Fix mismatching namespaces
This commit is contained in:
parent
69cc3ab3fd
commit
a8170ca183
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@ -1,5 +1,7 @@
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using System;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.ApiHawk
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{
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/// <summary>
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@ -1,6 +1,8 @@
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using System;
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using System.Globalization;
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using BizHawk.Client.Common;
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namespace BizHawk.Client.ApiHawk
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{
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/// <summary>
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@ -78,7 +78,7 @@ namespace BizHawk.Client.ApiHawk
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/// </summary>
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/// <param name="fileName">File that will be reflected</param>
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/// <returns>A new <see cref="ToolStripMenuItem"/>; assembly path can be found in the Tag property</returns>
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/// <remarks>For the moment, you could only load a dll that have a form (which implements <see cref="BizHawk.Client.EmuHawk.IExternalToolForm"/>)</remarks>
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/// <remarks>For the moment, you could only load a dll that have a form (which implements <see cref="IExternalToolForm"/>)</remarks>
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private static ToolStripMenuItem GenerateToolTipFromFileName(string fileName)
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{
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ToolStripMenuItem item = null;
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@ -1,4 +1,6 @@
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namespace BizHawk.Client.EmuHawk
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using BizHawk.Client.Common;
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namespace BizHawk.Client.ApiHawk
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{
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/// <summary>
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/// Interface to implements in order to make a custom tool
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@ -1,4 +1,4 @@
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namespace BizHawk.Client.ApiHawk
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// Enumeration of each system emulated by BizHawk
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@ -1,6 +1,6 @@
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using System;
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namespace BizHawk.Client.ApiHawk
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// This enumeration list all buttons
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@ -1,5 +1,4 @@
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using System.Collections.Generic;
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using BizHawk.Client.ApiHawk;
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namespace BizHawk.Client.Common
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{
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@ -1,6 +1,6 @@
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using System;
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// Define if the property has to be persisted in config
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@ -4,7 +4,7 @@ using NLua;
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using BizHawk.Client.Common;
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// ReSharper disable UnusedMember.Global
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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[Description("A library for setting and retrieving dynamic data that will be saved and loaded with savestates")]
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public sealed class UserDataLibrary : DelegatingLuaLibrary
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@ -1,4 +1,4 @@
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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public enum ToolFormUpdateType
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{
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@ -1,4 +1,4 @@
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namespace BizHawk.Client.EmuHawk
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namespace BizHawk.Client.Common
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{
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/// <summary>
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/// toolform that takes automatic common configuration infrastructure
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@ -5,6 +5,7 @@ using System.Linq;
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using System.Windows.Forms;
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using System.Reflection;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Common.IEmulatorExtensions;
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using System;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Common;
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@ -1,4 +1,6 @@
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using System;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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@ -3,6 +3,7 @@ using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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@ -4,6 +4,7 @@ using System.Drawing.Imaging;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Common.NumberExtensions;
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using BizHawk.Client.EmuHawk.WinFormExtensions;
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using BizHawk.Emulation.Common;
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@ -2,6 +2,8 @@
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy;
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@ -3,6 +3,7 @@ using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Common.NumberExtensions;
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using BizHawk.Emulation.Cores.Nintendo.Gameboy;
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using BizHawk.Emulation.Cores.Nintendo.GBA;
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@ -2,6 +2,8 @@
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using System.Drawing;
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using System.Windows.Forms;
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using System.Drawing.Imaging;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Sega.gpgx;
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using BizHawk.Common;
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using System;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Common;
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@ -5,6 +5,7 @@ using System.IO;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Common;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Common;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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using BizHawk.Emulation.Common;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.PCEngine;
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using BizHawk.Emulation.Common;
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@ -3,6 +3,7 @@ using System.IO;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Cores.PCEngine;
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using BizHawk.Emulation.Common;
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@ -4,6 +4,8 @@ using System.Windows.Forms;
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using BizHawk.Emulation.Cores.PCEngine;
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using System.Drawing.Imaging;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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@ -3,6 +3,8 @@ using System.Drawing;
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using System.Windows.Forms;
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using BizHawk.Emulation.Cores.Sega.MasterSystem;
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using System.Drawing.Imaging;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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@ -28,6 +28,8 @@ using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Client.EmuHawk.WinFormExtensions;
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using BizHawk.Emulation.Cores.Nintendo.SNES;
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using BizHawk.Emulation.Common;
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@ -5,6 +5,7 @@ using System.Linq;
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using System.Reflection;
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using System.Windows.Forms;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Client.EmuHawk
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using System.Collections.Generic;
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using System.Text;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public sealed partial class I8048
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public partial class I8048
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{
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using System;
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using BizHawk.Emulation.Cores.Consoles.O2Hawk;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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// Intel Corp 8048
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public sealed partial class I8048
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public partial class I8048
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{
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using System;
