Commit Graph

907 Commits

Author SHA1 Message Date
adelikat dd43bbe078 Hotkey for opening the Trace Logger 2013-08-05 14:17:31 +00:00
adelikat 70de80b262 oops, I did it again 2013-08-05 02:32:21 +00:00
adelikat 0005be19a4 allow Firmwares dialog in release builds 2013-08-05 02:22:42 +00:00
adelikat 4e234072eb Finish analog hotkeys 2013-08-04 20:32:50 +00:00
adelikat 7cfd6f32b0 Fix a bunch of hotkey regressions 2013-08-04 18:36:33 +00:00
adelikat 4b9023337e Oops, fix frame advance and some other hotkeys 2013-08-04 18:15:11 +00:00
adelikat 562e117e64 Hotkeys - add ordinal to determine order in the hotkey dialog 2013-08-04 17:08:51 +00:00
adelikat 23de20a5b8 new hotkey system, including new hotkey dialog, things are now done dynamically. Still some todos, also this is a config breaking check in, please delete your existing config before using 2013-08-04 16:47:54 +00:00
adelikat 31126d437b add a analog section for hotkeys, for the purpose of buttons that "fudge" an analog virtualpad's axis values. Only "Y Up Large" done so far. Will finish the rest after I rewrite the hotkey system completely. 2013-08-03 13:22:54 +00:00
zeromus a685bd5b59 new firmwares dialog 2013-08-02 03:43:58 +00:00
adelikat 3dc4611263 Start a firmwares dialog, interim only 2013-07-31 15:54:08 +00:00
adelikat 0f11d987fb alas, I checked in INTERIM = false again 2013-07-28 23:08:23 +00:00
adelikat eb7a022ebe Allow N64 in official release builds! 2013-07-28 22:45:19 +00:00
adelikat 3bf18a1325 add defaults for SNES and GBA controllers, also don't allow controller config to be opened when in null emulator mode 2013-07-27 01:03:15 +00:00
goyuken 9b423d77e9 analog controller stuff should work now 2013-07-24 02:14:25 +00:00
adelikat 77a4eb098f Add Rewind Settings dialog and remove the old Rewind enable menu item. New dialog let's the user set the rewind frequency and/or enable/disable rewind for small, medium, and large savestates separately 2013-07-21 20:39:11 +00:00
goyuken 3169968858 analog input support. this is bad code and should all be reverted as soon as possible.
binds (along with sensitivity, deadzone, flip customization) are not supported yet.  to test out, try using the first two axes of dinput joystick #5 on N64 player #1
2013-07-18 16:18:17 +00:00
adelikat 91a13bf8f4 Misc Code refactoring, no functional changes 2013-07-16 01:59:59 +00:00
adelikat 0f628dfcbc N64 - plugin dialog UI tweaks 2013-07-14 23:23:35 +00:00
goyuken 2ea817c5d9 rework some of the controller infrastructure to be more accepting of floats
this should neither change anything nor break anything
2013-07-14 16:35:22 +00:00
goyuken 158ac4d94a controller config: cleanup 2013-07-14 05:05:29 +00:00
goyuken 5cf95ae5f1 controller config: delete 2000 lines of code 2013-07-14 02:36:20 +00:00
goyuken f7e8273dad controller config: remove some old unused code 2013-07-14 02:04:55 +00:00
goyuken 0825c4181c multiclient: rework everything controller config related. there is still some transitional cruft and whatnot, so be patient. 2013-07-14 01:48:05 +00:00
adelikat dba02ffb85 Add config menu to context menu when in full screen mode 2013-07-10 18:04:05 +00:00
goyuken b8eec16d8c rework mainform disc image code to work with r4551 changes. on cursory examination, both PSP and saturn games are loading correctly. it's likely that something PSX related was broken, but that's OK for now... 2013-06-25 21:57:45 +00:00
pasky1382 23d71a3b87 Commented out unworking code for disc.DetectSegaSaturn() in MainForm.cs
Added 'Always On Top' option to settings in hex editor/tas studio/ram search
2013-06-25 08:50:42 +00:00
goyuken 39f82cbca9 psphawk 2013-06-25 00:14:35 +00:00
pjgat09 4307e138ba N64: Load video plugin settings from movies. 2013-06-08 20:13:11 +00:00
pjgat09 3d6c99139a N64: Removed the old video settings screen, and renamed the menu option for the "temp" screen 2013-06-08 03:56:34 +00:00
pjgat09 6ab3f6a463 N64: Added SaveType to the gamedb, but only for 16K EEPROM since all the other options are ignored. This fixes a "no controller" issue with Banjo Tooie 2013-06-08 03:36:57 +00:00
goyuken 511fcf4bd0 mainform: excise the old gif code. it's still in svn history if you want to resurrect it. doesn't really serve much purpose now that there's a full-fledged gif writer integrated to the AV dump system 2013-06-07 19:46:15 +00:00
pjgat09 a43645a87b N64: Plugin settings from the movie header are now loaded into HeaderParams. There is also code to parse these settings, but it is commented out for now 2013-05-27 20:25:06 +00:00
pjgat09 b1138c4128 N64: Wire glide settings to the m64p core 2013-05-27 02:14:43 +00:00
pjgat09 2245975217 N64: Implement the reflection method to store and retrieve the plugin settings 2013-05-23 00:16:04 +00:00
pjgat09 40cea9085a N64: Removed the now redundant "Rice" from the variable names in the config object 2013-05-22 22:26:24 +00:00
adelikat da8bcff826 proof of concept for better organizing N64 plugin settings 2013-05-21 02:15:15 +00:00
goyuken d7380d1952 console debug notification when a sega saturn disc is autodetected 2013-05-20 14:03:19 +00:00
pjgat09 dd349818f5 N64: Fixed bug where video settings from the gamedb didn't get loaded 2013-05-19 23:49:21 +00:00
pjgat09 2b81570151 N64: Wire the manual settings for the per-game hacks to the core 2013-05-15 03:38:23 +00:00
pjgat09 d0ba05eb28 N64: Fix an exception with the plugin config system 2013-05-15 03:31:05 +00:00
pjgat09 e64011e1c2 N64: Wire up per-game hack options to the plugin screen and to the m64p core. 2013-05-14 23:06:47 +00:00
goyuken a754aba126 saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h 2013-05-14 03:06:37 +00:00
adelikat 9b9e9b71ec oops, this really fixes the 4.5 project, also some misc code cleanup 2013-05-11 19:08:42 +00:00
masterofpuppets152001 f8f9c3ea4a Made NES sound channel update instantly when changed, easier to fine tune what you want from it. 2013-05-10 23:46:01 +00:00
goyuken 6849f72baf NES: volume control on each channel 2013-05-10 18:38:58 +00:00
pjgat09 0a3dfa697e N64: Added a video plugin settings class, filled it with the values from the rice settings screen, and wired it up to the core 2013-05-09 02:58:35 +00:00
pjgat09 08f6fdaf8d N64: Implement the video plugin (rice or glide64) option 2013-05-07 01:38:12 +00:00
goyuken 0302820db5 implement binary\text savestate type switching in multiclient. 2013-05-06 21:41:21 +00:00
masterofpuppets152001 9c80ea5ec7 Moved it to N64, hope all is right 2013-05-04 17:56:24 +00:00