remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
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1108f13df4
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1a1a688b96
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@ -109,9 +109,6 @@ namespace BizHawk.Client.EmuHawk
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f.Dispose();
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}
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//dont know what to do about this yet
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public bool NeedsToPaint { get; set; }
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//rendering resources:
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public IGL GL;
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StringRenderer TheOneFont;
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@ -830,8 +827,6 @@ namespace BizHawk.Client.EmuHawk
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//nope. dont do this. workaround for slow context switching on intel GPUs. just switch to another context when necessary before doing anything
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//presentationPanel.GraphicsControl.End();
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NeedsToPaint = false; //??
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}
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}
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@ -19,7 +19,6 @@ namespace BizHawk.Client.EmuHawk
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/// </summary>
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public interface IBlitter
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{
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IBlitterFont GetFontType(string fontType);
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void DrawString(string s, IBlitterFont font, Color color, float x, float y);
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SizeF MeasureString(string s, IBlitterFont font);
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@ -133,13 +132,11 @@ namespace BizHawk.Client.EmuHawk
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public void AddMessage(string message)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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messages.Add(new UIMessage { Message = message, ExpireAt = DateTime.Now + TimeSpan.FromSeconds(2) });
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}
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public void AddGUIText(string message, int x, int y, Color backGround, Color foreColor, int anchor)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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GUITextList.Add(new UIDisplay
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{
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Message = message,
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@ -153,7 +150,6 @@ namespace BizHawk.Client.EmuHawk
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public void ClearGUIText()
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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GUITextList.Clear();
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}
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@ -810,37 +810,31 @@ namespace BizHawk.Client.EmuHawk
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private void DisplayFPSMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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ToggleFPS();
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}
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private void DisplayFrameCounterMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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ToggleFrameCounter();
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}
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private void DisplayLagCounterMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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ToggleLagCounter();
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}
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private void DisplayInputMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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ToggleInputDisplay();
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}
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private void DisplayRerecordsMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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Global.Config.DisplayRerecordCount ^= true;
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}
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private void DisplaySubtitlesMenuItem_Click(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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Global.Config.DisplaySubtitles ^= true;
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}
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@ -2672,7 +2666,6 @@ namespace BizHawk.Client.EmuHawk
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private void MainForm_Enter(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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AutohideCursor(false);
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}
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@ -2710,7 +2703,6 @@ namespace BizHawk.Client.EmuHawk
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private void MainformMenu_Leave(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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}
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private void MainformMenu_MenuActivate(object sender, EventArgs e)
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@ -2726,7 +2718,6 @@ namespace BizHawk.Client.EmuHawk
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private void MainformMenu_MenuDeactivate(object sender, EventArgs e)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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if (!_wasPaused)
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{
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UnpauseEmulator();
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@ -276,23 +276,18 @@ namespace BizHawk.Client.EmuHawk
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break;
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case "Toggle MultiTrack":
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Global.MovieSession.ToggleMultitrack();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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break;
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case "MT Select All":
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Global.MovieSession.MultiTrack.SelectAll();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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break;
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case "MT Select None":
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Global.MovieSession.MultiTrack.SelectNone();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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break;
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case "MT Increment Player":
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Global.MovieSession.MultiTrack.Increment();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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break;
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case "MT Decrement Player":
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Global.MovieSession.MultiTrack.Decrement();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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break;
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case "Movie Poke":
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ToggleModePokeMode();
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@ -95,7 +95,6 @@ namespace BizHawk.Client.EmuHawk
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SetMainformMovieInfo();
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GlobalWin.Tools.Restart<VirtualpadTool>();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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if (Global.MovieSession.Movie.Hash != Global.Game.Hash)
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@ -455,10 +455,9 @@ namespace BizHawk.Client.EmuHawk
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SynchChrome();
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//TODO POOP
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PresentationPanel.Control.Paint += (o, e) =>
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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//I would like to trigger a repaint here, but this isnt done yet
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};
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}
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@ -517,18 +516,10 @@ namespace BizHawk.Client.EmuHawk
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GlobalWin.Tools.LuaConsole.ResumeScripts(false);
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}
