(D3D11) Fix overlay not showing up regression
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@ -284,12 +284,6 @@ static void d3d11_render_overlay(d3d11_video_t *d3d11)
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d3d11->context->lpVtbl->IASetVertexBuffers(
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d3d11->context, 0, 1, &d3d11->overlays.vbo, &stride, &offset);
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}
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{
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UINT stride = sizeof(d3d11_sprite_t);
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UINT offset = 0;
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d3d11->context->lpVtbl->IASetVertexBuffers(
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d3d11->context, 0, 1, &d3d11->frame.vbo, &stride, &offset);
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}
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d3d11->context->lpVtbl->PSSetSamplers(
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d3d11->context, 0, 1,
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&d3d11->samplers[RARCH_FILTER_UNSPEC][RARCH_WRAP_DEFAULT]);
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