d (D3D) Cleanups 2016-10-20 05:05:37 +02:00
twinaphex 2cb7cc01bf (D3D) Cleanups 2016-10-20 05:00:20 +02:00
twinaphex e71f8baa5f d3d_overlay_render - cleanup 2016-10-20 04:51:48 +02:00
twinaphex 2b576ebc1c Get rid of _XBOX defines 2016-10-20 04:37:13 +02:00
twinaphex 275814e291 Replace font_driver_free(NULL) calls with font_driver_free_osd()
inside video drivers
2016-10-20 00:39:33 +02:00
Higor Eurípedes 6f2cb9742d (font) Create font_data_t and update font_driver_init_first() 2016-10-18 20:07:00 -03:00
Francisco José García García 81e7a60759 (VITA) Try to use NEON 2016-10-17 18:39:53 +02:00
Twinaphex dd2c3ab1ee Merge pull request #3815 from Brunnis/master
Implement support for video_max_swapchain_images setting
2016-10-17 16:21:53 +02:00
Mikael Brunnhede 2cb9c912f4 Implement support for video_max_swapchain_images setting. 2016-10-17 11:23:34 +02:00
Francisco José García García 8e631df6c4 (VITA) Temporal fix for clear screen 2016-10-16 17:45:06 +02:00
aliaspider f9e7d4dc3f (3DS) fix gfx corruption when closing content. 2016-10-13 12:16:07 +01:00
aliaspider d48445fc1e (3DS) video driver:
- texture handling improvement.
- flush pending tasks while waiting for vsync.
2016-10-10 22:25:25 +01:00
aliaspider c78f697c16 (3DS) wrap texture coordinate swizzeling in a function. 2016-10-10 22:22:08 +01:00
Francisco José García García bcfa865569 (VITA) Wait for rendering before free overlays 2016-10-10 19:35:14 +02:00
twinaphex f698e0cfac Add GL_CAPS_GLES3_SUPPORTED 2016-10-08 14:11:12 +02:00
twinaphex d71a688685 (D3D9/Cg) Cleanups 2016-10-08 08:39:44 +02:00
aliaspider 4edbb48f34 (3DS) missing return value. 2016-10-08 01:17:48 +01:00
Twinaphex 49d520c5d5 Merge pull request #3736 from aliaspider/master
(3DS) more fixes.
2016-10-04 21:50:15 +02:00
aliaspider d87adcd226 (3DS) fix texture combiner stages in 32bit mode. 2016-10-04 20:38:00 +01:00
Brad Parker 1f27773fe0 C89_BUILD fix 2016-10-04 12:15:46 -04:00
aliaspider 23eef2c6ee (3DS) video driver: (cont.) 2016-10-04 15:55:30 +01:00
aliaspider c4daa087d4 (3DS) video driver: add some checks for the validty of incoming data. 2016-10-04 15:49:55 +01:00
twinaphex 23ed63f33a move device_aspect variable 2016-10-02 20:37:14 +02:00
aliaspider 056224bf50 (3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
on cia builds)
2016-09-30 16:16:18 +01:00
aliaspider afd5e85a31 (3DS) add experimental font and menu_display drivers. 2016-09-29 20:14:12 +01:00
aliaspider 5db13323f6 (3DS) create gfx/common/ctr_common.h.
remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
aliaspider dc16477c46 (3DS) fix tearing, the displayed framebuffer was being set to the
currently selected drawbuffer.
2016-09-28 18:34:38 +01:00
aliaspider 8266a423cd (3DS) update for latest ctrulib. 2016-09-28 18:09:17 +01:00
Francisco José García García 8a6625753d (Vita) Add get framebuffer 2016-09-27 23:39:24 +02:00
twinaphex 6d702f3538 Remove unused buf_fps variable 2016-09-22 21:51:22 +02:00
twinaphex 8d9eccfd65 (xvideo.c) Prevent null pointer dereferences for geom variable 2016-09-22 20:54:06 +02:00
Higor Eurípedes c08650f1f9 Remove trailing whitespace 2016-09-17 21:20:27 -03:00
Higor Eurípedes d4305d65d9 (gl) Fix gl_check_error()
gl_check_error() was leaking memory and the error message was never
returned to the calling context.
