alyosha-tas
e51c6c6911
adjust FDS audio
2016-09-11 15:14:32 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
93148ebe9c
oops, forgot about savestates for mapper 186
2016-09-11 14:20:14 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
25c12ed380
Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well.
2016-09-11 11:16:49 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
alyosha-tas
2c431e75b2
more FDS audio clean up
2016-09-10 17:07:54 -04:00
alyosha-tas
26e300f8da
more partial FDS audio fixes
...
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas
addaf2fa91
Fix Mod table writes
...
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
2016-09-09 21:22:53 -04:00
alyosha-tas
0669476250
Fix Mapper 45
...
following FCEUX and Nestopia
2016-09-08 11:56:54 -04:00
alyosha-tas
a30a2cf1c7
Make room for family basic
...
This is a long way from functional, but at least now the game will boot.
It needs the keyboard to do anything (so it's in a similar state to compumate on A2600)
2016-09-07 20:13:27 -04:00
alyosha-tas
5e9a6fef69
Make room for family basic
2016-09-07 20:08:06 -04:00
alyosha-tas
25ef1312aa
Make room for family basic
...
keyboard needs special register properties
2016-09-07 20:07:14 -04:00
alyosha-tas
29cec0e49b
small timing fix
...
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas
cd9204b5e4
Fix timer IRQs
...
I think this is correct, Druid works now and I didn't notice any problems on zelda.
2016-09-05 22:37:47 -04:00
alyosha-tas
464097252b
Fix Somari
2016-09-05 08:09:13 -04:00
alyosha-tas
41bf579728
Fixes Dragon Quest 7
2016-09-04 20:48:19 -04:00
alyosha-tas
08e303e398
Fixes Commandos (CH)
...
At least I think it's fixed, I don't understand how this game is played
2016-09-04 16:38:28 -04:00
adelikat
130837fdc0
NESHawk - Implement the Subor boards (mappers 166, 167)
2016-09-03 20:09:27 -04:00
adelikat
6a22d1cd5c
Implement unif_BMC-ws board
2016-09-03 16:24:29 -04:00
alyosha-tas
4f1bfb4e82
Fixes Chip n Dale (PC10)
...
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.
This is basically a hard coded special case.
2016-09-03 13:53:27 -04:00
adelikat
3f7293587b
NESHawk - Implement board UNIF_BMC-64in1NoRepeat
2016-09-03 12:53:46 -04:00
adelikat
fdad137ff9
add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings
2016-09-03 11:53:53 -04:00
adelikat
197f577ecf
Add alyosha as a neshawk author in CoreAttributes
2016-09-02 12:25:20 -04:00
alyosha-tas
92f2959e43
fix somari
2016-08-31 10:53:15 -04:00
alyosha-tas
8570b50a4e
Fix Skull and Crossbones
2016-08-30 10:50:10 -04:00
alyosha-tas
812221cfdf
Fixes Flintstones Rescue of Dino and Hoppy
...
Simple registry write error now fixed
2016-08-29 10:32:24 -04:00
nattthebear
7b19db2d64
Fix NES memory domains
2016-07-16 16:13:50 -04:00
alyosha-tas
99fde0c4ba
start clean up of APU and fix Saint Seiya
2016-07-03 16:18:25 -04:00
alyosha-tas
1dfedff896
pass mixer tests
2016-07-02 21:33:37 -04:00
alyosha-tas
663aded7b2
Pass a few more tests
...
and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas
a69640e745
4017 reset behaviour and timing
2016-07-01 17:43:09 -04:00
alyosha-tas
e2b395cc3a
add states
2016-06-30 18:34:28 -04:00
alyosha-tas
88251911f7
DMA and frame timer updates
2016-06-30 18:30:12 -04:00
alyosha-tas
029f46626a
Merge pull request #655 from alyosha-tas/master
...
Inital DMA commits
2016-06-29 09:49:11 -04:00
alyosha-tas
d99d0d70d5
more states
...
for dma
2016-06-29 09:40:46 -04:00
alyosha-tas
db51977ebc
Inital DMA commits
...
pass: sprdama_and_dmc_dma
fail: dma_and_irq
(but was a false pass before)
2016-06-29 09:37:47 -04:00
alyosha-tas
7fa2ada249
Merge pull request #654 from alyosha-tas/master
...
Fix typo
2016-06-28 19:58:27 -04:00
alyosha-tas
f846dc5172
Update NES.Core.cs
2016-06-28 19:56:44 -04:00
hegyak
836492a73d
Fix Bug 621. This should correctly boot all the HVC-SNROM Board ROMs now.
2016-06-27 07:41:51 -07:00
alyosha-tas
43b6d0f36e
Fix apu open bus reads
...
passes:
cpu_exec_space/test_cpu_exec_space_apu
2016-06-26 16:16:22 -04:00
alyosha-tas
be5e649584
set vblank flag properly at poweron
...
fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas
d9456b0167
Consistency Check
...
So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas
27c4bac062
ppu open bus emulation
...
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas
ec27890aba
Improve DMC DMA timing wtih RDY
...
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
2016-06-21 09:20:52 -04:00
alyosha-tas
bc17e6519c
Fix a bug in OAM regs
...
passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas
618deafe12
Delete Execute.cs
2016-06-16 08:44:21 -04:00
alyosha-tas
47b44154a7
small updates
...
passes dmc basics
clean up execute
2016-06-16 08:43:28 -04:00
alyosha-tas
8dca88b779
obj overflow timing
...
now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00