Assets
Add Venture to list of no skips
2016-07-31 14:32:01 -04:00
BizHawk.Client.ApiHawk
Not crashing on PCE-CD is good too
2016-06-25 20:38:47 -04:00
BizHawk.Client.Common
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
2016-08-13 15:31:26 -05:00
BizHawk.Client.DBMan
replace "Ok" with "OK"
2016-03-26 21:50:33 -05:00
BizHawk.Client.DiscoHawk
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
BizHawk.Client.EmuHawk
tracer:
2016-08-21 12:07:55 +03:00
BizHawk.Client.MultiHawk
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
BizHawk.Common
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
BizHawk.Emulation.Common
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
2016-08-13 15:31:26 -05:00
BizHawk.Emulation.Cores
m64p: fix spacing, add fgrs to tracer
2016-08-21 12:46:29 +03:00
BizHawk.Emulation.DiscSystem
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
BizHawk.Installer
who checks in .suo files
2015-03-15 02:08:30 +00:00
Bizware
d3d display method: survive ctrl+alt+del (should fix #522 )
2016-04-20 14:29:54 -05:00
Build
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
CpuCoreGenerator
PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly
2015-01-24 15:05:03 +00:00
Dist
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
EMU7800
fix emu7800 post build event
2014-07-27 00:43:23 +00:00
ExternalCoreProjects /Virtu
Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns.
2016-02-21 17:34:42 -05:00
LuaInterface
fix regressions in lua's support for UTF-8 strings, likely created around the time of the sandboxing.
2016-05-23 14:33:36 -05:00
References
fix regressions in lua's support for UTF-8 strings, likely created around the time of the sandboxing.
2016-05-23 14:33:36 -05:00
Version
Update Version/VersionInfo.cs
2016-04-16 06:31:54 -07:00
attic
old VRC6 sound moved to attic/
2012-12-10 20:26:59 +00:00
blip_buf
Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
2012-12-09 03:13:47 +00:00
genplus-gx
gpgx: custom backdrop color.
2016-02-28 20:52:54 +03:00
genplus-gx32
gpgx: move to normal tracing method too
2016-08-14 22:29:42 +03:00
help
Added help file
2014-07-26 21:24:27 +00:00
libgambatte
gambatte: add feature to toggle visibility of the window. I tried to put it on the rendering logic and not the control logic, to prevent possible sync bugs, and I don't think I messed that up, but maybe I missed some of the rendering logic.
2016-04-12 03:01:46 -05:00
libmeteor
gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea.
2013-11-12 00:40:28 +00:00
libmupen64plus
m64p: fix spacing, add fgrs to tracer
2016-08-21 12:46:29 +03:00
libsnes
snes disasm spacing
2016-08-19 23:14:12 +03:00
lynx
lynx 64 bit build. not gonna lie - this system is pretty disappointing
2016-03-01 22:47:16 -05:00
output
m64p: fix spacing, add fgrs to tracer
2016-08-21 12:46:29 +03:00
output64 /dll
updated gpgx.elf
2016-04-24 19:49:39 -05:00
psx
psx: patch for "Fantastic Pinball Kyutenkai" lockup, not likely to affect sync but could in principle.
2016-06-14 12:54:43 -05:00
quicknes
64 bit quicknes. Change both quicknes and wswan to not static their deps, and include libstdc++/etc as needed. Other cores will get the same treatment, so overall we should save space
2016-02-28 21:30:47 -05:00
vbanext
dang it, do a better job adding sram memdomain to vbanext
2016-04-18 21:46:16 -05:00
waterbox
fix typo in genesis z80 CDL that made addresses in mirrored z80 ram region crash
2016-04-22 12:34:12 -05:00
wonderswan
Wonderswan - Support settings to change colors. Breaks existing binary savestates (existing text savestates should be OK). B&W palette is exposed as a setting, albeit without a very nice UI. Color palette is available behind the scenes, but is not exposed as a setting.
2016-03-26 13:35:57 -04:00
yabause
some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
2016-02-22 00:23:20 -06:00
.editorconfig
add .editorconfig
2016-04-20 12:17:41 -05:00
.gitignore
Clean up .gitignore and add a bunch of things
2016-03-04 19:08:54 -05:00
.gitmodules
N64 - Added the GLideN64 plugin as a submodule
2015-07-04 18:29:36 -04:00
BizHawk.sln
.sln vs2015 support got whacked somehow
2016-04-22 23:42:52 -05:00
BizHawk2010.bat
add ignores, and add a batchfile for loading bizhawk.sln in vs2010 in order to save my sanity
2015-03-04 09:24:05 +00:00
Building Other Solutions.txt
Update some build notes
2016-03-26 11:10:11 -04:00
CpuCoreGenerator.sln
Upgrade CpuCoreGenerator solution also
2011-08-27 02:20:10 +00:00
Good Core Bad Core.txt
philosophize about good cores and bad cores
2015-02-01 02:57:52 +00:00
README.md
Update README.md
2016-08-21 12:53:03 +03:00
snes9xgit.txt
update git url for bizsnes and add dll file.
2014-07-28 21:10:16 +00:00
subwcrev.sh
Add subwcrev.sh build script for non-Windows platforms
2012-03-12 04:44:10 +00:00