2016-09-17 21:19:57 -03:00
Alcaro 9485263555 Fix implicit strstr 2016-09-15 21:16:25 +02:00
twinaphex d4797781ea (GX) Buildfix 2016-09-11 16:44:29 +02:00
twinaphex 3cf24afc44 (CTR) Buildfix 2016-09-11 16:43:56 +02:00
Alcaro 0720d5ad77 Kill warning 2016-09-11 16:38:36 +02:00
twinaphex 51b0e61712 Cleanups 2016-09-11 16:24:02 +02:00
twinaphex 606e37fcbd Cleanups 2016-09-11 15:07:07 +02:00
twinaphex 7ac1ed7e10 Cleanups 2016-09-11 14:54:34 +02:00
twinaphex 202e3e796e Get rid of more general.h includes 2016-09-11 14:46:53 +02:00
twinaphex 164d3b034c Get rid of OSX_PPC 2016-09-09 15:56:56 +02:00
twinaphex db6171676a Use retro_assert everywhere 2016-09-08 11:59:44 +02:00
Twinaphex ac2676b25f (glcapabilies.h) Add HAVE_CONFIG_H ifdef 2016-09-08 05:51:20 +02:00
Francisco José García García 04b5dbdb5c (VITA) Silence texture load 2016-09-07 23:53:20 +02:00
Alcaro 37a907eb51 These aren't needed. 2016-09-07 14:40:10 +02:00
Alcaro 3f105fe71f Perform evil experiments (run this driver in a completely different program) 2016-09-07 14:30:27 +02:00
Alcaro e243614db8 Create half-broken XShm driver, to perform evil experiments on 2016-09-07 13:39:00 +02:00
twinaphex 245a65a0d7 Change this 2016-09-07 01:12:35 +02:00
dankcushions cdc4bff3fb Fix build on Raspberry Pi (3) 2016-09-06 21:54:53 +01:00
mudlord f3a0d8518e mudlord is a fucking clot/hack and needs to be shot.
Should have tested on other drivers than Nvidia Windows.
2016-09-07 05:56:07 +10:00
Brad Miller 94be5a8651 Update modern_pipeline_xmb_ribbon.glsl.vert.h
nit
2016-09-06 15:58:37 +10:00
mudlord d77759cc1b change 2016-09-06 15:45:57 +10:00
mudlord 73a1cd4631 greatly optimized modern vertex shader for ribbon. 2016-09-06 15:42:16 +10:00
twinaphex 266a06ffb1 Revert "Expose GPU Hard Sync for GLES 3 too"
This reverts commit a74813c9ea.
2016-09-05 21:43:02 +02:00
twinaphex bd45d7a707 gl_capabilities.c - cleanups 2016-09-05 21:25:38 +02:00
twinaphex 67c2965612 OpenGL ES should not reach this code 2016-09-05 21:22:38 +02:00
twinaphex a74813c9ea Expose GPU Hard Sync for GLES 3 too 2016-09-05 21:16:30 +02:00
twinaphex 280aa831b5 Remove verbosity.h header dependency on gl_capabilities.c 2016-09-05 21:12:44 +02:00
twinaphex 43edd76736 Add headers 2016-09-05 21:09:21 +02:00
twinaphex 86d2a36407 (Win32) Buildfixes 2016-09-05 18:43:32 +02:00
twinaphex acd4dd527b Header include cleanups 2016-09-05 18:31:32 +02:00
twinaphex f0702ac72c (PS3) Buildfix 2016-09-05 07:59:26 +02:00
twinaphex 76732249b6 Cleanups 2016-09-05 07:30:44 +02:00
Twinaphex ef43a573a3 Silence warnings 2016-09-05 07:28:55 +02:00
twinaphex 1edaa20029 header cleanups for gl_capabilities.c 2016-09-05 07:26:32 +02:00
twinaphex 1bed2dc3c4 Buildfix 2016-09-05 07:22:44 +02:00
