Enable SA1206 and fix noncompliance
"Declaration keywords should follow order"
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@ -26,7 +26,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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return format;
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}
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readonly static string[] mnemonics = new string[]
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static readonly string[] mnemonics = new string[]
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{
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"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
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"INC B", "DEC B", "LD B, n", "RLCA", //0x08
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@ -94,7 +94,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"CALL M, nn", "[FD]", "CP n", "RST $38", //0x100
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};
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readonly static string[] mnemonicsDD = new string[]
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static readonly string[] mnemonicsDD = new string[]
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{
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"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
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"INC B", "DEC B", "LD B, n", "RLCA", //0x08
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@ -162,7 +162,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"CALL M, nn", "[!!DD FD!!]", "CP n", "RST $38", //0x100
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};
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readonly static string[] mnemonicsFD = new string[]
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static readonly string[] mnemonicsFD = new string[]
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{
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"NOP", "LD BC, nn", "LD (BC), A", "INC BC", //0x04
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"INC B", "DEC B", "LD B, n", "RLCA", //0x08
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@ -230,7 +230,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"CALL M, nn", "[!FD FD!]", "CP n", "RST $38", //0x100
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};
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readonly static string[] mnemonicsDDCB = new string[]
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static readonly string[] mnemonicsDDCB = new string[]
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{
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"RLC (IX+d)->B", "RLC (IX+d)->C", "RLC (IX+d)->D", "RLC (IX+d)->E", "RLC (IX+d)->H", "RLC (IX+d)->L", "RLC (IX+d)", "RLC (IX+d)->A",
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"RRC (IX+d)->B", "RRC (IX+d)->C", "RRC (IX+d)->D", "RRC (IX+d)->E", "RRC (IX+d)->H", "RRC (IX+d)->L", "RRC (IX+d)", "RRC (IX+d)->A",
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@ -266,7 +266,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"SET 7 (IX+d)->B", "SET 7 (IX+d)->C", "SET 7 (IX+d)->D", "SET 7 (IX+d)->E", "SET 7 (IX+d)->H", "SET 7 (IX+d)->L", "SET 7 (IX+d)", "SET 7 (IX+d)->A",
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};
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readonly static string[] mnemonicsFDCB = new string[]
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static readonly string[] mnemonicsFDCB = new string[]
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{
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"RLC (IY+d)->B", "RLC (IY+d)->C", "RLC (IY+d)->D", "RLC (IY+d)->E", "RLC (IY+d)->H", "RLC (IY+d)->L", "RLC (IY+d)", "RLC (IY+d)->A",
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"RRC (IY+d)->B", "RRC (IY+d)->C", "RRC (IY+d)->D", "RRC (IY+d)->E", "RRC (IY+d)->H", "RRC (IY+d)->L", "RRC (IY+d)", "RRC (IY+d)->A",
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@ -302,7 +302,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"SET 7 (IY+d)->B", "SET 7 (IY+d)->C", "SET 7 (IY+d)->D", "SET 7 (IY+d)->E", "SET 7 (IY+d)->H", "SET 7 (IY+d)->L", "SET 7 (IY+d)", "SET 7 (IY+d)->A",
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};
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readonly static string[] mnemonicsCB = new string[]
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static readonly string[] mnemonicsCB = new string[]
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{
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"RLC B", "RLC C", "RLC D", "RLC E", "RLC H", "RLC L", "RLC (HL)", "RLC A",
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"RRC B", "RRC C", "RRC D", "RRC E", "RRC H", "RRC L", "RRC (HL)", "RRC A",
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@ -338,7 +338,7 @@ namespace BizHawk.Emulation.Cores.Components.Z80A
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"SET 7, B", "SET 7, C", "SET 7, D", "SET 7, E", "SET 7, H", "SET 7, L", "SET 7, (HL)", "SET 7, A",
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};
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readonly static string[] mnemonicsED = new string[]
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static readonly string[] mnemonicsED = new string[]
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{
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"NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP",
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"NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP", "NOP",
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@ -39,7 +39,7 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
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}
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readonly static string[] mnemonics = new string[]
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static readonly string[] mnemonics = new string[]
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{
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"LR A, KU", // 0x00
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"LR A, KL", // 0x01
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@ -83,7 +83,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern int gambatte_runfor(IntPtr core, short[] soundbuf, ref uint samples);
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[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
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unsafe public static extern int gambatte_runfor(IntPtr core, short* soundbuf, ref uint samples);
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public static extern unsafe int gambatte_runfor(IntPtr core, short* soundbuf, ref uint samples);
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/// <summary>