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using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public partial class I8048
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{
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using System;
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using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public partial class I8048
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.I8048
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namespace BizHawk.Emulation.Cores.Components.I8048
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{
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public partial class I8048
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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using BizHawk.Common.NumberExtensions;
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// GameBoy CPU (Sharp LR35902)
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public sealed partial class LR35902
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{
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using System.Collections.Generic;
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using System.Text;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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// adapted from the information at http://www.pastraiser.com/cpu/gameboy/gameboy_opcodes.html
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public sealed partial class LR35902
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using BizHawk.Common.NumberExtensions;
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using System;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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using System.Runtime.InteropServices;
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using System;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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namespace BizHawk.Emulation.Common.Components.LR35902
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namespace BizHawk.Emulation.Cores.Components.LR35902
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{
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public partial class LR35902
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{
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using System.Collections.Generic;
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using System.Text;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public sealed partial class MC6800
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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// Motorola Corp 6800
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public sealed partial class MC6800
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{
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using System;
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using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System;
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using BizHawk.Common.NumberExtensions;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6800
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namespace BizHawk.Emulation.Cores.Components.MC6800
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{
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public partial class MC6800
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{
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using System.Collections.Generic;
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using System.Text;
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namespace BizHawk.Emulation.Common.Components.MC6809
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namespace BizHawk.Emulation.Cores.Components.MC6809
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{
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public sealed partial class MC6809
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6809
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namespace BizHawk.Emulation.Cores.Components.MC6809
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{
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public partial class MC6809
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6809
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namespace BizHawk.Emulation.Cores.Components.MC6809
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{
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public partial class MC6809
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{
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using System;
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namespace BizHawk.Emulation.Common.Components.MC6809
|
||||
namespace BizHawk.Emulation.Cores.Components.MC6809
|
||||
{
|
||||
public partial class MC6809
|
||||
{
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
using System;
|
||||
|
||||
using BizHawk.Common;
|
||||
using BizHawk.Emulation.Common;
|
||||
|
||||
// Motorola Corp 6809
|
||||
namespace BizHawk.Emulation.Common.Components.MC6809
|
||||
namespace BizHawk.Emulation.Cores.Components.MC6809
|
||||
{
|
||||
public sealed partial class MC6809
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common.NumberExtensions;
|
||||
|
||||
namespace BizHawk.Emulation.Common.Components.MC6809
|
||||
namespace BizHawk.Emulation.Cores.Components.MC6809
|
||||
{
|
||||
public partial class MC6809
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common.NumberExtensions;
|
||||
|
||||
namespace BizHawk.Emulation.Common.Components.MC6809
|
||||
namespace BizHawk.Emulation.Cores.Components.MC6809
|
||||
{
|
||||
public partial class MC6809
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
using System;
|
||||
|
||||
namespace BizHawk.Emulation.Common.Components.MC6809
|
||||
namespace BizHawk.Emulation.Cores.Components.MC6809
|
||||
{
|
||||
public partial class MC6809
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using BizHawk.Common;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.MC6809;
|
||||
using BizHawk.Emulation.Cores.Components.MC6809;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
||||
{
|
||||
|
|
|
@ -2,8 +2,6 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.MC6809;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
||||
{
|
||||
// Default mapper with no bank switching
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.MC6809;
|
||||
using BizHawk.Emulation.Cores.Components.MC6809;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using BizHawk.Common.BufferExtensions;
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.MC6809;
|
||||
using BizHawk.Emulation.Cores.Components.MC6809;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.Vectrex
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using BizHawk.Common;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.I8048;
|
||||
using BizHawk.Emulation.Cores.Components.I8048;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.I8048;
|
||||
using BizHawk.Emulation.Cores.Components.I8048;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.IO;
|
|||
using System.Collections.Generic;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.I8048;
|
||||
using BizHawk.Emulation.Cores.Components.I8048;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.I8048;
|
||||
using BizHawk.Emulation.Cores.Components.I8048;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Consoles.O2Hawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using BizHawk.Common.BufferExtensions;
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.I8048;
|
||||
using BizHawk.Emulation.Cores.Components.I8048;
|
||||
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.IO;
|
|||
using System.Collections.Generic;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using BizHawk.Common.BufferExtensions;
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
using BizHawk.Emulation.Cores.Consoles.Nintendo.Gameboy;
|
||||
using System.Runtime.InteropServices;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using BizHawk.Common;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
using BizHawk.Common;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
using BizHawk.Common.NumberExtensions;
|
||||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@ using System;
|
|||
using System.IO;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@ using System;
|
|||
using System.IO;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink3x
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@ using System;
|
|||
using System.IO;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.GBHawkLink4x
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
||||
{
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using System;
|
||||
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components.LR35902;
|
||||
using BizHawk.Emulation.Cores.Components.LR35902;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.Gameboy
|
||||
{
|
||||
|
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
|
||||
using BizHawk.Common;
|
||||
using BizHawk.Common.NumberExtensions;
|
||||
using BizHawk.Emulation.Common.Components;
|
||||
using BizHawk.Emulation.Cores.Components;
|
||||
|
||||
namespace BizHawk.Emulation.Cores.Nintendo.NES
|
||||
{
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
using BizHawk.Common.StringExtensions;
|
||||
using BizHawk.Emulation.Common;
|
||||
using BizHawk.Emulation.Common.Components;
|
||||
using BizHawk.Emulation.Cores.Components;
|
||||
using BizHawk.Emulation.Cores.Components.Z80A;
|
||||
|
||||
|
|
|
@ -9,7 +9,7 @@ using System;
|
|||
using BizHawk.Common;
|
||||
using BizHawk.Emulation.Cores.Components;
|
||||
|
||||
namespace BizHawk.Emulation.Common.Components
|
||||
namespace BizHawk.Emulation.Cores.Components
|
||||
{
|
||||
public sealed class YM2413 : IMixedSoundProvider
|
||||
{
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.IO;
|
|||
|
||||
using BizHawk.Emulation.Cores.Components;
|
||||
|
||||
namespace BizHawk.Emulation.Common.Components
|
||||
namespace BizHawk.Emulation.Cores.Components
|
||||
{
|
||||
// ======================================================================
|
||||
// Yamaha YM2612 Emulation Core
|
||||
|
|
Loading…
Reference in New Issue