libretroadmin
efe6d14d37
Get rid of d3d9_suppress_screensaver in d3d9_common.c
2022-05-17 14:21:22 +02:00
libretroadmin
a396cd872c
(GL2 Raster font) Prefix gl_raster_font with gl2_
2022-05-17 14:16:53 +02:00
libretroadmin
87b76dc7a4
(video_shader_parse.c) Cleanups
2022-05-17 14:12:02 +02:00
libretroadmin
49bf60cc90
(Win32) Cleanups
2022-05-17 13:21:56 +02:00
libretroadmin
7896341dfc
Revert "Move d3d_input_driver to win32_common and rename it win32_input_driver"
...
This reverts commit 201eeae7f1
.
2022-05-17 12:34:12 +02:00
libretroadmin
cdcc8fe992
(D3D11) Fix regression with XMB pipeline shaders
2022-05-17 00:50:07 +02:00
libretroadmin
0a5eff8468
(Metal raster font) Buildfix
2022-05-16 22:48:33 +02:00
libretroadmin
3115338849
(D3D10/D3D11/Vulkan) Cleanups
2022-05-16 22:26:46 +02:00
libretroadmin
bfa627737e
(D3D/Vulkan) Try to prevent implicit memsets
2022-05-16 21:37:02 +02:00
libretroadmin
c8e3ae09e7
Font driver cleanups #2
2022-05-16 20:34:46 +02:00
libretroadmin
ee0749e884
(Font drivers) Font driver cleanups
2022-05-16 19:41:00 +02:00
libretroadmin
93dfa0217d
(D3D10/D3D11/D3D12) Simplify font drivers
2022-05-16 18:00:55 +02:00
Ryunam
d7cfcd3f9b
Add option to toggle automatic refresh rate switching
2022-05-16 17:50:11 +02:00
libretroadmin
1c1d37e959
(D3D8) Simplifications
2022-05-16 14:19:17 +02:00
libretroadmin
3b7ff9d69b
(D3D9) Simplify d3d9_reset
2022-05-16 13:34:32 +02:00
libretroadmin
0df2be001e
(D3D9) Only d3d9_renderchain_add_lut requires create_texture_from_file now,
...
so split up into two separate functions - this function requires D3DX
which we intend to get rid of long-term
2022-05-16 13:24:58 +02:00
libretroadmin
372ac81ee1
(D3D8) d3d8_texture_new - path never used, so get rid of it and get
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rid of D3DX remnants for D3D8
2022-05-16 13:19:40 +02:00
libretroadmin
df5f5cd9a4
(D3D9) Cut down on ifdefs
2022-05-16 13:00:24 +02:00
libretroadmin
88d0a4ac75
(D3D9 HLSL) Simplifications
2022-05-16 12:01:23 +02:00
libretroadmin
5ffd95aa1b
(D3D9) Simplify d3d9_vertex_buffer_new
2022-05-16 11:33:15 +02:00
libretroadmin
201eeae7f1
Move d3d_input_driver to win32_common and rename it win32_input_driver
2022-05-16 08:03:13 +02:00
libretroadmin
275e58c6ce
Cleanup D3D8/D3D9 matrix functions
2022-05-16 07:55:39 +02:00
libretroadmin
e061e7028b
Revert "(D3D) Start cutting down on d3d_matrix_identity"
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This reverts commit d6e6fb2a93
.
