twinaphex
cd0bf8f31a
Prefer to use strlcpy instead of strcpy
2016-11-26 17:11:30 +01:00
Lioncash
d34202aea6
vulkan: Move vk_t pointer dereferences after the null check
2016-11-25 23:21:31 -05:00
Lioncash
918710cb2e
drm_gfx: Fix typo in log message
2016-11-25 12:19:09 -05:00
Lioncash
bc28d46bbb
drm_gfx: Fix memory leak in fail case
2016-11-25 12:17:53 -05:00
aliaspider
e2f7145112
(WiiU) video driver: set the correct monitor refresh rate on init.
...
- add a performance counter.
2016-11-22 22:47:06 +01:00
FIX94
8a62d5ea96
(WiiU) massive changes in the audio driver, this should hopefully work better
...
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex
5fc1b0c88e
Remove obsolete font_driver_has_render_msg
2016-11-20 17:51:16 +01:00
twinaphex
856d6b37be
Turn video_shader_driver_set_coords into macro
2016-11-20 16:48:54 +01:00
twinaphex
ef610312e7
Turn video_shader_driver_set_mvp into macro
2016-11-20 16:45:06 +01:00
twinaphex
dd0a8d1778
Turn video_shader_driver_set_parameters into macro
2016-11-20 16:40:08 +01:00
twinaphex
2deb306967
Turn video_shader_driver_use into macro
2016-11-20 16:31:45 +01:00
Jean-André Santoni
d4296b016f
Make shader names consistent, step 5
2016-11-19 00:30:56 +01:00
Jean-André Santoni
9c83658368
Make shader names consistent, step 4
2016-11-19 00:29:13 +01:00
Jean-André Santoni
d1bf61076d
Make shader names consistent, step 3
2016-11-19 00:27:54 +01:00
Jean-André Santoni
35d8ec12c5
Make shader names consistent, step 2
2016-11-19 00:23:07 +01:00
Jean-André Santoni
3b2b7580db
Make shader names consistent, step 1
2016-11-19 00:20:52 +01:00
Jean-André Santoni
4e74375356
Replace the modern snow glsl vertex shader
2016-11-19 00:08:59 +01:00
twinaphex
2be4ca1755
Simplify vertex snow shaders
2016-11-18 09:54:19 +01:00
twinaphex
a2c69ec254
Added snow shader hooks - doesn't work yet though - shader driver
...
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
twinaphex
23aa03fcdd
Start adding snow shaders
2016-11-17 20:21:20 +01:00
aliaspider
ec8fd655b0
(WiiU) add support for 32bpp mode.
2016-11-16 19:03:01 +01:00
aliaspider
e23ead0b17
(WiiU) video driver: check data pointer validity before using it. member
...
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
Twinaphex
d978a0aa90
Merge pull request #3991 from aliaspider/master
...
(WiiU) implement viewport/filtering options.
2016-11-13 19:23:32 +01:00
aliaspider
975c442b1a
(WiiU) implement viewport/filtering options.
2016-11-13 18:43:22 +01:00
Twinaphex
d4eba0ab96
Merge pull request #3985 from aliaspider/master
...
(WiiU) update.
2016-11-13 02:22:18 +01:00
Jean-André Santoni
72161acbd3
Smoother ribbon
2016-11-11 20:04:55 +01:00
Jean-André Santoni
02be74b9c4
Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
...
This reverts commit 1fa5b66a23
.
2016-11-11 19:59:27 +01:00
aliaspider
9ecd8b18e0
(WiiU) set swap interval to 1 when vsync is active.
2016-11-10 15:11:33 +01:00
aliaspider
158fd3404e
(WiiU) enable blending.
2016-11-10 14:24:44 +01:00
aliaspider
6f7f6a363b
(WiiU) only wait for vsync when not missed.
2016-11-10 14:24:20 +01:00
Jean-André Santoni
1fa5b66a23
New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg
2016-11-09 11:59:43 +01:00
twinaphex
a7585f9988
Move video_frame.h to libretro-common
2016-11-08 15:35:24 +01:00
aliaspider
79192c0ead
(WiiU) video: set swap interval to 0 when nonblocking.