twinaphex 1a241fa9ce Rewrite this 2016-09-05 07:22:44 +02:00
twinaphex 7af3b79416 Create gl_capabilities.c/gl_capabilities.h 2016-09-05 07:04:56 +02:00
Brad Parker 0eb1777a1f remove extra semicolons 2016-09-03 10:30:21 -04:00
twinaphex 064f74825a CXX_BUILD buildfix 2016-09-01 18:26:01 +02:00
twinaphex 467451fccc Cleanup more header includes 2016-09-01 18:18:55 +02:00
twinaphex ddb9cff2af More header include cleanups 2016-09-01 18:10:59 +02:00
twinaphex ba7d638b99 Use string_is_equal 2016-08-29 18:46:41 +02:00
twinaphex 0f5118d895 feedback_pass - change to 0 2016-08-27 16:02:21 +02:00
Alcaro cad2eee9e0 Fix some PS3 derps 2016-08-27 13:54:02 +02:00
Francisco José García García 4221374072 (VITA) Add XMB support 2016-08-23 02:49:53 +02:00
Francisco José García García 70f16cddda (VITA) Fix setting aspect ratio 2016-08-15 02:39:34 +02:00
Twinaphex 50afc567b3 Prevent unused variable 2016-08-10 07:20:49 +02:00
twinaphex 04e7e51845 Move log message 2016-08-08 18:44:12 +02:00
twinaphex 8da3054968 Change this to HAVE_OPENGLES instead of HAVE_OPENGLES2 2016-08-08 18:40:58 +02:00
twinaphex becf96837e Allow for GL_DEBUG on GLES3/GLES 3.1/GLES 3.2 2016-08-08 18:37:46 +02:00
Francisco José García García cddef9827d (VITA) Fix rgb32 2016-08-08 01:51:23 +02:00
Hans-Kristian Arntzen 96818a297c Vulkan: Fix validation errors with OriginalHistory.
For some reason, OriginalHistory blit happened inside a render pass.
Also add more TRANSFER_SRC_BIT caps to images as they might have to be
copied to history.
2016-08-07 01:09:15 +02:00
twinaphex 0164ce3725 Move comments 2016-08-06 17:31:01 +02:00
twinaphex ef74742078 Change GL_CAPS_FBO 2016-08-06 17:28:15 +02:00
twinaphex 083bc4eed3 Cut down on some HAVE_FBO ifdefs 2016-08-06 03:18:19 +02:00
twinaphex 444d957978 (PSGL) Fix 32bit color 2016-08-03 17:07:38 +02:00
twinaphex b8de32587b (GL) Fix PSGL build 2016-08-03 16:47:01 +02:00
twinaphex afce6fccc5 (GL) Fix statement is unreachable warnign 2016-08-03 16:28:52 +02:00
Francisco José García García d514963a95 (VITA) Show fps 2016-08-03 02:02:44 +02:00
twinaphex b7b5ffe28c Above case should handle this already 2016-08-03 00:24:03 +02:00
twinaphex 02f0b4a428 GL_CAPS_BGRA8888 - Query for Apple extension GL_APPLE_texture_format_BGRA8888 too 2016-08-03 00:21:48 +02:00
twinaphex a517b39cfb Implement CAPS_PACKED_DEPTH_STENCIL for non-GLES too 2016-08-03 00:19:44 +02:00
twinaphex 36963b91c7 (GL capabilities) Packed depth stencil - if GLES is 3 or higher,
assume yes, also query EXT_packed_depth_stencil
2016-08-03 00:15:47 +02:00
twinaphex 23f4e8bdfa (Android/GLES) Should work with HW render context again 2016-08-03 00:08:50 +02:00
twinaphex 871b1740a8 Rename render_chain_driver.h to render_chain_gl.h 2016-08-02 16:22:57 +02:00