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/// blit from internal framebuffer to provided framebuffer
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@ -91,7 +91,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
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/// <param name="core">opaque state pointer</param>
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/// <param name="pitch">in pixels</param>
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[DllImport("libgambatte.dll", CallingConvention = CallingConvention.Cdecl)]
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unsafe public static extern void gambatte_blitto(IntPtr core, int* videobuf, int pitch);
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public static extern unsafe void gambatte_blitto(IntPtr core, int* videobuf, int pitch);
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/// <summary>
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/// blit from internal framebuffer to provided framebuffer
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/// </summary>
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@ -270,7 +270,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy
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};
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}
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protected unsafe override void FrameAdvancePost()
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protected override unsafe void FrameAdvancePost()
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{
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if (_scanlineCallback != null && _scanlineCallbackLine == -1)
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_scanlineCallback(_core.GetIoReg(0x40));
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@ -65,7 +65,7 @@ namespace BizHawk.Emulation.Cores.Nintendo.NES
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SetMirrorType(!exnmt.Bit(0) ? EMirrorType.Vertical : EMirrorType.Horizontal);
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}
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readonly static byte[] modes = { 5, 5, 3, 1 };
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static readonly byte[] modes = { 5, 5, 3, 1 };
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public override byte ReadPPU(int addr)
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{
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if (addr < 0x2000)
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@ -631,7 +631,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.Saturn
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_resizedBuffer = new int[width * height];
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}
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protected unsafe override void FrameAdvancePost()
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protected override unsafe void FrameAdvancePost()
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{
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//TODO: can we force the videoprovider to add a prescale instead of having to do it in software here?
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//TODO: if not, actually do it in software, instead of relying on the virtual sizes
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@ -61,7 +61,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
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}
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unsafe public void Cmp(int statex, int statey)
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public unsafe void Cmp(int statex, int statey)
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{
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if (disposed) throw new ObjectDisposedException(this.GetType().ToString());
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List<Tuple<int, int>> bads = new List<Tuple<int, int>>();
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@ -7,7 +7,7 @@ using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Sony.PSX
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{
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public unsafe static class OctoshockDll
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public static unsafe class OctoshockDll
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{
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const CallingConvention cc = CallingConvention.Cdecl;
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const string dd = "octoshock.dll";
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@ -153,7 +153,7 @@ namespace BizHawk.Emulation.DiscSystem
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/// <summary>
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/// Converts the useful (but unrealistic) deinterleaved data into the useless (but realistic) interleaved subchannel format.
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/// </summary>
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public unsafe static void InterleaveSubcodeInplace(byte[] buf, int buf_index)
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public static unsafe void InterleaveSubcodeInplace(byte[] buf, int buf_index)
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{
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byte* out_buf = stackalloc byte[96];
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@ -181,7 +181,7 @@ namespace BizHawk.Emulation.DiscSystem
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/// <summary>
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/// Converts the useless (but realistic) interleaved subchannel data into a useful (but unrealistic) deinterleaved format.
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/// </summary>
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public unsafe static void DeinterleaveSubcodeInplace(byte[] buf, int buf_index)
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public static unsafe void DeinterleaveSubcodeInplace(byte[] buf, int buf_index)
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{
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byte* out_buf = stackalloc byte[96];
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@ -163,9 +163,6 @@
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<!-- Partial elements should declare access -->
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<Rule Id="SA1205" Action="Hidden" />
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<!-- Declaration keywords should follow order -->
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<Rule Id="SA1206" Action="Hidden" />
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<!-- System using directives should be placed before other using directives -->
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<Rule Id="SA1208" Action="Hidden" />
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