...
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94
4a285fd4e1
(WiiU) fixed random pixels being displayed on game start/close and exit
...
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94
11db939b9b
-(WiiU) added in option to disable vsync
2016-11-06 23:29:54 +01:00
aliaspider
0de5019fab
(WiiU) clear textures on init.
2016-11-06 22:13:07 +01:00
Twinaphex
38b3e4042d
Merge pull request #3953 from aliaspider/master
...
(WiiU) working sound.
2016-11-06 19:18:11 +01:00
aliaspider
e5a07a406a
(WIIU) cleanup debug code from the video driver.
2016-11-06 18:59:50 +01:00
Hans-Kristian Arntzen
0d718a9365
Vulkan: Workaround warning from validation layers.
2016-11-06 16:07:44 +01:00
aliaspider
d3b3c18a6f
(WIIU) GX2 rendering.
2016-11-05 15:05:46 +01:00
twinaphex
f707d39c54
Let's just get rid of this problematic check instead
2016-10-31 15:30:20 +01:00
twinaphex
de3c1a04db
Simplifications
2016-10-31 15:24:03 +01:00
twinaphex
4ff6d8c108
Add more logging
2016-10-31 15:12:34 +01:00
aliaspider
e055b7cbc1
(WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
...
from WUT.
2016-10-29 02:56:40 +01:00
aliaspider
afdaf9afbd
(WIIU) display core frames.
2016-10-27 23:02:40 +01:00
aliaspider
a4d745a471
preliminary port to the wiiu platform
2016-10-27 01:34:10 +01:00
twinaphex
456c4c4d58
Remove video_driver_cached_frame_render wrapper function
2016-10-25 00:42:26 +02:00
twinaphex
213e357918
Move gl_capabilities to libretro-common
2016-10-24 04:06:05 +02:00
twinaphex
09067e67c3
Create gl_symlinks.h
2016-10-24 04:02:03 +02:00
twinaphex
e512065d7d
Start making gl_capabilities.c more usable by libretro-common
2016-10-24 03:55:14 +02:00
twinaphex
35ba7fb2c4
Prevent implicit and superfluous memset
2016-10-21 20:04:56 +02:00
twinaphex
f3ad815dd9
Prevent implicit memsets
2016-10-21 06:15:20 +02:00
twinaphex
7ebac14e47
(D3D) Cleanups
2016-10-20 05:36:02 +02:00
twinaphex
41212b40c5
Remove DONT_HAVE_STATE_TRACKER
2016-10-20 05:11:35 +02:00
twinaphex
648877757f
Revert "(D3D) Cleanups"
...
This reverts commit e50f8b061d
.
2016-10-20 05:07:03 +02:00
twinaphex
e50f8b061d
(D3D) Cleanups
2016-10-20 05:05:37 +02:00
twinaphex
2cb7cc01bf
(D3D) Cleanups
2016-10-20 05:00:20 +02:00
twinaphex
e71f8baa5f
d3d_overlay_render - cleanup
2016-10-20 04:51:48 +02:00
twinaphex
2b576ebc1c
Get rid of _XBOX defines
2016-10-20 04:37:13 +02:00
twinaphex
275814e291
Replace font_driver_free(NULL) calls with font_driver_free_osd()
...
inside video drivers
2016-10-20 00:39:33 +02:00
Higor Eurípedes
6f2cb9742d
(font) Create font_data_t and update font_driver_init_first()
2016-10-18 20:07:00 -03:00
Francisco José García García
81e7a60759
(VITA) Try to use NEON
2016-10-17 18:39:53 +02:00
Twinaphex
dd2c3ab1ee
Merge pull request #3815 from Brunnis/master
...
Implement support for video_max_swapchain_images setting
2016-10-17 16:21:53 +02:00
Mikael Brunnhede
2cb9c912f4
Implement support for video_max_swapchain_images setting.
