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Gameboy
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restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
Input
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basic mmv conversion done. Still a lot of little todos with header info & error checking
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2011-06-06 00:18:42 +00:00 |
NEStools
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[NES] general ppu timing, mmc3, and nt view fixups.
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2011-06-07 07:14:34 +00:00 |
Properties
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More fix up to toolbox - adding some icons
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2011-04-30 23:45:02 +00:00 |
TI83tools
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good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
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2011-05-08 00:06:43 +00:00 |
config
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Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet)
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2011-06-04 23:17:59 +00:00 |
images
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Start a TAS Studio dialog
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2011-05-07 21:52:26 +00:00 |
movie
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Movie Convert - make compile
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2011-06-06 10:41:24 +00:00 |
output
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bat file for making a release
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2011-05-30 03:21:51 +00:00 |
tools
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fix various poorly constructed auxfile paths and paths with invalid characters
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2011-06-07 21:10:30 +00:00 |
AboutBox.Designer.cs
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
AboutBox.cs
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
AboutBox.resx
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Save & Load Named State functions added to hotkey dialog, and dynamically update shortcut string on menu items
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2011-04-11 00:22:17 +00:00 |
ArchiveChooser.Designer.cs
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Slight UI tweaks to Archive chooser
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2011-03-28 17:18:50 +00:00 |
ArchiveChooser.cs
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
ArchiveChooser.resx
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archive file choosing. also, support archive subdirectories. just because i always wanted to.
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2011-03-07 02:04:42 +00:00 |
BizHawk.MultiClient.csproj
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Use right path for icon image, add console back to project
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2011-05-24 00:39:18 +00:00 |
Config.cs
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Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet)
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2011-06-04 23:17:59 +00:00 |
ConfigService.cs
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change some NES savestates to use cleaner code. rename some PRAM and CRAM to WRAM and VRAM. fix multiple save/load hotkey triggerings. dynamically drive file menu shortcut key labels instead of having hardcoded shortcut keys. this needs to be done to the other menus as well, where hardcoded shortcut keys exist.
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2011-03-21 06:03:58 +00:00 |
Global.cs
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active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM)
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2011-05-08 13:43:53 +00:00 |
HawkFile.cs
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change HawkFile.CanonicalName to CanonicalFullPath, and add a new HawkFile.CanonicalName which returns the archive|member where CanonicalFullPath would be c:\path\to\archive|member
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2011-05-21 19:31:00 +00:00 |
LuaImplementation.cs
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Adding lua function lists.
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2011-05-14 01:05:26 +00:00 |
LuaInterface.dll
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Add Lua DLLs to BizHawk
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2011-02-19 22:47:33 +00:00 |
MainForm.Designer.cs
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Single Instance mode feature, currently though Bizhawk crashes on exit when in single instance mode
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2011-05-23 00:33:05 +00:00 |
MainForm.MenuItems.cs
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Fix typo that caused loadstate hotkey mapping to display on load config menu item, fix so that movie log loading from savestate doesn't crash if text line is null
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2011-05-23 02:15:16 +00:00 |
MainForm.cs
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fix debug stdout redirection with a hack. which visual studio doesnt support in c# ????
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2011-06-06 21:08:38 +00:00 |
MainForm.resources
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2011-01-11 02:55:51 +00:00 |
MainForm.resx
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Status bar!
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2011-04-11 23:37:51 +00:00 |
MruStack.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.Designer.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.cs
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resources
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2011-01-11 02:55:51 +00:00 |
NameStateForm.resx
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2011-01-11 02:55:51 +00:00 |
PlayMovie.Designer.cs
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Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog.
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2011-05-24 01:19:42 +00:00 |
PlayMovie.cs
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hand coded special purpose sorts are a bad idea.
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2011-05-24 05:30:21 +00:00 |
PlayMovie.resx
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Various fixes to play movie dialog & movie class
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2011-05-10 00:38:20 +00:00 |
Program.cs
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Use EXE path instead of working directory for Nescarts.7z, config.ini, and gamedb.txt
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2011-05-23 01:34:19 +00:00 |
RecentFiles.cs
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config system update
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2011-02-20 06:13:26 +00:00 |
RecordMovie.Designer.cs
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Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog
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2011-05-22 14:51:22 +00:00 |
RecordMovie.cs
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Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog
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2011-05-22 14:51:22 +00:00 |
RecordMovie.resx
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Implement record movie dialog enough to choose a movie and begin recording. Needs a way to set header info & settings
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2011-05-16 00:56:16 +00:00 |
RenderPanel.cs
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Save input log into savestates. Also add more informative messages & frame counter for better debugging
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2011-05-17 22:44:31 +00:00 |
Rewind.cs
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[NES] mapper cleanup and savestates
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2011-03-01 09:32:12 +00:00 |
RomGame.cs
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fix various poorly constructed auxfile paths and paths with invalid characters
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2011-06-07 21:10:30 +00:00 |
ScreenSaver.cs
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2011-01-11 02:55:51 +00:00 |
Sound.cs
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Rip out sample rate config
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2011-06-04 01:03:13 +00:00 |
Throttle.cs
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Make fast-forward much less choppy, make frame counter display optional again
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2011-02-28 07:17:57 +00:00 |
Watch.cs
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Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item
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2011-01-21 18:37:53 +00:00 |
corphawk.ico
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Add icon to this folder, the properties seem to not like it being in another folder
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2011-05-24 01:15:42 +00:00 |