2022-05-16 07:46:21 +02:00
libretroadmin
d6e6fb2a93
(D3D) Start cutting down on d3d_matrix_identity
2022-05-16 07:37:24 +02:00
libretroadmin
23f1f98c01
(D3D8) Cleanups - remove unused code
2022-05-16 07:32:36 +02:00
libretroadmin
52bb930cc7
(D3D9) Cleanup
2022-05-15 21:04:53 +02:00
libretroadmin
febd584930
(D3D9) Cleanups - cut down on pointless inlined functions
2022-05-15 17:20:54 +02:00
libretroadmin
28cd77c5b4
(D3D9) Cleanups
2022-05-15 16:28:18 +02:00
libretroadmin
2ca4d8bd7b
(D3D8) Cleanups
2022-05-15 08:15:35 +02:00
libretroadmin
c2ae445a85
(D3D8) More buildfixes
2022-05-15 07:25:12 +02:00
libretroadmin
77fd75dd06
(D3D8) More buildfixes
2022-05-15 06:11:58 +02:00
libretroadmin
0676db9096
(D3D8) More buildfixes
2022-05-15 06:01:44 +02:00
libretroadmin
a496bfa57b
(D3D8) Buildfixes
2022-05-15 05:53:04 +02:00
libretroadmin
7934e677ca
Get rid of inline functions in d3d8_common.h - simplify code
2022-05-15 05:48:09 +02:00
jdgleaver
801b16885e
Enable automatic configuration of 'VSync Swap Interval'
2022-05-12 14:22:46 +01:00
twinaphex
6099428ab7
(Windows) Fix exclusive fullscreen video refresh rate when vsync swap interval is not equal to one -
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Refresh rate in exclusive fullscreen mode was being incorrectly multiplied by vsync swap interval, breaking swap interval functionality at the gfx driver level
2022-05-12 15:05:02 +02:00
twinaphex
c3c7f5167f
Buildfix
2022-05-06 22:31:42 +02:00
tunip3
ba2203e1e4
fix uwp debug build ( #13918 )
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* fix uwp debug build
2022-05-06 21:49:21 +02:00
twinaphex
984f857621
(D3D11) Fix overlay not showing up regression
2022-04-29 14:23:36 +02:00
m4xw
e389b8c7a1
Fix readability and precision issues in aspectratio_lut ( #13893 )
2022-04-28 15:30:13 +02:00
twinaphex
604335bc27
(D3D9) Simplifications to HLSL/Cg drivers
2022-04-27 19:07:04 +02:00
twinaphex
251208fd0b
(D3D9 Cg)d3d9_cg_renderchain_add_lut function no longer used - remove
2022-04-27 18:47:44 +02:00
twinaphex
9463f0ee55
(D3D9 Cg) Buildfix
2022-04-27 18:04:24 +02:00
twinaphex
84e49bd2d1
(D3D9) Simplify some code
2022-04-26 18:33:30 +02:00
twinaphex
47a1f8f851
(D3D8/D3D9) Do not run unnecessary d3d_matrix_identity call before
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d3d_matrix_rotation_z - rotation_z already sets identity matrix for
the matrix
2022-04-25 19:21:52 +02:00
twinaphex
3c3a305eb3
Add HAVE_GDI ifdef
2022-04-25 18:39:41 +02:00
twinaphex
3d0f8c1ed5
(D3D9) Get rid of d3d9_set_stream_source inline function
2022-04-25 17:40:18 +02:00
twinaphex
609c56b7cd
(D3D9) Cleanups
2022-04-25 17:06:11 +02:00
twinaphex
2864f70bd9
(D3D12) Cleanups
2022-04-24 23:33:08 +02:00
twinaphex
589548337c
(D3D10) Cleanup
2022-04-24 22:03:08 +02:00
twinaphex
77adfb1c1a
Simplify D3D10/D3D12 headers
2022-04-24 21:56:06 +02:00
twinaphex
abe85e5e13
(D3D11) Get rid of more ununused inline functions
2022-04-24 21:38:05 +02:00
twinaphex
d6aa3fdce5
(D3D9) Cleanups - get rid of more inline functions
2022-04-24 15:07:56 +02:00
twinaphex
96d7c31983
(D3D11) Cleanups
2022-04-24 13:40:38 +02:00
twinaphex
fc2b3f1ed9
(D3D) Cleanups
2022-04-24 12:59:23 +02:00
twinaphex
736f6eb8b6
(D3D8) Rewrite D3D8 code somewhat - this driver will never
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have renderchains, so simplify it
2022-04-24 12:23:01 +02:00
twinaphex
6a537a656d
(D3D10/D3D11/D3D12) Get rid of save_hlsl codepath when loading
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shaders (and they fail), or debug mode
2022-04-24 12:01:36 +02:00
twinaphex
3c6098dff7
(D3D11) Cleanups of unused inline functions
2022-04-24 11:59:20 +02:00