2016-10-17 11:23:34 +02:00
Francisco José García García
8e631df6c4
(VITA) Temporal fix for clear screen
2016-10-16 17:45:06 +02:00
aliaspider
f9e7d4dc3f
(3DS) fix gfx corruption when closing content.
2016-10-13 12:16:07 +01:00
aliaspider
d48445fc1e
(3DS) video driver:
...
- texture handling improvement.
- flush pending tasks while waiting for vsync.
2016-10-10 22:25:25 +01:00
aliaspider
c78f697c16
(3DS) wrap texture coordinate swizzeling in a function.
2016-10-10 22:22:08 +01:00
Francisco José García García
bcfa865569
(VITA) Wait for rendering before free overlays
2016-10-10 19:35:14 +02:00
twinaphex
f698e0cfac
Add GL_CAPS_GLES3_SUPPORTED
2016-10-08 14:11:12 +02:00
twinaphex
d71a688685
(D3D9/Cg) Cleanups
2016-10-08 08:39:44 +02:00
aliaspider
4edbb48f34
(3DS) missing return value.
2016-10-08 01:17:48 +01:00
Twinaphex
49d520c5d5
Merge pull request #3736 from aliaspider/master
...
(3DS) more fixes.
2016-10-04 21:50:15 +02:00
aliaspider
d87adcd226
(3DS) fix texture combiner stages in 32bit mode.
2016-10-04 20:38:00 +01:00
Brad Parker
1f27773fe0
C89_BUILD fix
2016-10-04 12:15:46 -04:00
aliaspider
23eef2c6ee
(3DS) video driver: (cont.)
2016-10-04 15:55:30 +01:00
aliaspider
c4daa087d4
(3DS) video driver: add some checks for the validty of incoming data.
2016-10-04 15:49:55 +01:00
twinaphex
23ed63f33a
move device_aspect variable
2016-10-02 20:37:14 +02:00
aliaspider
056224bf50
(3DS) avoid using ctrGuCopyImage during font init for now. (fixes freeze
...
on cia builds)
2016-09-30 16:16:18 +01:00
aliaspider
afd5e85a31
(3DS) add experimental font and menu_display drivers.
2016-09-29 20:14:12 +01:00
aliaspider
5db13323f6
(3DS) create gfx/common/ctr_common.h.
...
remove depthbuffer.
use vramalloc.
2016-09-28 20:59:54 +01:00
aliaspider
dc16477c46
(3DS) fix tearing, the displayed framebuffer was being set to the
...
currently selected drawbuffer.
2016-09-28 18:34:38 +01:00
aliaspider
8266a423cd
(3DS) update for latest ctrulib.
2016-09-28 18:09:17 +01:00
Francisco José García García
8a6625753d
(Vita) Add get framebuffer
2016-09-27 23:39:24 +02:00
twinaphex
6d702f3538
Remove unused buf_fps variable
2016-09-22 21:51:22 +02:00
twinaphex
8d9eccfd65
(xvideo.c) Prevent null pointer dereferences for geom variable
2016-09-22 20:54:06 +02:00
Higor Eurípedes
c08650f1f9
Remove trailing whitespace
2016-09-17 21:20:27 -03:00
Higor Eurípedes
d4305d65d9
(gl) Fix gl_check_error()
...
gl_check_error() was leaking memory and the error message was never
returned to the calling context.
