Commit Graph

2763 Commits

Author SHA1 Message Date
goyuken f289ce7525 grumble grumble grumble 2012-11-24 16:14:30 +00:00
goyuken ea19ae9d65 gba: disable outside interim 2012-11-24 04:46:43 +00:00
adelikat 8aad53e76c coleco - updates to gamedb 2012-11-24 03:21:33 +00:00
goyuken 235d7a9a03 gba: saveram support. not tested too much because controller isn't hooked up yet. (and path config appears to be dumping them in the wrong place). also remove the silly system where the core tracks timing on when to write the saveram file to disk. 2012-11-24 02:25:47 +00:00
goyuken d20970afa7 gba: correct tracelogger address for PC pipelining. note that the disassembly for some branch instructions shows up wrong, making this seem "wrong". but it's right, and the disassembly will be fixed...
core: tracelogger can now show a custom column header.  GBA uses it; all other traceloggers untouched
2012-11-24 00:45:25 +00:00
zeromus 7ff342f907 snesgfxdebugger-preliminary sprite visualizing 2012-11-23 23:44:45 +00:00
goyuken 9efe2f2a67 gba: use release build libmeteor.dll for big speedup 2012-11-23 20:43:32 +00:00
goyuken 96880ccc4a gba: Up the verbosity of the tracelogger. Using it, I was able to find a nasty bug: bitfields in cpsr\spsr were not being handled as expected by the compiler. Presumably the version and settings on GCC normally used for retrometeor does what's desired? Workaround applied. 2012-11-23 20:17:20 +00:00
adelikat 9ee8093f7a Open Virtual Pad hotkey 2012-11-23 17:03:10 +00:00
goyuken 6d7ae2574d gba: implement tracelogging. also disable _ITERATOR_DEBUG_LEVEL even in debug builds as the disassembler blows it up >< 2012-11-23 16:55:37 +00:00
adelikat bde940ad0b Controller Config - auto tab checkbox 2012-11-23 16:14:47 +00:00
adelikat f50933b914 Controller Config - on load, select tab based on currently running core, path config - fix tab select logic on non-interim builds 2012-11-23 15:38:27 +00:00
adelikat 999646f92b Controller Config - cleanup UI positioning 2012-11-23 15:20:00 +00:00
adelikat a1b8b387d0 hook up GBA virtualpad 2012-11-23 14:33:50 +00:00
zeromus 608ebc4a99 snesgfxdebugger-display OBJ tiles 2012-11-23 09:10:18 +00:00
beirich 2382781627 coleco 'noskip' checkin... tested through M's so far 2012-11-23 05:51:16 +00:00
goyuken 32d0b546e0 gba: support hard reset. doesn't work right with saveram because saveram isn't all hooked up anyway yet 2012-11-23 04:28:38 +00:00
adelikat a20f838e20 oops 2012-11-23 04:13:34 +00:00
adelikat dc520c80e3 start gba virtualpad 2012-11-23 04:12:46 +00:00
adelikat ec21c5160f Path Config - Hook up GBA (interim only) 2012-11-23 03:46:05 +00:00
beirich 1a653190b7 coleco: fix a VDP I/O bug
fix typo in 'skip bios intro' option
2012-11-23 03:10:01 +00:00
zeromus e70a387ffb snesgfxdebugger-add ctrl+c to clipboard capability, and reflect user choice of backdrop color in debugger window 2012-11-22 06:57:01 +00:00
adelikat 952e7acaa0 Record movie - fix default filename that I broke some commits ago 2012-11-22 03:55:51 +00:00
adelikat 2254bc7008 Movies - Fix loading of sync depending GB menu items. Sync dependent movie header items now force the emulator settings when the movie is loaded (currently that is 3 gb items, and the coleco skip bios option) 2012-11-22 03:47:18 +00:00
adelikat 7b146707d1 fix movie recording for nes and some other cores 2012-11-22 03:27:34 +00:00
goyuken f29a9dbbd8 force stop a\v capture on loading a new rom \ core, to avoid crashes. 2012-11-22 02:30:21 +00:00
adelikat f26c72df86 Colecohawk - option to skip bios, setting is also saved into movies 2012-11-22 02:01:15 +00:00
adelikat 6a799cf1a5 Colecohawk - fixes to gamedb 2012-11-22 00:18:36 +00:00
goyuken e69307276c gb: implement new CGB color preset "GBA" 2012-11-21 21:09:01 +00:00
goyuken 4ccf2412b4 GB: gambatte saved a thumbnail of the framebuffer to savestates internally, which was only used with some core-internal "UI" stuff that we don't bother with. disable that feature. does not break old savestates. 2012-11-21 13:43:58 +00:00
adelikat 26f1a2e260 ColecoVision gamedb 2012-11-21 01:44:14 +00:00
goyuken 5b3de57fca gba: make core go into zombie mode if libmeteor aborts, instead of crashing. this makes it easy to pick apart failures using the in-program debugging tools (memory view, tracelog once i add it) 2012-11-21 01:21:50 +00:00
goyuken ee9e67d023 gba: some memory domains 2012-11-20 20:22:10 +00:00
goyuken 83f74f1290 gba: handle libmeteor aborts. Final Fantasy 5 (J) now crashes instead of drifting off into the sunset 2012-11-20 15:52:36 +00:00
goyuken 6bb3f7d39e gb: add missing ZELDA2.pal 2012-11-20 03:30:16 +00:00
goyuken db8590e55b add some GBA related path config stuff. gbabios.rom will now attempt to load from GBA firmwares directory. 2012-11-20 03:17:53 +00:00
goyuken 28b1766ac8 GBA: core input stuff, including basic lag frame detection 2012-11-20 02:58:39 +00:00
goyuken b515b62b3e gba: spend approximately 200 seconds on mnemonic stuff before getting bored 2012-11-20 01:35:28 +00:00
goyuken 8a4393cd56 gba: add some console debugging stuff 2012-11-20 01:28:31 +00:00
goyuken ff2c74245b start import of "meteor" GBA core. it may not be the best around, but it's had actual code progress in the last year, and the code doesn't look like it was written by a hyena. 2012-11-20 00:26:46 +00:00
goyuken 93ad387db8 stuff, don't use 2012-11-19 22:43:34 +00:00
adelikat 54b3f28f7b C64 - Keyboard virtualpad - finish wiring it up 2012-11-19 18:00:51 +00:00
adelikat aca129d5f6 C64 - VirtualPad Keyboard - more progress - also fixed some mnemonic errors 2012-11-19 02:47:57 +00:00
adelikat d72fa0d1bd C64 - Progress on Keyboard virtualpad 2012-11-19 00:56:26 +00:00
adelikat 7ac6c1ce6c C64 - Virtualpads - add the 2 joysticks 2012-11-18 22:34:38 +00:00
adelikat b9c77106f7 C64 - implement rerecording and input display 2012-11-18 22:16:48 +00:00
goyuken 36dac9f7f4 cgb color chooser: sizing stuff 2012-11-18 18:52:53 +00:00
goyuken 8d20c2e351 gambatte: fully implement cgb palette selection 2012-11-18 18:46:57 +00:00
adelikat 5df1cd532e C64 - implement rerecording/input display for the 2 controllers (no keyboard yet) 2012-11-18 17:43:02 +00:00
goyuken 12844bbd7f GB: gbc color change infrastructure. not hooked up to UI yet 2012-11-18 17:02:55 +00:00