twinaphex
8973f2ae01
(D3D11) Cleanups - use less inlined functions
2022-04-23 16:25:59 +02:00
twinaphex
0888297f31
(D3D11) Cleanups - go through less inlined functions
2022-04-23 11:36:10 +02:00
twinaphex
1887aee7c4
(D3D11) Cleanup some inline functions
2022-04-23 09:07:00 +02:00
twinaphex
5d82b36f9c
(D3D11) Use less inlined functions
2022-04-22 22:58:35 +02:00
twinaphex
7f8a0e352f
(D3D11) Get rid of some inline functions
2022-04-22 21:12:05 +02:00
twinaphex
a25fabd6f7
(D3D9 HLSL) Set this parameter to 0 to indicate we are using
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vertex declarations instead of FVFs
2022-04-22 16:41:08 +02:00
twinaphex
90f53bf6f4
(D3D9) Cleanups
2022-04-22 16:21:27 +02:00
twinaphex
845a469d4c
(D3D8/9) Cleanups
2022-04-22 16:02:21 +02:00
twinaphex
c4b8b9cfe9
(D3D8) Buildfixes
2022-04-22 15:29:33 +02:00
twinaphex
45c901ca53
(D3D8) Cleanups - get rid of many inline functions
2022-04-22 15:05:28 +02:00
twinaphex
0117228fec
(D3D9 HLSL) Buildfix
2022-04-22 14:41:50 +02:00
twinaphex
afb04b419b
(D3D9) Cleanups
2022-04-22 14:37:39 +02:00
twinaphex
b231ae7c41
(D3D9) Start getting rid of inline D3D9 functions
2022-04-22 14:25:13 +02:00
twinaphex
cedf77d87f
Move d3d9_renderchain_blit_to_texture to d3d9_common.c
2022-04-22 13:50:36 +02:00
twinaphex
bc018cff15
(D3D9 Cg) Cleanups
2022-04-22 13:36:42 +02:00
Autechre
3d1f01fecc
Cg rewrite ( #13871 )
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* (D3D9 Cg) rewrite/cleanups
* Buildfixes
2022-04-22 05:39:14 +02:00
twinaphex
a0738111e9
(D3D9 Cg) Cleanups
2022-04-22 05:14:04 +02:00
driver1998
2f0bdac2f5
Fixes the d3d9cg driver ( #13870 )
2022-04-22 00:15:54 +01:00
twinaphex
6f0bef6b7b
(D3D8) Cleanups
2022-04-21 17:06:14 +02:00
twinaphex
b43039f7b0
(D3D8) Buildfixes
2022-04-20 18:25:34 +02:00
twinaphex
5b97ba65c0
(D3D8) Buildfix
2022-04-20 18:06:20 +02:00
twinaphex
ac45f16d79
Buildfix
2022-04-20 17:45:31 +02:00
twinaphex
437051c112
(D3D8) Replace inline function calls with straight function calls
2022-04-20 17:26:03 +02:00
twinaphex
56b08940c2
(D3D8) Replace inline function calls with direct function calls
2022-04-20 17:11:59 +02:00
twinaphex
8c27e58e20
(D3D8/D3D9) Cleanups
2022-04-20 16:00:00 +02:00
twinaphex
3cf86d3093
Get rid of d3d9_SDKVersion
2022-04-20 15:47:32 +02:00
twinaphex
53b039cf7d
Try to use inline functions less - call D3D9 functions directly
2022-04-20 15:01:40 +02:00
twinaphex
a348571ba8
(D3D9 HLSL/Cg) Create specialized versions of set_vertices_on_change
2022-04-20 14:04:12 +02:00
twinaphex
d1cbba2847
(D3D9 HLSL) Don't go through inlined functions
2022-04-20 13:34:20 +02:00
twinaphex
825bc0739e
(D3D9) Cleanups
2022-04-20 12:50:59 +02:00
twinaphex
e1f74d3959
Merge renderchain code
2022-04-20 12:32:44 +02:00
twinaphex
68032c7734
(D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
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and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
twinaphex
6195711bb3
(D3D9) Move functions to d3d9.c
2022-04-19 14:49:08 +02:00
twinaphex
6a032fc1f8
(D3D9) Move global over to d3d9_common.c
2022-04-19 14:27:40 +02:00
twinaphex
4114545564
(D3D9) Remove d3d9_clear
2022-04-19 14:03:29 +02:00
twinaphex
7c37f9c053
Get rid of some inline functions
2022-04-19 13:49:32 +02:00
twinaphex
bceb753993
Turn it into static function
2022-04-19 13:19:14 +02:00
twinaphex
df3927dd33
Cleanups
2022-04-19 12:12:03 +02:00
twinaphex
a5802ce757
(D3D9) Cleanups
2022-04-19 11:03:24 +02:00
twinaphex
9a354982a9
Move common D3D9 common out to file d3d9_common.c
2022-04-19 10:32:15 +02:00
twinaphex
7bdcc8bfe1
(D3D9) Cleanups
2022-04-17 02:23:28 +02:00
twinaphex
2ef0ea0cc7
Cleanups
2022-04-16 22:33:18 +02:00