2016-09-17 21:19:57 -03:00
Alcaro
9485263555
Fix implicit strstr
2016-09-15 21:16:25 +02:00
twinaphex
d4797781ea
(GX) Buildfix
2016-09-11 16:44:29 +02:00
twinaphex
3cf24afc44
(CTR) Buildfix
2016-09-11 16:43:56 +02:00
Alcaro
0720d5ad77
Kill warning
2016-09-11 16:38:36 +02:00
twinaphex
51b0e61712
Cleanups
2016-09-11 16:24:02 +02:00
twinaphex
606e37fcbd
Cleanups
2016-09-11 15:07:07 +02:00
twinaphex
7ac1ed7e10
Cleanups
2016-09-11 14:54:34 +02:00
twinaphex
202e3e796e
Get rid of more general.h includes
2016-09-11 14:46:53 +02:00
twinaphex
164d3b034c
Get rid of OSX_PPC
2016-09-09 15:56:56 +02:00
twinaphex
db6171676a
Use retro_assert everywhere
2016-09-08 11:59:44 +02:00
Twinaphex
ac2676b25f
(glcapabilies.h) Add HAVE_CONFIG_H ifdef
2016-09-08 05:51:20 +02:00
Francisco José García García
04b5dbdb5c
(VITA) Silence texture load
2016-09-07 23:53:20 +02:00
Alcaro
37a907eb51
These aren't needed.
2016-09-07 14:40:10 +02:00
Alcaro
3f105fe71f
Perform evil experiments (run this driver in a completely different program)
2016-09-07 14:30:27 +02:00
Alcaro
e243614db8
Create half-broken XShm driver, to perform evil experiments on
2016-09-07 13:39:00 +02:00
twinaphex
245a65a0d7
Change this
2016-09-07 01:12:35 +02:00
dankcushions
cdc4bff3fb
Fix build on Raspberry Pi (3)
2016-09-06 21:54:53 +01:00
mudlord
f3a0d8518e
mudlord is a fucking clot/hack and needs to be shot.
...
Should have tested on other drivers than Nvidia Windows.
2016-09-07 05:56:07 +10:00
Brad Miller
94be5a8651
Update modern_pipeline_xmb_ribbon.glsl.vert.h
...
nit
2016-09-06 15:58:37 +10:00
mudlord
d77759cc1b
change
2016-09-06 15:45:57 +10:00
mudlord
73a1cd4631
greatly optimized modern vertex shader for ribbon.
2016-09-06 15:42:16 +10:00
twinaphex
266a06ffb1
Revert "Expose GPU Hard Sync for GLES 3 too"
...
This reverts commit a74813c9ea
.
2016-09-05 21:43:02 +02:00
twinaphex
bd45d7a707
gl_capabilities.c - cleanups
2016-09-05 21:25:38 +02:00
twinaphex
67c2965612
OpenGL ES should not reach this code
2016-09-05 21:22:38 +02:00
twinaphex
a74813c9ea
Expose GPU Hard Sync for GLES 3 too
2016-09-05 21:16:30 +02:00
twinaphex
280aa831b5
Remove verbosity.h header dependency on gl_capabilities.c
2016-09-05 21:12:44 +02:00
twinaphex
43edd76736
Add headers
2016-09-05 21:09:21 +02:00
twinaphex
86d2a36407
(Win32) Buildfixes
2016-09-05 18:43:32 +02:00
twinaphex
acd4dd527b
Header include cleanups
2016-09-05 18:31:32 +02:00
twinaphex
f0702ac72c
(PS3) Buildfix
2016-09-05 07:59:26 +02:00
twinaphex
76732249b6
Cleanups
2016-09-05 07:30:44 +02:00
Twinaphex
ef43a573a3
Silence warnings
2016-09-05 07:28:55 +02:00
twinaphex
1edaa20029
