![]() + Moved WatchList.cs to specific directory (just a matter of ordering) + Mark some properties and methods in watchlist as obsolete + Create Comparer class that are used for sorting (Only domain and address atm, other a still stored with linq). Unlike OrderBy in LINQ, it doesn't create a new list for sorting (so it saves memory), furthermore, it runs faster. Finally, change to type of Watch.Address from nullable lon to regular long (the rare times watch.Address.Value was used, there wasn't any check of null and so, program would have crashed - InvalidOperationException -) |
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BizHawk.Client.ApiHawk | ||
BizHawk.Client.Common | ||
BizHawk.Client.DBMan | ||
BizHawk.Client.DiscoHawk | ||
BizHawk.Client.EmuHawk | ||
BizHawk.Client.MultiHawk | ||
BizHawk.Common | ||
BizHawk.Emulation.Common | ||
BizHawk.Emulation.Cores | ||
BizHawk.Emulation.DiscSystem | ||
BizHawk.Installer | ||
Bizware | ||
Build | ||
CpuCoreGenerator | ||
Dist | ||
EMU7800 | ||
ExternalCoreProjects/Virtu | ||
LuaInterface | ||
References | ||
Version | ||
attic | ||
blip_buf | ||
genplus-gx | ||
help | ||
libgambatte | ||
libmeteor | ||
libmupen64plus | ||
libsnes | ||
lynx | ||
output | ||
psx | ||
quicknes | ||
vbanext | ||
wonderswan | ||
yabause | ||
.gitignore | ||
.gitmodules | ||
BizHawk.sln | ||
BizHawk2010.bat | ||
Building Other Solutions.txt | ||
CpuCoreGenerator.sln | ||
Good Core Bad Core.txt | ||
README.md | ||
snes9xgit.txt | ||
subwcrev.sh |
README.md
BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as fullscreen, rewind, and joypad support in addition to rerecording and debugging tools for all system cores.
Here is a list of features offered by bizhawk.
=== Download Binaries ===
Windows users, don't forget to run the prereq installer first!
Binaries can be found on the sourceforge page
=== Supported Systems ===
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Game Boy, Game Boy Color, and Super Game Boy
- Game Boy Advance
- Sony PlayStation
- Sega Master System, Game Gear, and SG-1000
- Sega Genesis / Sega-CD
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM & SuperGrafx
- Atari 2600
- Atari 7800
- Atari Lynx
- ColecoVision
- TI-83 Calculator
- Wonderswan and Wonderswan Color
- Apple II
=== Resources ===
FAQ - Frequently Asked Questions / Troubleshooting
Compiling - What is needed to compile BizHawk src
CompactDiscInfoDump - A concise explanation of compact disc CDs, gathered for the first time EVER in one location, and mostly inaccurate
Rerecording - (Work in progress) - Documentation of the rerecording implementation of BizHawk
- TAS movie file format - Mnemonic patterns for each platform for .tas (input) files.
Commandline - Documentation of the command line options in BizHawk