N64: Removed the now redundant "Rice" from the variable names in the config object
This commit is contained in:
parent
da8bcff826
commit
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@ -1985,70 +1985,70 @@ namespace BizHawk.MultiClient
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return dictionary;
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}
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public int RiceFrameBufferSetting = 0;
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public int RiceFrameBufferWriteBackControl = 0;
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public int RiceRenderToTexture = 0;
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public int RiceScreenUpdateSetting = 4;
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public int RiceMipmapping = 2;
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public int RiceFogMethod = 0;
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public int RiceForceTextureFilter = 0;
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public int RiceTextureEnhancement = 0;
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public int RiceTextureEnhancementControl = 0;
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public int RiceTextureQuality = 0;
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public int RiceOpenGLDepthBufferSetting = 16;
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public int RiceMultiSampling = 0;
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public int RiceColorQuality = 0;
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public int RiceOpenGLRenderSetting = 0;
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public int RiceAnisotropicFiltering = 0;
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public int FrameBufferSetting = 0;
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public int FrameBufferWriteBackControl = 0;
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public int RenderToTexture = 0;
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public int ScreenUpdateSetting = 4;
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public int Mipmapping = 2;
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public int FogMethod = 0;
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public int ForceTextureFilter = 0;
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public int TextureEnhancement = 0;
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public int TextureEnhancementControl = 0;
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public int TextureQuality = 0;
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public int OpenGLDepthBufferSetting = 16;
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public int MultiSampling = 0;
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public int ColorQuality = 0;
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public int OpenGLRenderSetting = 0;
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public int AnisotropicFiltering = 0;
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public bool RiceNormalAlphaBlender = false;
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public bool RiceFastTextureLoading = false;
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public bool RiceAccurateTextureMapping = true;
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public bool RiceInN64Resolution = false;
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public bool RiceSaveVRAM = false;
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public bool RiceDoubleSizeForSmallTxtrBuf = false;
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public bool RiceDefaultCombinerDisable = false;
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public bool RiceEnableHacks = true;
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public bool RiceWinFrameMode = false;
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public bool RiceFullTMEMEmulation = false;
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public bool RiceOpenGLVertexClipper = false;
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public bool RiceEnableSSE = true;
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public bool RiceEnableVertexShader = false;
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public bool RiceSkipFrame = false;
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public bool RiceTexRectOnly = false;
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public bool RiceSmallTextureOnly = false;
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public bool RiceLoadHiResCRCOnly = true;
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public bool RiceLoadHiResTextures = false;
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public bool RiceDumpTexturesToFiles = false;
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public bool NormalAlphaBlender = false;
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public bool FastTextureLoading = false;
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public bool AccurateTextureMapping = true;
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public bool InN64Resolution = false;
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public bool SaveVRAM = false;
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public bool DoubleSizeForSmallTxtrBuf = false;
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public bool DefaultCombinerDisable = false;
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public bool EnableHacks = true;
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public bool WinFrameMode = false;
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public bool FullTMEMEmulation = false;
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public bool OpenGLVertexClipper = false;
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public bool EnableSSE = true;
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public bool EnableVertexShader = false;
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public bool SkipFrame = false;
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public bool TexRectOnly = false;
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public bool SmallTextureOnly = false;
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public bool LoadHiResCRCOnly = true;
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public bool LoadHiResTextures = false;
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public bool DumpTexturesToFiles = false;
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public bool RiceUseDefaultHacks = true;
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public bool RiceDisableTextureCRC = false;
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public bool RiceDisableCulling = false;
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public bool RiceIncTexRectEdge = false;
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public bool RiceZHack = false;
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public bool RiceTextureScaleHack = false;
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public bool RicePrimaryDepthHack = false;
