Commit Graph

11899 Commits

Author SHA1 Message Date
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
nattthebear 5b41b7260b some snes controller rough in 2017-04-15 15:40:34 -04:00
zeromus 5ff7905752 siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiigh 2017-04-15 13:14:51 -05:00
nattthebear f8830652de Revert "GPGX remove an exception for debugging"
This reverts commit 96ac5d1122.
2017-04-15 08:09:08 -04:00
alyosha-tas c73c794235 Fix #253
The solution here is to only write to the stack if it is in a writable area of the address space.
2017-04-14 21:53:44 -04:00
alyosha-tas f1c9df6c60 Update libgensplusgx.dll 2017-04-14 21:45:33 -04:00
alyosha-tas 96ac5d1122 GPGX remove an exception for debugging
The core can handle this case just fine so there doesn't appear to be a need for it anyway
2017-04-14 21:44:15 -04:00
adelikat b6f335e4c8 misc code cleanups in BizHawk.Client.Common 2017-04-14 14:59:01 -05:00
adelikat 7ab8455e84 misc code cleanups in BizHawk.Emulation.Common 2017-04-14 12:28:23 -05:00
alyosha-tas 8eda3dfe16 Fix #695
Correctly emulate SRAM register in SSFII mapper.

NOTE: This fix re-uses the cart property cart.hw.bankswitch to store the bank that is swapped out for SRAM when the register is active. This is convenient since the bottom bank cannot be swapped out and we still want bankswitch to be non-zero
2017-04-13 17:39:42 -04:00
alyosha-tas 66ce06e80f Update libgenplusgx.dll 2017-04-13 17:35:30 -04:00
alyosha-tas b47cc8ca60 Update libgenplusgx.dll 2017-04-13 15:53:10 -04:00
alyosha-tas d2905715b6 genplusgx: Fix #548 2017-04-13 15:52:09 -04:00
adelikat 3965af851f Misc code cleanups in BizHawk.Common 2017-04-13 13:57:58 -05:00
adelikat 1e05e8a29d Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830 2017-04-13 13:06:12 -05:00
adelikat e23dc983f0 Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
adelikat 68708bfcfb forgot to check this in 2017-04-10 14:59:24 -05:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell 16bf63ade8 Random cleanups. 2017-04-10 09:36:04 -04:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
J.D. Purcell 45f1a4b64f Disable MultiHawk's View menu when no ROM is loaded to prevent crash. 2017-04-09 23:23:20 -04:00
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
J.D. Purcell 676da1002d Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls. 2017-04-09 22:44:58 -04:00
J.D. Purcell 93aeffe69e Remove some duplicate/unused code in MultiHawk. 2017-04-09 21:47:59 -04:00
J.D. Purcell 88bb910405 Didn't mean to commit that part. 2017-04-09 21:05:20 -04:00
J.D. Purcell 85c1a42e48 Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks. 2017-04-09 20:59:23 -04:00
zeromus 23fb06a0cd c++ side setup for setting any devices on snes input ports 2017-04-09 16:45:05 -05:00
zeromus 934e588a61 Merge pull request #829 from TASVideos/d3dresetdevice
Cleanup Direct3D device reset code.
2017-04-09 13:39:22 -04:00
J.D. Purcell 0322ca5bad Cleanup Direct3D device reset code. 2017-04-09 12:55:11 -04:00
J.D. Purcell a786f73154 Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
J.D. Purcell b63aede96c Fix MultiHawk build. 2017-04-08 18:34:07 -04:00
J.D. Purcell 1eaaaa64e1 Remove old workaround. 2017-04-08 18:01:03 -04:00
J.D. Purcell f1dee6c20e Fix flickering when toggling vsync on/off (e.g. while fast forwarding). 2017-04-08 16:56:15 -04:00
J.D. Purcell f17e1c3f2a Fix in OpenGL cleanup. 2017-04-08 15:31:02 -04:00
J.D. Purcell bf8d981952 Fix comment 2017-04-08 15:20:33 -04:00
J.D. Purcell 0b81463408 Make sure Direct3D objects get disposed. Fixes all SlimDX warnings when exiting. 2017-04-08 15:18:55 -04:00
J.D. Purcell 1096e1bc5a Small improvement to previous commit. 2017-04-08 12:40:31 -04:00
J.D. Purcell a2aba7e3c2 Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722). 2017-04-08 11:49:04 -04:00
J.D. Purcell 5446a636ba Fix crash on exit when using XAudio2 with the debugger attached. 2017-04-07 22:57:23 -04:00
adelikat 681ec8317e Merge pull request #827 from shanehoman/saveram_hotkey_lua
flush Saveram via hotkey or lua
2017-04-07 20:55:07 -05:00
alyosha-tas f4f06d7554 Delete PPU.run.cs 2017-04-07 20:14:57 -04:00
alyosha-tas 9f7a926437 NES Fix more then 8 sprites option 2017-04-07 20:14:34 -04:00
alyosha-tas 9e94bec081 NES fix more then 8 sprites option 2017-04-07 20:12:59 -04:00
zeromus a60be7d2c9 avert your eyes 2017-04-05 20:03:49 -05:00
zeromus a7b6a9af4d dont look at this, it doesnt work 2017-04-05 19:46:11 -05:00
zeromus 57b1df8487 last commit freaks me out a bit. let's try something a little safer looking to fix the SA1 hanging opcodes 2017-04-05 19:14:38 -05:00
zeromus 9119e4f4ea fix bug savestating SA1 hung in STP or WAI. fixes panic bomber. 2017-04-05 17:35:24 -05:00
nattthebear 7814c26d9d possibly make intellivision sound worse 2017-04-05 17:24:48 -04:00