header cleanups for gl_capabilities.c
2016-09-05 07:26:32 +02:00
twinaphex
1bed2dc3c4
Buildfix
2016-09-05 07:22:44 +02:00
twinaphex
1a241fa9ce
Rewrite this
2016-09-05 07:22:44 +02:00
twinaphex
7af3b79416
Create gl_capabilities.c/gl_capabilities.h
2016-09-05 07:04:56 +02:00
Brad Parker
0eb1777a1f
remove extra semicolons
2016-09-03 10:30:21 -04:00
twinaphex
064f74825a
CXX_BUILD buildfix
2016-09-01 18:26:01 +02:00
twinaphex
467451fccc
Cleanup more header includes
2016-09-01 18:18:55 +02:00
twinaphex
ddb9cff2af
More header include cleanups
2016-09-01 18:10:59 +02:00
twinaphex
ba7d638b99
Use string_is_equal
2016-08-29 18:46:41 +02:00
twinaphex
0f5118d895
feedback_pass - change to 0
2016-08-27 16:02:21 +02:00
Alcaro
cad2eee9e0
Fix some PS3 derps
2016-08-27 13:54:02 +02:00
Francisco José García García
4221374072
(VITA) Add XMB support
2016-08-23 02:49:53 +02:00
Francisco José García García
70f16cddda
(VITA) Fix setting aspect ratio
2016-08-15 02:39:34 +02:00
Twinaphex
50afc567b3
Prevent unused variable
2016-08-10 07:20:49 +02:00
twinaphex
04e7e51845
Move log message
2016-08-08 18:44:12 +02:00
twinaphex
8da3054968
Change this to HAVE_OPENGLES instead of HAVE_OPENGLES2
2016-08-08 18:40:58 +02:00
twinaphex
becf96837e
Allow for GL_DEBUG on GLES3/GLES 3.1/GLES 3.2
2016-08-08 18:37:46 +02:00
Francisco José García García
cddef9827d
(VITA) Fix rgb32
2016-08-08 01:51:23 +02:00
Hans-Kristian Arntzen
96818a297c
Vulkan: Fix validation errors with OriginalHistory.
...
For some reason, OriginalHistory blit happened inside a render pass.
Also add more TRANSFER_SRC_BIT caps to images as they might have to be
copied to history.
2016-08-07 01:09:15 +02:00
twinaphex
0164ce3725
Move comments
2016-08-06 17:31:01 +02:00
twinaphex
ef74742078
Change GL_CAPS_FBO
2016-08-06 17:28:15 +02:00
twinaphex
083bc4eed3
Cut down on some HAVE_FBO ifdefs
2016-08-06 03:18:19 +02:00
twinaphex
444d957978
(PSGL) Fix 32bit color
2016-08-03 17:07:38 +02:00
twinaphex
b8de32587b
(GL) Fix PSGL build
2016-08-03 16:47:01 +02:00
twinaphex
afce6fccc5
(GL) Fix statement is unreachable warnign
2016-08-03 16:28:52 +02:00
Francisco José García García
d514963a95
(VITA) Show fps
2016-08-03 02:02:44 +02:00
twinaphex
b7b5ffe28c
Above case should handle this already
2016-08-03 00:24:03 +02:00
twinaphex
02f0b4a428
GL_CAPS_BGRA8888 - Query for Apple extension GL_APPLE_texture_format_BGRA8888 too
2016-08-03 00:21:48 +02:00
twinaphex
a517b39cfb
Implement CAPS_PACKED_DEPTH_STENCIL for non-GLES too
2016-08-03 00:19:44 +02:00
twinaphex
36963b91c7
(GL capabilities) Packed depth stencil - if GLES is 3 or higher,
...
