BizHawk/BizHawk.Emulation.Cores/Consoles
adelikat e9cde4d93b GPGX - keep a savestate buffer for SaveStateBinary, yeah maybe it shoudln't be every cores responsibility, but until it doesn't, this greatly improves rewind and tastudio performance 2020-05-16 10:24:31 -05:00
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Atari a2600 - remove some unused methods 2020-04-29 17:08:16 -05:00
Belogic Rename axis-related types, members, and locals 2020-03-31 17:29:55 +10:00
Coleco Z80 Interrupts - remove unnecessary public property 2020-04-29 17:21:26 -05:00
Fairchild/ChannelF Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00
GCE/Vectrex remove unused usings and other redundancies 2020-04-23 20:33:18 -05:00
Intellivision Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00
Magnavox/Odyssey2 remove unused usings and other redundancies 2020-04-23 20:33:18 -05:00
NEC/PCFX Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00
Nintendo neshawk - fix poking wram (fixes ancillary unrelated issue in #1994) 2020-05-13 10:58:27 -05:00
PC Engine remove unused usings and other redundancies 2020-04-23 20:33:18 -05:00
SNK Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00
Sega GPGX - keep a savestate buffer for SaveStateBinary, yeah maybe it shoudln't be every cores responsibility, but until it doesn't, this greatly improves rewind and tastudio performance 2020-05-16 10:24:31 -05:00
Sony/PSX remove unused usings and other redundancies 2020-04-23 20:33:18 -05:00
WonderSwan Nope, I think it's a good idea now. 2020-04-23 21:20:59 -04:00