twinaphex fb641dabd1 (Griffin ) Buildfix 2016-08-02 15:01:34 +02:00
twinaphex 84588a1527 (GL) Move more code 2016-08-02 03:12:48 +02:00
twinaphex 9b06ec6c4e (GL) Move more FBO functions to render_chain_gl_legacy 2016-08-02 03:10:55 +02:00
twinaphex bd3cd08be8 (GL/FB) Still compiles and links with --disable-fbo 2016-08-02 03:04:27 +02:00
twinaphex d391159f39 Move more HAVE_FBO code to render_chain_gl_legacy 2016-08-02 02:56:44 +02:00
twinaphex 85ec02ba6b (GL) Move more renderchain code over to render_chain_gl_legacy 2016-08-02 02:54:38 +02:00
twinaphex 78806bf33c Move more renderchain code over to render_chain_gl_legacy.c 2016-08-02 02:38:46 +02:00
twinaphex a8e74f0aa2 (GL) Start moving renderchain code over to separate files 2016-08-02 02:27:23 +02:00
twinaphex ab8471959e (D3D) 80-char style nits 2016-08-02 01:47:11 +02:00
twinaphex a0d3a148e7 Move force SRGB disable check at beginning of capability check 2016-08-02 00:56:21 +02:00
twinaphex 31ca6ca5ea (GL) Rename another function 2016-08-02 00:42:03 +02:00
twinaphex 188dd9bd69 Create gl_renderchain_add_lut 2016-08-02 00:31:04 +02:00
twinaphex ec91878187 (GL) rename to gl_recompute_pass_sizes 2016-08-02 00:25:28 +02:00
twinaphex 9c1155283b (GL) Create gl_renderchain_convert_geometry 2016-08-02 00:23:38 +02:00
twinaphex e8480a72a6 (D3D) Correct one shader 2016-08-01 22:45:07 +02:00
twinaphex c314077f1d (D3D) Cleanups of shaders 2016-08-01 22:43:51 +02:00
twinaphex a2bbbee713 (D3D) Header fix pt. 2 2016-08-01 22:21:11 +02:00
twinaphex fd6a9fd3bd (D3D) Fix include 2016-08-01 22:18:42 +02:00
twinaphex 8d186dab88 Relocate D3D drivers 2016-08-01 22:05:57 +02:00
twinaphex 124454430b (GL) Go through gl_query_core_context_in_use 2016-08-01 21:58:18 +02:00
Twinaphex becef95dc2 (GL) Silence unused variable 2016-08-01 21:55:02 +02:00
Francisco José García García 95b630636d (VITA) Rotation workaround 2016-08-01 20:26:29 +02:00
twinaphex e3dc0261c0 (GL) Cleanups 2016-08-01 18:10:34 +02:00
twinaphex 46c8bba59e (GL) Cut down on ifdefs 2016-08-01 18:08:18 +02:00
twinaphex 10ceec4c99 (GL) Cleanups 2016-08-01 17:46:02 +02:00
twinaphex b7458f5523 (GL) Cleanups 2016-08-01 17:40:53 +02:00
twinaphex 34488802d9 Create GL_CAPS_SRGB_FBO_ES3 2016-08-01 17:36:07 +02:00
twinaphex 09ea570dcb Create GL_CAPS_FP_FBO 2016-08-01 17:33:50 +02:00
twinaphex 3d76f6e79f gl_check_capability - cleanups 2016-08-01 17:30:58 +02:00
twinaphex 76c021df09 Create GL_CAPS_SRGB_FBO 2016-08-01 17:28:43 +02:00
twinaphex 9b5703c9f3 Create GL_CAPS_FULL_NPOT_SUPPORT 2016-08-01 17:23:01 +02:00
twinaphex 91bef22613 EGL images should be usable with GLES3 and later too 2016-08-01 16:47:24 +02:00
twinaphex a45239359c (GL) Create GL_CAPS_UNPACK_ROW_LENGTH
