..
AVOut
fix gif palette rgb ordering. separate commit because the bitfield fiddling is a bit mysterious and required guessing. also forgot to commit csproj
2016-04-10 03:00:26 -05:00
CustomControls
tastudio: ignore inputroll hotkeys and numeric branch hotkeys during float editing mode.
2016-05-07 15:05:07 +03:00
DisplayManager
lua: add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared.
2016-04-21 16:43:37 -05:00
Extensions
Comments on ByteWatch
2015-11-29 17:13:32 +01:00
Input
fix xinput > 2 devices, and change how xinput devices are numbered in configuration (by player number and not index-of-connected-xinput-device-plus-one)
2016-03-21 01:01:36 -07:00
Properties
tastudio: MarkerControl buttons (and commands).
2015-11-25 00:10:34 +03:00
Resources
lua: make fceux font monospace
2016-02-10 20:06:44 +03:00
Sound
rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression
2016-03-29 03:40:37 -05:00
config
use gambatte window option in emuhawk
2016-04-12 03:02:11 -05:00
images
Make our Shark Transparent. The Ultimate Predator.
2016-02-27 08:16:35 -08:00
movie
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
tools
add auto-start and auto-save to CDL; fix toolbar to be ToolStripEx, so it doesnt suck
2016-05-07 10:10:37 -05:00
AboutBox.Designer.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
AboutBox.cs
make aboutboxes more informational while simultaneously removing svn revision
2015-10-03 20:26:30 -05:00
AboutBox.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ArchiveChooser.Designer.cs
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
2014-01-16 02:38:27 +00:00
ArchiveChooser.cs
some minor code cleanups in BizHawk.Common
2014-02-04 21:15:33 +00:00
ArchiveChooser.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBox.Designer.cs
About box - replace outdated contributers list with a link to the github stats page, put release date under version info instead of next to it (now that we have the extra real estate)
2016-05-22 18:52:14 -04:00
BizBox.cs
About box - replace outdated contributers list with a link to the github stats page, put release date under version info instead of next to it (now that we have the extra real estate)
2016-05-22 18:52:14 -04:00
BizBox.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs
Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs
N64 - make video size a setting, not a sync setting
2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx
Automate the about box
2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj
fix gif palette rgb ordering. separate commit because the bitfield fiddling is a bit mysterious and required guessing. also forgot to commit csproj
2016-04-10 03:00:26 -05:00
CoreFeatureAnalysis.Designer.cs
corefeatureanalysis: stuff
2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs
Make an ISpecializedEmulatorService interface to show the intent of certain interfaces. In the core feature analysis, don't show these are unimplemented, as they aren't expected to be implemented by all cores. Make ILinkable inherit this interface.
2016-02-28 14:06:11 -05:00
CoreFeatureAnalysis.resx
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
ExternalCoreSupport.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
FileLoader.cs
More ROM Extensions
2016-03-21 05:34:32 -04:00
GLManager.cs
fix bug in GLManager causing yabause in opengl mode to not work unless frameadvancing
2016-02-21 22:02:59 -06:00
Global.cs
Restore missing 7Z.dlll File and missing Global.cs
2014-11-20 15:35:27 +00:00
GlobalWin.cs
Add a return value to the main function for various purposes.
2015-12-15 22:39:42 -07:00
IControlMainform.cs
tastudio: properly save/load column settings.
2015-12-07 20:05:04 +03:00
JumpLists.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
LogConsole.cs
move Log.cs from BizHawk.Emulation to BizHawk.Common
2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
LogWindow.cs
Issue 364 - fix Copy All button line formatting
2015-01-11 14:24:30 +00:00
LogWindow.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.Designer.cs
dont delete this font, it will break winforms. but probably still delete other fonts. as usual with windows its freaking impossible to tell when you should delete a GDI object, sometimes I guess wrong.
2016-04-02 18:02:19 -05:00
MainForm.Events.cs
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
MainForm.Hotkey.cs
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
MainForm.Movie.cs
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
MainForm.cs
Add Save/Load state methods and events to ApiHawk
2016-05-29 16:50:16 +02:00
MainForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.resx
Winforms is your friend
2016-02-15 18:29:45 -05:00
NameStateForm.Designer.cs
Change the default Position property of every winform from windows default to center parent
2013-11-08 18:43:24 +00:00
NameStateForm.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
OpenAdvanced.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.Designer.cs
usably functional libretro player
2015-11-07 00:14:59 -06:00
OpenAdvancedChooser.cs
Revert "Revert "common logic for tempfiles""
2015-11-17 17:26:03 -06:00
OpenAdvancedChooser.resx
usably functional libretro player
2015-11-07 00:14:59 -06:00
PlatformChooser.Designer.cs
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
PlatformChooser.cs
Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
2015-02-22 17:15:09 +00:00
PlatformChooser.resx
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
2014-04-14 01:59:57 +00:00
PresentationPanel.cs
allow user to suppress doubleclick-to-toggle-fullscreen behaviour
2015-09-08 14:03:52 -05:00
Program.cs
make direct3d9 prereq check non-fatal and make d3d display method initialization fail non-fatal, falling back to gdi+
2016-05-05 09:01:01 -05:00
RomStatusPicker.Designer.cs
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
RomStatusPicker.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.resx
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
ScreenSaver.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
Throttle.cs
fix console log noise from recent revision to throttle
2015-12-10 05:47:11 -06:00
ToolAttributes.cs
Revert "Cleanup GameShark.Designer.cs"
2015-11-14 15:11:13 -06:00
UIHelper.cs
Merge from TASVideo
2015-11-01 22:01:19 +01:00
UpdateChecker.cs
Cleanup HTML decoding fix.
2015-01-06 01:20:19 +00:00
Watch.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00