Commit Graph

309 Commits

Author SHA1 Message Date
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
zeromus 39433e509e change some output64 to output 2017-06-12 01:38:02 -05:00
zeromus 0942d4f498 remove x86 project configurations 2017-06-12 01:24:35 -05:00
alyosha-tas 2b48b8b007 Add files via upload 2017-06-11 18:08:03 -04:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
adelikat 5fec117b68 Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users 2017-06-06 10:24:21 -05:00
nattthebear d7b8464a9b saturnus: start working on controller hook up. there's something wrong with the CD stuff though, and games don't work 2017-06-04 21:14:00 -04:00
nattthebear b9ab41a4da More like Chie SatURNaka 2017-06-04 16:41:11 -04:00
nattthebear 3a4de4a6ca some prelim roughin for dual ngp 2017-06-01 18:19:30 -04:00
nattthebear d799624e9c NGP: It works and stuff 2017-05-30 18:36:11 -04:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
nattthebear 3ec7b0252f Exploding your computer NYI https://www.youtube.com/watch?v=dUHYNmNrqoY 2017-05-29 20:21:34 -04:00
alyosha-tas 19de6b1cee Update BizHawk.Emulation.Cores.csproj 2017-05-29 15:05:50 -04:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
nattthebear 391160ebf9 vboyEE: settings and syncsettings 2017-05-29 13:50:40 -04:00
nattthebear 855ff7deca Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs. 2017-05-28 22:18:01 -04:00
nattthebear a52e9d7dc1 https://www.youtube.com/watch?v=0sKRRY5tQz8 2017-05-28 17:19:07 -04:00
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
nattthebear 3a4b6601d9 move pewrapper into its own file 2017-05-27 14:55:21 -04:00
alyosha-tas 77c20a6776 Merge pull request #859 from alyosha-tas/master
A7800Hawk initial PR
2017-05-25 15:56:46 -04:00
alyosha-tas 93c14ce2d1 Add files via upload 2017-05-25 15:32:38 -04:00
alyosha-tas a1497045dd Add files via upload 2017-05-24 20:40:38 -04:00
alyosha-tas e2d76149d4 Update BizHawk.Emulation.Cores.csproj 2017-05-22 16:42:56 -04:00
nattthebear 3f8a89d171 waterbox: progress on a PERunner to load everyone's third favourite executable format 2017-05-19 21:21:50 -04:00
nattthebear 8986ddb54b some waterbox cleanup+reorg 2017-05-18 18:44:34 -04:00
alyosha-tas 0efdd2405c Update BizHawk.Emulation.Cores.csproj 2017-05-18 16:19:53 -04:00
adelikat 48080c838f do not mark C64 as not having ISettable..since it implements it. Group C64.ISettable.cs with C64.cs 2017-05-12 14:32:56 -05:00
adelikat ff7db156f6 C64 - renamed C64.Input to C64.MotherboardInput since it is a partial class of Motherboard not C64 2017-05-12 14:29:26 -05:00
adelikat 59ac3897da C64 - break up services more 2017-05-12 14:06:34 -05:00
adelikat 6cfd112791 remove C64Util since the methods weren't being used, at least one was highly dubious, and they would be better served being in a common library if deemed needed 2017-05-12 13:28:49 -05:00
adelikat d7928377f2 ColecoVision merge MemoryMap.cs into ColecoVision.cs 2017-05-08 11:31:00 -05:00
adelikat 44ef1f9568 ColecoVision - break off IEmulator properties to their own file, move Input.cs code to ColecoVision.cs 2017-05-08 11:29:09 -05:00
adelikat 9b1945a81e Atari 7800 cleanups 2017-05-05 14:20:28 -05:00
adelikat 7b29970ef9 atari 2600 cleanup 2017-05-05 13:49:36 -05:00
adelikat daf3b2539b Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup 2017-05-05 11:56:28 -05:00
adelikat ffd743cac7 Remove Genesis.cs core 2017-05-01 16:27:40 -05:00
adelikat 167ed41a51 Break up MGBAHawk into separate files 2017-04-25 11:42:03 -05:00
adelikat ba28ca53a8 GambatteLink cleanup 2017-04-25 11:06:50 -05:00
adelikat 21aa648318 Gambatte - some cleanup 2017-04-25 10:11:43 -05:00
adelikat 4b695e2820 Intellivision - implement IDisassemblable 2017-04-23 12:30:41 -05:00
adelikat d03577ade6 Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles 2017-04-23 12:30:41 -05:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
adelikat 0f36bce22a Intellivision - actually support lag variable setting, and some misc cleanup 2017-04-23 10:53:26 -05:00
adelikat 58189f0113 LibsnesCore - Move ScanlineHookManager class to its own file 2017-04-19 12:25:22 -05:00
adelikat 7ebddc6087 LibsnesCore - break off memory domain stuff to a separate file 2017-04-19 10:51:16 -05:00
adelikat bc42af0fa6 Libsnescore - Break off IEmulator implementation into a separate file 2017-04-19 10:36:08 -05:00
adelikat 8e3c3dab5d Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
zeromus 9bea9875a8 libretro - fix saveram 2017-04-18 03:17:11 -05:00