(GL) Cut down on HAVE_OPENGLES2 ifdefs and try to use
HAVE_OPENGLES instead
2016-08-01 16:36:57 +02:00
twinaphex 6d76a04b0f (GL) Cleanups
(Emscripten) Add HAVE_RPNG/HAVE_RJPEG
2016-08-01 16:25:02 +02:00
twinaphex 78217ca32b (GL) Create GL_CAPS_ES2_COMPAT 2016-08-01 16:19:41 +02:00
twinaphex bbc303c7f2 (GL) Create GL_CAPS_PACKED_DEPTH_STENCIL 2016-08-01 16:11:35 +02:00
twinaphex 375a2f2480 Create GL_CAPS_DEBUG 2016-08-01 16:06:19 +02:00
twinaphex 4b1ab53361 Create gl_check_capability 2016-08-01 16:01:21 +02:00
twinaphex 1aac393f73 (GL) Cut down on some forward declarations 2016-08-01 15:40:02 +02:00
twinaphex 94763e1db4 (GL) Remove one unnecessary HAVE_MENU ifdef 2016-08-01 15:31:29 +02:00
Twinaphex ec82db21d2 Merge pull request #3301 from frangarcj/master
(VITA) Fix rotation
2016-07-31 20:31:08 +02:00
Francisco José García García b4bd9cf830 (VITA) Fix rotation 2016-07-31 19:48:55 +02:00
Hans-Kristian Arntzen 4e8e79eabd Vulkan: Add mipmapping support. 2016-07-31 13:47:10 +02:00
Hans-Kristian Arntzen d39a3619d6 Begin implementation of LUTs in Vulkan. 2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen f54b0c0ff0 Vulkan: Implement swap_interval > 1.
We have to fake it by duping since Vulkan has no native support for
this.
2016-07-24 00:34:48 +02:00
Hans-Kristian Arntzen 8c1b935969 Vulkan: Implement BFI. 2016-07-24 00:07:32 +02:00
Hans-Kristian Arntzen 8569028189 Vulkan: Use manual memory management for cached/incoherent devices. 2016-07-15 16:12:30 +00:00
twinaphex 76cc6fd8ec Start implementing signal handler code once in frontend driver code 2016-07-08 02:38:33 +02:00
twinaphex 0346cf70d5 Seems to come from here - add license text to it -
1ec3c44bdd/tree/tests/util/format.c
2016-07-04 15:05:50 +02:00
twinaphex 54e137d9f7 Cleanups 2016-07-03 10:47:09 +02:00
twinaphex fe1dc51889 Add missing file 2016-07-03 10:44:53 +02:00
twinaphex a8bba31429 Cleanups 2016-07-03 10:44:34 +02:00
twinaphex d53cbfbdfb Backport DRM video driver 2016-07-03 10:37:07 +02:00
Hans-Kristian Arntzen 4729ec9e1b Add support for signalling semaphores from frontend.
Useful for conserving framebuffer memory.
2016-06-27 20:54:53 +02:00
Hans-Kristian Arntzen 54c1759f45 Vulkan: Make a more general purpose symbol loader.
Avoids painful manual loading and wrapping function pointers everywhere
...

Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen b013a9c863 Vulkan: Replace prebaked shaders with glslc -mfmt=c.
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen 972a5db7ae Vulkan: Fix shader module leak. 2016-06-25 14:06:14 +02:00
Hans-Kristian Arntzen 07880e3f45 Vulkan: Begin hooking up validation layers.
Found lots of regressions due to bad reformatting.