assume yes, also query EXT_packed_depth_stencil
2016-08-03 00:15:47 +02:00
twinaphex
23f4e8bdfa
(Android/GLES) Should work with HW render context again
2016-08-03 00:08:50 +02:00
twinaphex
871b1740a8
Rename render_chain_driver.h to render_chain_gl.h
2016-08-02 16:22:57 +02:00
twinaphex
fb641dabd1
(Griffin ) Buildfix
2016-08-02 15:01:34 +02:00
twinaphex
84588a1527
(GL) Move more code
2016-08-02 03:12:48 +02:00
twinaphex
9b06ec6c4e
(GL) Move more FBO functions to render_chain_gl_legacy
2016-08-02 03:10:55 +02:00
twinaphex
bd3cd08be8
(GL/FB) Still compiles and links with --disable-fbo
2016-08-02 03:04:27 +02:00
twinaphex
d391159f39
Move more HAVE_FBO code to render_chain_gl_legacy
2016-08-02 02:56:44 +02:00
twinaphex
85ec02ba6b
(GL) Move more renderchain code over to render_chain_gl_legacy
2016-08-02 02:54:38 +02:00
twinaphex
78806bf33c
Move more renderchain code over to render_chain_gl_legacy.c
2016-08-02 02:38:46 +02:00
twinaphex
a8e74f0aa2
(GL) Start moving renderchain code over to separate files
2016-08-02 02:27:23 +02:00
twinaphex
ab8471959e
(D3D) 80-char style nits
2016-08-02 01:47:11 +02:00
twinaphex
a0d3a148e7
Move force SRGB disable check at beginning of capability check
2016-08-02 00:56:21 +02:00
twinaphex
31ca6ca5ea
(GL) Rename another function
2016-08-02 00:42:03 +02:00
twinaphex
188dd9bd69
Create gl_renderchain_add_lut
2016-08-02 00:31:04 +02:00
twinaphex
ec91878187
(GL) rename to gl_recompute_pass_sizes
2016-08-02 00:25:28 +02:00
twinaphex
9c1155283b
(GL) Create gl_renderchain_convert_geometry
2016-08-02 00:23:38 +02:00
twinaphex
e8480a72a6
(D3D) Correct one shader
2016-08-01 22:45:07 +02:00
twinaphex
c314077f1d
(D3D) Cleanups of shaders
2016-08-01 22:43:51 +02:00
twinaphex
a2bbbee713
(D3D) Header fix pt. 2
2016-08-01 22:21:11 +02:00
twinaphex
fd6a9fd3bd
(D3D) Fix include
2016-08-01 22:18:42 +02:00
twinaphex
8d186dab88
Relocate D3D drivers
2016-08-01 22:05:57 +02:00
twinaphex
124454430b
(GL) Go through gl_query_core_context_in_use
2016-08-01 21:58:18 +02:00
Twinaphex
becef95dc2
(GL) Silence unused variable
2016-08-01 21:55:02 +02:00
Francisco José García García
95b630636d
(VITA) Rotation workaround
2016-08-01 20:26:29 +02:00
twinaphex
e3dc0261c0
(GL) Cleanups
2016-08-01 18:10:34 +02:00
twinaphex
46c8bba59e
(GL) Cut down on ifdefs
2016-08-01 18:08:18 +02:00
twinaphex
10ceec4c99
(GL) Cleanups
2016-08-01 17:46:02 +02:00
twinaphex
b7458f5523
(GL) Cleanups
2016-08-01 17:40:53 +02:00
twinaphex
34488802d9
Create GL_CAPS_SRGB_FBO_ES3
2016-08-01 17:36:07 +02:00
twinaphex
09ea570dcb
Create GL_CAPS_FP_FBO
2016-08-01 17:33:50 +02:00
twinaphex
3d76f6e79f
gl_check_capability - cleanups
2016-08-01 17:30:58 +02:00
twinaphex
76c021df09
Create GL_CAPS_SRGB_FBO
2016-08-01 17:28:43 +02:00
twinaphex
9b5703c9f3
Create GL_CAPS_FULL_NPOT_SUPPORT
2016-08-01 17:23:01 +02:00
twinaphex
91bef22613
EGL images should be usable with GLES3 and later too
2016-08-01 16:47:24 +02:00
twinaphex
a45239359c
(GL) Create GL_CAPS_UNPACK_ROW_LENGTH
...
(GL) Cut down on HAVE_OPENGLES2 ifdefs and try to use
HAVE_OPENGLES instead
2016-08-01 16:36:57 +02:00
twinaphex
6d76a04b0f
(GL) Cleanups
...
(Emscripten) Add HAVE_RPNG/HAVE_RJPEG
2016-08-01 16:25:02 +02:00
twinaphex
78217ca32b
(GL) Create GL_CAPS_ES2_COMPAT
2016-08-01 16:19:41 +02:00
twinaphex
bbc303c7f2
(GL) Create GL_CAPS_PACKED_DEPTH_STENCIL
2016-08-01 16:11:35 +02:00
twinaphex
375a2f2480
Create GL_CAPS_DEBUG
2016-08-01 16:06:19 +02:00
twinaphex
4b1ab53361
Create gl_check_capability
2016-08-01 16:01:21 +02:00
twinaphex
1aac393f73
(GL) Cut down on some forward declarations
2016-08-01 15:40:02 +02:00
twinaphex
94763e1db4
(GL) Remove one unnecessary HAVE_MENU ifdef
2016-08-01 15:31:29 +02:00
Twinaphex
ec82db21d2
Merge pull request #3301 from frangarcj/master
...
