update libsnes exes
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@ -219,9 +219,12 @@ template<typename T> inline void reconstruct(T* t) {
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void snes_init(void) {
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//force everything to get initialized, even thuogh it probably already is
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//force everything to get initialized, even though it probably already is
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SNES::interface();
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//zero 22-may-2014 - why not this too, for the sake of completeness?
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reconstruct(&SNES::cartridge);
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//zero 01-dec-2012 - due to systematic variable initialization fails in bsnes components, these reconstructions are necessary,
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//and the previous comment here which called this paranoid has been removed.
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reconstruct(&SNES::icd2);
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