saxxonpike
|
0a8355ce1a
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commodore64: full PAL support across all chips, better HardReset behavior
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2012-11-17 03:58:06 +00:00 |
saxxonpike
|
30d18601ba
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commodore64: VIC sprite renderer fixed (shows line 21), SID noise shift register fixed (proper output frequency)
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2012-11-13 16:11:31 +00:00 |
saxxonpike
|
e07919476c
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commodore64: basic sound support, still no envelope generator so sounds will sometimes carry
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2012-11-12 23:54:46 +00:00 |
saxxonpike
|
2a4a4bbc57
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commodore64: time of day counter implemented in CIA timer
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2012-11-12 19:06:09 +00:00 |
saxxonpike
|
25edebfb80
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commodore64: fix CIA timer bug, writes weren't always getting through to the registers
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2012-11-12 17:23:15 +00:00 |
saxxonpike
|
2a5be0d42c
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commodore64: rewrote cycle processing code, VIC should be 100% cycle accurate now. Also added preparation for PAL support
|
2012-11-12 16:37:11 +00:00 |
saxxonpike
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2c5f179da2
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commodore64: VIC, SID, CIA0, CIA1, RAM have their own domains now, Memory is what is visible to the CPU
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2012-11-12 15:52:31 +00:00 |
saxxonpike
|
7cf1a5cfae
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commodore64: writes to IO area and ROM space still write through to RAM underneath
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2012-11-10 09:36:04 +00:00 |
saxxonpike
|
a096b3f224
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commodore64: properly emulate CPU lag when VIC is accessing sprite data
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2012-11-10 08:48:36 +00:00 |
saxxonpike
|
ae721eef5d
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commodore64: double-wide multicolor sprites are actually 4x wide
|
2012-11-10 08:31:04 +00:00 |
saxxonpike
|
b28ab42e18
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commodore64: VIC now only sees character rom at $1000 and $9000
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2012-11-10 07:42:05 +00:00 |
saxxonpike
|
76f3c08225
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commodore64: multicolor bitmap mode plotter color fix
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2012-11-10 06:59:58 +00:00 |
saxxonpike
|
a54df87b02
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commodore64: simplification and performance increase: VIC implements IVideoProvider, SID implements ISoundProvider
|
2012-11-10 05:57:46 +00:00 |
saxxonpike
|
c3644d8387
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commodore64: restore key added, connected to NMI signal
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2012-11-10 02:49:21 +00:00 |
saxxonpike
|
d1576a5efc
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commodore64: invalid text modes always output black pixels
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2012-11-09 21:49:46 +00:00 |
saxxonpike
|
c0d4c9ec3a
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commodore64: fix sprite-data collision
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2012-11-09 16:44:15 +00:00 |
saxxonpike
|
cd7ab3b6f0
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commodore64: sprite priority fixed and collision detection added
|
2012-11-09 15:50:16 +00:00 |
saxxonpike
|
66c1fc68f6
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commodore64- preliminary hardware sprite support
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2012-11-09 06:43:08 +00:00 |
saxxonpike
|
89344449a2
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commodore64: implemented 12 pixel VIC delay when rendering display window
|
2012-11-08 23:16:46 +00:00 |
saxxonpike
|
4d1ae5cb30
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commodore64: remove duplicate C and G fetch routines
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2012-11-08 21:39:31 +00:00 |
saxxonpike
|
ee27ce7828
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commodore64: added SID waveform generators (no sound output yet)
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2012-11-08 00:09:20 +00:00 |
saxxonpike
|
4e7a7226cd
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commodore64: fix VIC color bleeding on screen memory access
|
2012-11-07 19:22:53 +00:00 |
saxxonpike
|
483ef0d7e0
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commodore64: separate VIC memory fetches into separate functions per display mode
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2012-11-07 18:53:55 +00:00 |
saxxonpike
|
267f5705f9
|
c64- VIC code cleanup, XSCROLL partially implemented
|
2012-11-07 05:14:19 +00:00 |
saxxonpike
|
30c0564bda
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c64- rewrote video code, more accurate scanline behavior
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2012-11-07 03:23:40 +00:00 |
saxxonpike
|
6be1c071f9
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c64- restructured VIC interrupt and vblank handling (will break a couple graphics modes for now)
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2012-11-06 21:11:30 +00:00 |
saxxonpike
|
75ef0cc20d
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c64- MCM and ECM text modes now show proper colors
|
2012-11-06 18:42:56 +00:00 |
saxxonpike
|
4c371d9cbe
|
c64- implement extra color text mode
|
2012-11-06 18:36:37 +00:00 |
saxxonpike
|
13b6498ca9
|
commodore64- fixed VIC interrupts not being cleared
|
2012-11-06 15:32:14 +00:00 |
saxxonpike
|
c9c6cc4e9c
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c64- better VIC screen mode documentation
|
2012-11-06 06:42:22 +00:00 |
saxxonpike
|
899efca9d3
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c64- implement multicolor text mode rendering
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2012-11-06 06:01:45 +00:00 |
saxxonpike
|
4af6b10971
|
VIC- character generator implemented
|
2012-11-06 05:49:42 +00:00 |
saxxonpike
|
7110cf928b
|
commodore64: fix badline calculation
|
2012-11-06 00:43:53 +00:00 |
saxxonpike
|
f1b4861d87
|
c64- VIC per-cycle behavior
|
2012-11-05 20:47:20 +00:00 |
saxxonpike
|
788591ba77
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c64- VIC functions and interrupt triggers
|
2012-11-05 19:05:25 +00:00 |
saxxonpike
|
4f2cd1263c
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c64- CIA register class, data port class
|
2012-11-05 16:56:58 +00:00 |
saxxonpike
|
821553cda8
|
c64- VIC register class
|
2012-11-05 14:24:01 +00:00 |
saxxonpike
|
97bdd9be9c
|
c64- clean tabs, document some regs, VIC screen memory fetch added
|
2012-11-03 17:57:14 +00:00 |
saxxonpike
|
5955976216
|
c64- VIC memory read function
|
2012-11-03 15:57:32 +00:00 |
saxxonpike
|
59bb49ae20
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c64 - more CIA timer regs, VIC border and background rendering
|
2012-11-03 10:15:44 +00:00 |
saxxonpike
|
dbba216ec7
|
Commodore64 CIA - registers implemented
|
2012-11-03 07:05:07 +00:00 |
saxxonpike
|
2c25ae5701
|
correction in VIC sprite X reg write
|
2012-11-03 06:10:20 +00:00 |
saxxonpike
|
73f625dee4
|
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2012-11-03 06:03:58 +00:00 |