(VITA) Fix rotation
2016-07-31 20:31:08 +02:00
Francisco José García García
b4bd9cf830
(VITA) Fix rotation
2016-07-31 19:48:55 +02:00
Hans-Kristian Arntzen
4e8e79eabd
Vulkan: Add mipmapping support.
2016-07-31 13:47:10 +02:00
Hans-Kristian Arntzen
d39a3619d6
Begin implementation of LUTs in Vulkan.
2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen
f54b0c0ff0
Vulkan: Implement swap_interval > 1.
...
We have to fake it by duping since Vulkan has no native support for
this.
2016-07-24 00:34:48 +02:00
Hans-Kristian Arntzen
8c1b935969
Vulkan: Implement BFI.
2016-07-24 00:07:32 +02:00
Hans-Kristian Arntzen
8569028189
Vulkan: Use manual memory management for cached/incoherent devices.
2016-07-15 16:12:30 +00:00
twinaphex
76cc6fd8ec
Start implementing signal handler code once in frontend driver code
2016-07-08 02:38:33 +02:00
twinaphex
0346cf70d5
Seems to come from here - add license text to it -
...
1ec3c44bdd/tree/tests/util/format.c
2016-07-04 15:05:50 +02:00
twinaphex
54e137d9f7
Cleanups
2016-07-03 10:47:09 +02:00
twinaphex
fe1dc51889
Add missing file
2016-07-03 10:44:53 +02:00
twinaphex
a8bba31429
Cleanups
2016-07-03 10:44:34 +02:00
twinaphex
d53cbfbdfb
Backport DRM video driver
2016-07-03 10:37:07 +02:00
Hans-Kristian Arntzen
4729ec9e1b
Add support for signalling semaphores from frontend.
...
Useful for conserving framebuffer memory.
2016-06-27 20:54:53 +02:00
Hans-Kristian Arntzen
54c1759f45
Vulkan: Make a more general purpose symbol loader.
...
Avoids painful manual loading and wrapping function pointers everywhere
...
Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen
b013a9c863
Vulkan: Replace prebaked shaders with glslc -mfmt=c.
...
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen
972a5db7ae
Vulkan: Fix shader module leak.
2016-06-25 14:06:14 +02:00
Hans-Kristian Arntzen
07880e3f45
Vulkan: Begin hooking up validation layers.
...
Found lots of regressions due to bad reformatting.
2016-06-25 13:52:33 +02:00
Hans-Kristian Arntzen
d043123f71
Vulkan: Add support for queue transfers in HW rendering.
2016-06-25 11:39:52 +02:00
vanfanel
c097eed755
VIDEO/DISPMANX: Make the HW Bilinear Filtering setting work.
2016-06-16 11:37:02 +02:00
vanfanel
03dd7d4b51
VIDEO/DISPMANX: Fixed segfault when loading new core and content from RGUI
2016-06-15 14:28:13 +02:00
twinaphex
4e91f6fcd0
Use CG macro instead
2016-06-08 05:26:33 +02:00
Twinaphex
710a3fe249
Merge pull request #3090 from fr500/nuklear
...
[nk] fix nuklear / linux
2016-06-08 02:46:02 +02:00
radius
991ea3c008
[nk] fix nuklear in linux and don't request a core context on windows
2016-06-07 19:40:11 -05:00
FIX94
b80bba2061
(GX) only apply better gamma setting to wii and use old setting on ngc
...