2016-06-25 13:52:33 +02:00
Hans-Kristian Arntzen d043123f71 Vulkan: Add support for queue transfers in HW rendering. 2016-06-25 11:39:52 +02:00
vanfanel c097eed755 VIDEO/DISPMANX: Make the HW Bilinear Filtering setting work. 2016-06-16 11:37:02 +02:00
vanfanel 03dd7d4b51 VIDEO/DISPMANX: Fixed segfault when loading new core and content from RGUI 2016-06-15 14:28:13 +02:00
twinaphex 4e91f6fcd0 Use CG macro instead 2016-06-08 05:26:33 +02:00
Twinaphex 710a3fe249 Merge pull request #3090 from fr500/nuklear
[nk] fix nuklear / linux
2016-06-08 02:46:02 +02:00
radius 991ea3c008 [nk] fix nuklear in linux and don't request a core context on windows 2016-06-07 19:40:11 -05:00
FIX94 b80bba2061 (GX) only apply better gamma setting to wii and use old setting on ngc
(GX) show gamma setting in the video options on ngc, was hidden before
2016-06-05 18:57:29 +02:00
FIX94 f3d0860483 (GX) improved video gamma setting by allowing a wider spectrum (0.1 to 3.0) 2016-06-05 18:03:39 +02:00
twinaphex b23784ddc5 Update modern_alpha_blend.gls.vert.h 2016-05-30 08:55:31 +02:00
twinaphex 632cc599d6 Change modern_alpha_blend.glsl.frag.h 2016-05-30 08:53:49 +02:00
twinaphex 0f12336737 Take this out too 2016-05-30 08:51:41 +02:00
twinaphex d93d8e7a8f Update stock_fragment_modern 2016-05-30 08:44:13 +02:00
twinaphex d39d925c1d Fix opsque Cg shader 2016-05-29 03:48:08 +02:00
twinaphex da6a74b2dc Leave only GLSL_330 macro 2016-05-28 20:58:49 +02:00
Twinaphex 2056d25e3e Update GLSL_330_ES/GLSL_330_CORE 2016-05-28 20:56:37 +02:00
Twinaphex e331281d6a (shaders_common.h) Fix GLES 2016-05-28 20:56:02 +02:00
twinaphex 3d5cc14030 Convert other shaders 2016-05-28 18:43:00 +02:00
twinaphex 653359911a Cleanup shaders 2016-05-28 18:18:23 +02:00
radius 38305f8fb7 Update the menu driver to work with the latest version 2016-05-24 21:41:51 -05:00
twinaphex 91220c3448 Remove logically dead code 2016-05-23 21:49:40 +02:00
twinaphex 7c0532c3e7 Remove logically dead code 2016-05-23 21:47:41 +02:00
twinaphex 7e36dcb27f move video_texture_image to libretro-common and rename it to image_texture.c 2016-05-18 12:58:00 +02:00
twinaphex 80ce237878 (HAVE_MENU not defined) Buildfixes 2016-05-17 08:02:13 +02:00
twinaphex 281a33d61f Rename function to performance_counter_init 2016-05-16 09:58:45 +02:00
twinaphex f5bc75c640 Rename retro_perf_start/retro_perf_stop 2016-05-16 09:53:54 +02:00
twinaphex 18355d4748 Rename retro_perf_stop 2016-05-16 09:48:14 +02:00
twinaphex 0d833c903a Merge remote-tracking branch 'origin/vulkan-windows' 2016-05-16 07:51:01 +02:00
twinaphex cda8e7b560 Rename gl_init_vao to gl_check_vao 2016-05-16 06:14:32 +02:00
twinaphex e2cc3bc08d Create gl_query_core_context_in_use 2016-05-16 05:55:42 +02:00
twinaphex c28b4da58c Remove more dependencies on gl pointer 2016-05-16 05:50:39 +02:00
twinaphex 8f2c665dc7 Remove dependence on gl pointer for querying extensions 2016-05-16 05:47:34 +02:00
twinaphex 21438fc0af Some buildfixes for GL_DEBUG 2016-05-12 02:58:09 +02:00
neville 67e64f4ca6 gl_check_mipmap - don't look for GL_EXT_framebuffer_object here
- breaks OSX PPC
2016-05-11 23:04:48 +02:00
twinaphex c9d3936ee5 Check for GL_EXT_framebuffer_object too 2016-05-11 22:49:41 +02:00
twinaphex fc56f6ebdb Add some HAVE_THREADS ifdefs 2016-05-11 10:10:30 +02:00
twinaphex 78783cc2aa Buildfixes for compiling without HAVE_MENU 2016-05-11 10:06:15 +02:00
twinaphex 4a7ab8366b Move libretro.h headers to libretro-common/include 2016-05-10 19:03:53 +02:00
twinaphex b79b2dca13 Create performance_counters 2016-05-10 08:53:14 +02:00
twinaphex 7c20f2b868 Change namespace of thread functions 2016-05-10 03:14:23 +02:00
twinaphex dde471e001 Rename gfx_ structs 2016-05-10 02:39:09 +02:00