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GBColors.cs
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Undo Previous PR on Gambatte Colors and Implement an Option (#1918)
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2020-04-08 20:41:50 -04:00 |
GBDisassembler.cs
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use inline out variables in Emulation.Cores
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2020-02-18 15:10:29 -06:00 |
Gambatte.ICodeDataLog.cs
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misc cleanup of related Gambatte files
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2017-04-25 10:42:11 -05:00 |
Gambatte.IDebuggable.cs
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consistently check if callbacks exist before calling memory callbacks, across all cores
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2020-04-21 16:42:57 -05:00 |
Gambatte.IEmulator.cs
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refactor CoreComm usage in some Gameboy cores
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2020-03-15 09:28:27 -05:00 |
Gambatte.ILinkable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
Gambatte.IMemoryDomains.cs
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gameboy memory domains: make consistent between gambatte and GBhawk
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2020-03-20 20:04:58 -04:00 |
Gambatte.ISaveRam.cs
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cycle-based RTC
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2019-05-28 22:56:39 +02:00 |
Gambatte.ISettable.cs
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Nope, I think it's a good idea now.
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2020-04-23 21:20:59 -04:00 |
Gambatte.ISoundProvider.cs
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gambatte: make overall output volume more comparable to other cores?
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2017-06-25 12:33:03 -04:00 |
Gambatte.IStatable.cs
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Make Binary states default and Textstates opt-in for cores (#1848)
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2020-02-15 10:22:26 -06:00 |
Gambatte.ITraceable.cs
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Fix mismatching namespaces
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2020-01-13 07:19:06 +10:00 |
Gambatte.IVideoProvider.cs
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Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
Gambatte.cs
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use constants for core string names and simplify core core name getting logic
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2020-04-18 09:55:57 -05:00 |
GambatteLink.ICodeDataLog.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.IDebuggable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.IEmulator.cs
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refactor CoreComm usage in some Gameboy cores
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2020-03-15 09:28:27 -05:00 |
GambatteLink.IInputPollable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.IMemoryDomains.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.ISaveRam.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.ISettable.cs
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Nope, I think it's a good idea now.
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2020-04-23 21:20:59 -04:00 |
GambatteLink.ISoundProvider.cs
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fix typo in GambatteLink file
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2020-03-15 18:24:42 -05:00 |
GambatteLink.IStatable.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.IVideoProvider.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
GambatteLink.cs
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remove CoreComm.Clone(), it is now safe to pass around into subcores
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2020-03-15 10:12:20 -05:00 |
GambattePrinter.cs
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use more advanced language features in Emulation.Cores (#1852)
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2020-02-17 16:54:51 -06:00 |
IGameboyCommon.cs
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Various code cleanup
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2019-07-21 09:05:07 -04:00 |
LibGambatte.cs
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Enable SA1206 and fix noncompliance
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2020-01-25 19:37:28 +10:00 |
LibSameboy.cs
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Move BizHawk.Common.BizInvoke namespace to separate project
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2020-01-23 14:54:23 +10:00 |
Sameboy.cs
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Nope, I think it's a good idea now.
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2020-04-23 21:20:59 -04:00 |