(D3D9) Move global over to d3d9_common.c

This commit is contained in:
twinaphex 2022-04-19 14:27:40 +02:00
parent 4114545564
commit 6a032fc1f8
2 changed files with 1 additions and 1 deletions

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@ -53,6 +53,7 @@
#define FS_PRESENTINTERVAL(pp) ((pp)->PresentationInterval)
/* TODO/FIXME - static globals */
LPDIRECT3D9 g_pD3D9;
static UINT d3d9_SDKVersion = 0;
#ifdef HAVE_DYNAMIC_D3D
static dylib_t g_d3d9_dll;

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@ -72,7 +72,6 @@
/* TODO/FIXME - Temporary workaround for D3D9 not being able to poll flags during init */
static gfx_ctx_driver_t d3d9_fake_context;
LPDIRECT3D9 g_pD3D9;
static enum rarch_shader_type supported_shader_type = RARCH_SHADER_NONE;
extern d3d9_renderchain_driver_t cg_d3d9_renderchain;