BizHawk.Client.Common
Apple II mnemonics
2015-05-18 02:01:57 +00:00
BizHawk.Client.DBMan
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
BizHawk.Client.DiscoHawk
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
BizHawk.Client.EmuHawk
Apple II VirtualPad - fix up names now that we have them
2015-05-18 01:34:35 +00:00
BizHawk.Client.MultiHawk
MultiHawk - removing more stuff
2015-03-09 21:06:40 +00:00
BizHawk.Common
Lua - client library - change GetOpenTools() to GetAvailableTools() which returns a list of tools available to the currently loaded core, change GetTool() to receive any avaialble tool, if the tool isn't open, GetTool() opens it
2015-04-12 17:37:06 +00:00
BizHawk.Emulation.Common
Apple II - get necessary firmware files from the firmwares system instead of a hardcoded path, added entries to the firmware database for the files I have, no idea what other files are compatible
2015-04-09 00:18:01 +00:00
BizHawk.Emulation.Cores
ye olde drive lighte
2015-05-19 23:33:50 +00:00
BizHawk.Emulation.DiscSystem
psx - add a missing disc ID signature
2015-02-07 16:59:16 +00:00
BizHawk.Installer
who checks in .suo files
2015-03-15 02:08:30 +00:00
Bizware
Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
2015-01-13 15:28:58 +00:00
Build
BizHawk.Build.Tool cleanup
2015-03-06 03:13:36 +00:00
CpuCoreGenerator
PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly
2015-01-24 15:05:03 +00:00
Dist
add Tools folder to build script
2015-05-17 17:08:53 +00:00
EMU7800
fix emu7800 post build event
2014-07-27 00:43:23 +00:00
ExternalCoreProjects /Virtu
Fix oopsie
2015-05-20 00:12:19 +00:00
LuaInterface
try to manage lua memory leak prevention in a way thats safer from re-entrancy during finalization thread
2015-03-28 05:53:03 +00:00
References
Fix oopsie
2015-05-20 00:12:19 +00:00
Tools /cg2glsl
add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL
2014-02-03 07:16:26 +00:00
Version
Update the VersionInfo.cs to reflect the 1.9.4 release
2015-04-03 23:39:46 +00:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
gpgx: fix audio CD scanning
2014-10-10 01:05:13 +00:00
help
Added help file
2014-07-26 21:24:27 +00:00
libgambatte
maybe fix issue 375. GB text savestates are bumped (binary savestates are ok).
2015-01-20 22:18:38 +00:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned.
2015-01-25 03:54:07 +00:00
libsnes
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
2015-03-08 18:56:14 +00:00
lynx
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
2014-11-02 19:11:19 +00:00
output
add an ignore
2015-05-17 20:38:29 +00:00
psx
psx - fix some disc swapping screwups
2015-03-06 22:38:40 +00:00
quicknes
fix FME-7 IRQ ACK logic in quicknes and neshawk
2015-03-05 18:36:09 +00:00
vbanext
gba (vba): some roughing in for the tracelogger
2014-11-19 02:24:33 +00:00
wonderswan
wonderswan: clear out unused code for clear saveram
2014-11-24 18:50:18 +00:00
yabause
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
2014-06-08 23:30:34 +00:00
BizHawk.sln
Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it
2015-03-27 23:24:58 +00:00
BizHawk2010.bat
add ignores, and add a batchfile for loading bizhawk.sln in vs2010 in order to save my sanity
2015-03-04 09:24:05 +00:00
Building Other Solutions.txt
add mingw-w64 notes
2015-02-04 08:21:46 +00:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
Good Core Bad Core.txt
philosophize about good cores and bad cores
2015-02-01 02:57:52 +00:00
snes9xgit.txt
update git url for bizsnes and add dll file.
2014-07-28 21:10:16 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00