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if (Global.Config.DisplayInput) // Input display wants to update even while paused
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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}
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StepRunLoop_Core();
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StepRunLoop_Throttle();
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if (GlobalWin.DisplayManager.NeedsToPaint)
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{
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Render();
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}
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Render();
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CheckMessages();
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@ -2841,7 +2832,6 @@ namespace BizHawk.Client.EmuHawk
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Global.MovieSession.HandleMovieAfterFrameLoop();
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GlobalWin.DisplayManager.NeedsToPaint = true;
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Global.CheatList.Pulse();
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if (!PauseAVI)
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@ -3122,7 +3112,6 @@ namespace BizHawk.Client.EmuHawk
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private void AvFrameAdvance()
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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if (_currAviWriter != null)
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{
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//TODO ZERO - this code is pretty jacked. we'll want to frugalize buffers better for speedier dumping, and we might want to rely on the GL layer for padding
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@ -3231,8 +3220,6 @@ namespace BizHawk.Client.EmuHawk
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}
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}
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}
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GlobalWin.DisplayManager.NeedsToPaint = true;
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}
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}
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@ -3707,8 +3694,6 @@ namespace BizHawk.Client.EmuHawk
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if (fromLua)
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Global.MovieSession.Movie.IsCountingRerecords = false;
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GlobalWin.DisplayManager.NeedsToPaint = true;
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if (SavestateManager.LoadStateFile(path, userFriendlyStateName))
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{
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if (GlobalWin.Tools.Has<LuaConsole>())
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@ -279,15 +279,6 @@ namespace BizHawk.Client.EmuHawk
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GlobalWin.Tools.Load<TraceLogger>();
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}
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[LuaMethodAttributes(
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"paint",
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"Causes the client UI to repaint the screen"
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)]
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public static void Paint()
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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}
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[LuaMethodAttributes(
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"pause",
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"Pauses the emulator"
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@ -149,7 +149,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void ClearGraphics()
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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_luaSurface.Clear();
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}
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@ -219,7 +218,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawBezier(LuaTable points, Color color)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -298,7 +296,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawEllipse(int x, int y, int width, int height, Color? line = null, Color? background = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -326,7 +323,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawIcon(string path, int x, int y, int? width = null, int? height = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -358,7 +354,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawImage(string path, int x, int y, int? width = null, int? height = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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Image img;
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@ -382,7 +377,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawImageRegion(string path, int source_x, int source_y, int source_width, int source_height, int dest_x, int dest_y, int? dest_width = null, int? dest_height = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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Image img;
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@ -408,7 +402,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawLine(int x1, int y1, int x2, int y2, Color? color = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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g.DrawLine(GetPen(color ?? DefaultForeground), x1, y1, x2, y2);
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@ -441,7 +434,6 @@ namespace BizHawk.Client.EmuHawk
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Color? line = null,
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Color? background = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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var bg = background ?? DefaultBackground;
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@ -462,7 +454,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawPixel(int x, int y, Color? color = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -482,8 +473,6 @@ namespace BizHawk.Client.EmuHawk
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)]
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public void DrawPolygon(LuaTable points, Color? line = null, Color? background = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -558,7 +547,6 @@ namespace BizHawk.Client.EmuHawk
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string fontfamily = null,
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string fontstyle = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -618,7 +606,6 @@ namespace BizHawk.Client.EmuHawk
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Color? backcolor = null,
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string fontfamily = null)
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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using (var g = GetGraphics())
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{
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try
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@ -206,7 +206,6 @@ namespace BizHawk.Client.EmuHawk
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private void EmuYield()
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{
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GlobalWin.DisplayManager.NeedsToPaint = true;
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_currThread.Yield(0);
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}
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@ -162,7 +162,6 @@ namespace BizHawk.Client.EmuHawk
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private void LoadBranch(TasBranch branch)
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{
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Tastudio.CurrentTasMovie.LoadBranch(branch);
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GlobalWin.DisplayManager.NeedsToPaint = true;
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var stateInfo = new KeyValuePair<int, byte[]>(branch.Frame, branch.CoreData);
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Tastudio.LoadState(stateInfo);
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QuickBmpFile.Copy(new BitmapBufferVideoProvider(branch.OSDFrameBuffer), Global.Emulator.VideoProvider());
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@ -78,9 +78,6 @@ namespace BizHawk.Client.MultiHawk
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f.Dispose();
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}
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//dont know what to do about this yet
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public bool NeedsToPaint { get { return true; } } // TODO
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//rendering resources:
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public IGL GL;
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IGuiRenderer Renderer;
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