Fix MultiHawk build.

This commit is contained in:
J.D. Purcell 2017-04-08 18:34:07 -04:00
parent 1eaaaa64e1
commit b63aede96c
1 changed files with 2 additions and 3 deletions

View File

@ -337,10 +337,9 @@ namespace BizHawk.Client.MultiHawk
//FloatValues.Clear();
//analyze xinput
for (int i = 0; i < BizHawk.Client.EmuHawk.GamePad360.Devices.Count; i++)
foreach (var pad in BizHawk.Client.EmuHawk.GamePad360.EnumerateDevices())
{
var pad = BizHawk.Client.EmuHawk.GamePad360.Devices[i];
string xname = "X" + (i + 1) + " ";
string xname = "X" + pad.PlayerNumber + " ";
for (int b = 0; b < pad.NumButtons; b++)
HandleButton(xname + pad.ButtonName(b), pad.Pressed(b));
foreach (var sv in pad.GetFloats())