(D3D9) Move global over to d3d9_common.c
This commit is contained in:
parent
4114545564
commit
6a032fc1f8
|
@ -53,6 +53,7 @@
|
|||
#define FS_PRESENTINTERVAL(pp) ((pp)->PresentationInterval)
|
||||
|
||||
/* TODO/FIXME - static globals */
|
||||
LPDIRECT3D9 g_pD3D9;
|
||||
static UINT d3d9_SDKVersion = 0;
|
||||
#ifdef HAVE_DYNAMIC_D3D
|
||||
static dylib_t g_d3d9_dll;
|
||||
|
|
|
@ -72,7 +72,6 @@
|
|||
/* TODO/FIXME - Temporary workaround for D3D9 not being able to poll flags during init */
|
||||
static gfx_ctx_driver_t d3d9_fake_context;
|
||||
|
||||
LPDIRECT3D9 g_pD3D9;
|
||||
static enum rarch_shader_type supported_shader_type = RARCH_SHADER_NONE;
|
||||
|
||||
extern d3d9_renderchain_driver_t cg_d3d9_renderchain;
|
||||
|
|
Loading…
Reference in New Issue