Fix comment
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@ -541,7 +541,7 @@ namespace BizHawk.Bizware.BizwareGL.Drivers.SlimDX
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public int SamplerIndex;
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}
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class PipelineWrapper // Disposable fields cleaned up in FreePipeline
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class PipelineWrapper // Disposable fields cleaned up by FreePipeline
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{
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public d3d9.VertexDeclaration VertexDeclaration;
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public ShaderWrapper VertexShader, FragmentShader;
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