BizHawk/BizHawk.Emulation.Common
Suuper f9cd2f4075 -TAStudio: Players' 2, 4, etc input columns have darkened bg colors.
-LagLog is now moved over to new savestate-anchored movies
2015-07-23 12:55:22 -05:00
..
Base Implementations -TAStudio: Players' 2, 4, etc input columns have darkened bg colors. 2015-07-23 12:55:22 -05:00
Database hookup PSF support 2015-07-20 23:11:00 -05:00
Interfaces Make the lag counter settable, and expose this functionality in lua 2015-07-09 13:05:30 -04:00
Properties redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times. 2014-12-09 19:20:22 +00:00
Sound more discsys reorg 2015-07-11 13:46:57 -05:00
BinaryQuickSerializer.cs cleanup 2014-12-20 04:25:31 +00:00
BizHawk.Emulation.Common.csproj discsys reorg and move CDAudio to BizHawk.Emulation.Common for cleaner assembly reference dependencies 2015-07-11 13:46:56 -05:00
CoreAttributes.cs iemulator single instance attribute. to find out about: PSX, Apple2 2015-03-03 00:23:50 +00:00
CoreComms.cs Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
EmulationExceptions.cs quicknes: reject (with the appropriate unsupported exception) any bootgod positive euro rom 2014-10-29 18:58:43 +00:00
Enums.cs Emulation.Common - move some misc enums into Enums.cs 2014-12-16 17:06:29 +00:00
Extensions.cs IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available 2015-01-25 22:14:58 +00:00
ServiceInjector.cs toolmanager: when electing to close and not restart a tool because of lack of services on the new core, clear out all services attached to the core first. this will turn some existing silent failures into NullReferenceExceptions, likely. fix one such bug in GBAGPUView 2014-12-31 17:18:51 +00:00
SystemLookup.cs Add apple II to the core picker 2015-05-26 23:43:55 +00:00
TextState.cs comments! 2014-12-09 21:52:03 +00:00