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public bool RiceTexture1Hack = false;
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public bool RiceFastLoadTile = false;
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public bool RiceUseSmallerTexture = false;
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public int RiceVIWidth = -1;
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public int RiceVIHeight = -1;
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public int RiceUseCIWidthAndRatio = 0;
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public int RiceFullTMEM = 0;
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public bool RiceTxtSizeMethod2 = false;
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public bool RiceEnableTxtLOD = false;
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public int RiceFastTextureCRC = 0;
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public bool RiceEmulateClear = false;
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public bool RiceForceScreenClear = false;
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public int RiceAccurateTextureMappingHack = 0;
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public int RiceNormalBlender = 0;
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public bool RiceDisableBlender = false;
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public bool RiceForceDepthBuffer = false;
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public bool RiceDisableObjBG = false;
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public int RiceFrameBufferOption = 0;
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public int RiceRenderToTextureOption = 0;
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public int RiceScreenUpdateSettingHack = 0;
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public int RiceEnableHacksForGame = 0;
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public bool UseDefaultHacks = true;
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public bool DisableTextureCRC = false;
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public bool DisableCulling = false;
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public bool IncTexRectEdge = false;
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public bool ZHack = false;
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public bool TextureScaleHack = false;
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public bool PrimaryDepthHack = false;
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public bool Texture1Hack = false;
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public bool FastLoadTile = false;
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public bool UseSmallerTexture = false;
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public int VIWidth = -1;
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public int VIHeight = -1;
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public int UseCIWidthAndRatio = 0;
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public int FullTMEM = 0;
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public bool TxtSizeMethod2 = false;
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public bool EnableTxtLOD = false;
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public int FastTextureCRC = 0;
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public bool EmulateClear = false;
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public bool ForceScreenClear = false;
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public int AccurateTextureMappingHack = 0;
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public int NormalBlender = 0;
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public bool DisableBlender = false;
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public bool ForceDepthBuffer = false;
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public bool DisableObjBG = false;
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public int FrameBufferOption = 0;
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public int RenderToTextureOption = 0;
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public int ScreenUpdateSettingHack = 0;
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public int EnableHacksForGame = 0;
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}
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}
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@ -3871,42 +3871,42 @@ namespace BizHawk.MultiClient
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//TODO: figure out game dependent values, and then do this:
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//video_settings.Parameters = Global.Config.RicePlugin.GetPluginSettings();
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video_settings.Parameters.Add("NormalAlphaBlender", Global.Config.RicePlugin.RiceNormalAlphaBlender);
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video_settings.Parameters.Add("FastTextureLoading", Global.Config.RicePlugin.RiceFastTextureLoading);
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video_settings.Parameters.Add("AccurateTextureMapping", Global.Config.RicePlugin.RiceAccurateTextureMapping);
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video_settings.Parameters.Add("InN64Resolution", Global.Config.RicePlugin.RiceInN64Resolution);
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video_settings.Parameters.Add("SaveVRAM", Global.Config.RicePlugin.RiceSaveVRAM);
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video_settings.Parameters.Add("DoubleSizeForSmallTxtrBuf", Global.Config.RicePlugin.RiceDoubleSizeForSmallTxtrBuf);
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video_settings.Parameters.Add("DefaultCombinerDisable", Global.Config.RicePlugin.RiceDefaultCombinerDisable);
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video_settings.Parameters.Add("EnableHacks", Global.Config.RicePlugin.RiceEnableHacks);
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video_settings.Parameters.Add("WinFrameMode", Global.Config.RicePlugin.RiceWinFrameMode);
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video_settings.Parameters.Add("FullTMEMEmulation", Global.Config.RicePlugin.RiceFullTMEMEmulation);
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video_settings.Parameters.Add("OpenGLVertexClipper", Global.Config.RicePlugin.RiceOpenGLVertexClipper);
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video_settings.Parameters.Add("EnableSSE", Global.Config.RicePlugin.RiceEnableSSE);
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video_settings.Parameters.Add("EnableVertexShader", Global.Config.RicePlugin.RiceEnableVertexShader);
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video_settings.Parameters.Add("SkipFrame", Global.Config.RicePlugin.RiceSkipFrame);
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video_settings.Parameters.Add("TexRectOnly", Global.Config.RicePlugin.RiceTexRectOnly);
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video_settings.Parameters.Add("SmallTextureOnly", Global.Config.RicePlugin.RiceSmallTextureOnly);
