BizHawk is a multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
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zeromus 1edd4edb49 add a crappy little PCE sound debugger and individual channel muting 2014-06-09 08:10:20 +00:00
BizHawk.Client.Common give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.Client.DBMan Add OSD message notifier to CoreComm 2014-03-18 03:03:53 +00:00
BizHawk.Client.DiscoHawk cnrom musings 2014-01-10 18:28:37 +00:00
BizHawk.Client.EmuHawk add a crappy little PCE sound debugger and individual channel muting 2014-06-09 08:10:20 +00:00
BizHawk.Client.PceDebugger Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
BizHawk.Common Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
BizHawk.Emulation.Common add a crappy little PCE sound debugger and individual channel muting 2014-06-09 08:10:20 +00:00
BizHawk.Emulation.Cores fix yabause+gl crashes (loadstate can trigger GL work, context needed setting ahead of time) 2014-06-09 03:13:59 +00:00
BizHawk.Emulation.DiscSystem accept : in addition to . in ffmpeg output parsing 2014-06-09 01:47:14 +00:00
BizHawk.Installer Installer - fixes due to name changes, new projects, removed projects, etc. I didn't test this, so I may not have done this properly. Remove 4.5 installer, since we no longer have a 4.5 project 2013-11-03 14:19:02 +00:00
Bizware give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
CpuCoreGenerator PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
Dist MakeRelease.bat Exit was a bad idea 2014-06-01 16:21:45 +00:00
EMU7800 Lua - event.oninputpoll - support Atari 7800 2013-11-17 00:06:21 +00:00
LuaInterface Lua Interface - support Strongly typing System.Drawing.Color, and strongly type the color parameters of gui.drawEllipse() 2014-06-02 00:43:25 +00:00
References add MissingTypeHandling to json.net, to increase durability against config serialization type changes 2014-05-17 04:30:18 +00:00
Tools/cg2glsl add a rather bulky build of themaister's cg2glsl. as usual, the python->exe conversion story is totally bolloxed, so I had to use ironpython which turns 250KB of python code into 5280KB of MSIL 2014-02-03 07:16:26 +00:00
attic old VRC6 sound moved to attic/ 2012-12-10 20:26:59 +00:00
blip_buf Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed. 2012-12-09 03:13:47 +00:00
genplus-gx port r6519 to trunk 2014-05-07 02:48:11 +00:00
libgambatte gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates 2014-05-31 04:01:07 +00:00
libmeteor gba: support register reading. shows current mode's r0..r15, cpsr, spsr. at the moment, none of the other out of context banked regs are shown, which may or may not be a good idea. 2013-11-12 00:40:28 +00:00
libmupen64plus work around issue in mupen core which was sort of wrecking subsequent GL work in the frontend 2014-04-20 01:44:06 +00:00
libsnes update libsnes exes 2014-05-23 19:27:27 +00:00
mednafen slight libmednahawk fixup 2012-11-13 19:57:50 +00:00
output give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
quicknes quicknes: support getcpuflagsandregisters 2014-05-26 19:49:45 +00:00
wonderswan wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
yabause give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
BizHawk.sln dbman initial check-in 2014-03-11 02:48:27 +00:00
CpuCoreGenerator.sln Upgrade CpuCoreGenerator solution also 2011-08-27 02:20:10 +00:00
SubWCRev.bat make subwcrev less noisy 2014-05-24 02:22:29 +00:00
SubWCRev.exe update subwcrev dlls 2014-05-24 02:03:32 +00:00
VersionInfo.cs Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
intl3_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libapr_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libaprutil_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libsasl32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
libsvn_tsvn32.dll update subwcrev dlls 2014-05-24 02:03:32 +00:00
sed.exe support building outside of svn by improving svn revision polling script 2012-10-04 22:58:48 +00:00
subwcrev.sh Add subwcrev.sh build script for non-Windows platforms 2012-03-12 04:44:10 +00:00