(GX) show gamma setting in the video options on ngc, was hidden before
2016-06-05 18:57:29 +02:00
FIX94
f3d0860483
(GX) improved video gamma setting by allowing a wider spectrum (0.1 to 3.0)
2016-06-05 18:03:39 +02:00
twinaphex
b23784ddc5
Update modern_alpha_blend.gls.vert.h
2016-05-30 08:55:31 +02:00
twinaphex
632cc599d6
Change modern_alpha_blend.glsl.frag.h
2016-05-30 08:53:49 +02:00
twinaphex
0f12336737
Take this out too
2016-05-30 08:51:41 +02:00
twinaphex
d93d8e7a8f
Update stock_fragment_modern
2016-05-30 08:44:13 +02:00
twinaphex
d39d925c1d
Fix opsque Cg shader
2016-05-29 03:48:08 +02:00
twinaphex
da6a74b2dc
Leave only GLSL_330 macro
2016-05-28 20:58:49 +02:00
Twinaphex
2056d25e3e
Update GLSL_330_ES/GLSL_330_CORE
2016-05-28 20:56:37 +02:00
Twinaphex
e331281d6a
(shaders_common.h) Fix GLES
2016-05-28 20:56:02 +02:00
twinaphex
3d5cc14030
Convert other shaders
2016-05-28 18:43:00 +02:00
twinaphex
653359911a
Cleanup shaders
2016-05-28 18:18:23 +02:00
radius
38305f8fb7
Update the menu driver to work with the latest version
2016-05-24 21:41:51 -05:00
twinaphex
91220c3448
Remove logically dead code
2016-05-23 21:49:40 +02:00
twinaphex
7c0532c3e7
Remove logically dead code
2016-05-23 21:47:41 +02:00
twinaphex
7e36dcb27f
move video_texture_image to libretro-common and rename it to image_texture.c
2016-05-18 12:58:00 +02:00
twinaphex
80ce237878
(HAVE_MENU not defined) Buildfixes
2016-05-17 08:02:13 +02:00
twinaphex
281a33d61f
Rename function to performance_counter_init
2016-05-16 09:58:45 +02:00
twinaphex
f5bc75c640
Rename retro_perf_start/retro_perf_stop
2016-05-16 09:53:54 +02:00
twinaphex
18355d4748
Rename retro_perf_stop
2016-05-16 09:48:14 +02:00
twinaphex
0d833c903a
Merge remote-tracking branch 'origin/vulkan-windows'
2016-05-16 07:51:01 +02:00
twinaphex
cda8e7b560
Rename gl_init_vao to gl_check_vao
2016-05-16 06:14:32 +02:00
twinaphex
e2cc3bc08d
Create gl_query_core_context_in_use
2016-05-16 05:55:42 +02:00
twinaphex
c28b4da58c
Remove more dependencies on gl pointer
2016-05-16 05:50:39 +02:00
twinaphex
8f2c665dc7
Remove dependence on gl pointer for querying extensions
2016-05-16 05:47:34 +02:00
twinaphex
21438fc0af
Some buildfixes for GL_DEBUG
2016-05-12 02:58:09 +02:00
neville
67e64f4ca6
gl_check_mipmap - don't look for GL_EXT_framebuffer_object here
...
- breaks OSX PPC
2016-05-11 23:04:48 +02:00
twinaphex
c9d3936ee5
Check for GL_EXT_framebuffer_object too
2016-05-11 22:49:41 +02:00
twinaphex
fc56f6ebdb
Add some HAVE_THREADS ifdefs
2016-05-11 10:10:30 +02:00
twinaphex
78783cc2aa
Buildfixes for compiling without HAVE_MENU
2016-05-11 10:06:15 +02:00
twinaphex
4a7ab8366b
Move libretro.h headers to libretro-common/include
2016-05-10 19:03:53 +02:00
twinaphex
b79b2dca13
Create performance_counters
2016-05-10 08:53:14 +02:00
twinaphex
7c20f2b868
Change namespace of thread functions
2016-05-10 03:14:23 +02:00
twinaphex
dde471e001
Rename gfx_ structs
2016-05-10 02:39:09 +02:00