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video_settings.Parameters.Add("LoadHiResCRCOnly", Global.Config.RicePlugin.RiceLoadHiResCRCOnly);
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video_settings.Parameters.Add("LoadHiResTextures", Global.Config.RicePlugin.RiceLoadHiResTextures);
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video_settings.Parameters.Add("DumpTexturesToFiles", Global.Config.RicePlugin.RiceDumpTexturesToFiles);
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video_settings.Parameters.Add("FrameBufferSetting", Global.Config.RicePlugin.RiceFrameBufferSetting);
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video_settings.Parameters.Add("FrameBufferWriteBackControl", Global.Config.RicePlugin.RiceFrameBufferWriteBackControl);
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video_settings.Parameters.Add("RenderToTexture", Global.Config.RicePlugin.RiceRenderToTexture);
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video_settings.Parameters.Add("ScreenUpdateSetting", Global.Config.RicePlugin.RiceScreenUpdateSetting);
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video_settings.Parameters.Add("Mipmapping", Global.Config.RicePlugin.RiceMipmapping);
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video_settings.Parameters.Add("FogMethod", Global.Config.RicePlugin.RiceFogMethod);
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video_settings.Parameters.Add("ForceTextureFilter", Global.Config.RicePlugin.RiceForceTextureFilter);
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video_settings.Parameters.Add("TextureEnhancement", Global.Config.RicePlugin.RiceTextureEnhancement);
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video_settings.Parameters.Add("TextureEnhancementControl", Global.Config.RicePlugin.RiceTextureEnhancementControl);
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video_settings.Parameters.Add("TextureQuality", Global.Config.RicePlugin.RiceTextureQuality);
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video_settings.Parameters.Add("OpenGLDepthBufferSetting", Global.Config.RicePlugin.RiceOpenGLDepthBufferSetting);
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video_settings.Parameters.Add("MultiSampling", Global.Config.RicePlugin.RiceMultiSampling);
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video_settings.Parameters.Add("ColorQuality", Global.Config.RicePlugin.RiceColorQuality);
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video_settings.Parameters.Add("OpenGLRenderSetting", Global.Config.RicePlugin.RiceOpenGLRenderSetting);
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video_settings.Parameters.Add("AnisotropicFiltering", Global.Config.RicePlugin.RiceAnisotropicFiltering);
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video_settings.Parameters.Add("NormalAlphaBlender", Global.Config.RicePlugin.NormalAlphaBlender);
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video_settings.Parameters.Add("FastTextureLoading", Global.Config.RicePlugin.FastTextureLoading);
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video_settings.Parameters.Add("AccurateTextureMapping", Global.Config.RicePlugin.AccurateTextureMapping);
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video_settings.Parameters.Add("InN64Resolution", Global.Config.RicePlugin.InN64Resolution);
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video_settings.Parameters.Add("SaveVRAM", Global.Config.RicePlugin.SaveVRAM);
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video_settings.Parameters.Add("DoubleSizeForSmallTxtrBuf", Global.Config.RicePlugin.DoubleSizeForSmallTxtrBuf);
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video_settings.Parameters.Add("DefaultCombinerDisable", Global.Config.RicePlugin.DefaultCombinerDisable);
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video_settings.Parameters.Add("EnableHacks", Global.Config.RicePlugin.EnableHacks);
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video_settings.Parameters.Add("WinFrameMode", Global.Config.RicePlugin.WinFrameMode);
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video_settings.Parameters.Add("FullTMEMEmulation", Global.Config.RicePlugin.FullTMEMEmulation);
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video_settings.Parameters.Add("OpenGLVertexClipper", Global.Config.RicePlugin.OpenGLVertexClipper);
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video_settings.Parameters.Add("EnableSSE", Global.Config.RicePlugin.EnableSSE);
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video_settings.Parameters.Add("EnableVertexShader", Global.Config.RicePlugin.EnableVertexShader);
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video_settings.Parameters.Add("SkipFrame", Global.Config.RicePlugin.SkipFrame);
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video_settings.Parameters.Add("TexRectOnly", Global.Config.RicePlugin.TexRectOnly);
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video_settings.Parameters.Add("SmallTextureOnly", Global.Config.RicePlugin.SmallTextureOnly);
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video_settings.Parameters.Add("LoadHiResCRCOnly", Global.Config.RicePlugin.LoadHiResCRCOnly);
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video_settings.Parameters.Add("LoadHiResTextures", Global.Config.RicePlugin.LoadHiResTextures);
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video_settings.Parameters.Add("DumpTexturesToFiles", Global.Config.RicePlugin.DumpTexturesToFiles);
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video_settings.Parameters.Add("FrameBufferSetting", Global.Config.RicePlugin.FrameBufferSetting);
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video_settings.Parameters.Add("FrameBufferWriteBackControl", Global.Config.RicePlugin.FrameBufferWriteBackControl);
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video_settings.Parameters.Add("RenderToTexture", Global.Config.RicePlugin.RenderToTexture);
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video_settings.Parameters.Add("ScreenUpdateSetting", Global.Config.RicePlugin.ScreenUpdateSetting);
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video_settings.Parameters.Add("Mipmapping", Global.Config.RicePlugin.Mipmapping);
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video_settings.Parameters.Add("FogMethod", Global.Config.RicePlugin.FogMethod);
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video_settings.Parameters.Add("ForceTextureFilter", Global.Config.RicePlugin.ForceTextureFilter);
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video_settings.Parameters.Add("TextureEnhancement", Global.Config.RicePlugin.TextureEnhancement);
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video_settings.Parameters.Add("TextureEnhancementControl", Global.Config.RicePlugin.TextureEnhancementControl);
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video_settings.Parameters.Add("TextureQuality", Global.Config.RicePlugin.TextureQuality);
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video_settings.Parameters.Add("OpenGLDepthBufferSetting", Global.Config.RicePlugin.OpenGLDepthBufferSetting);
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video_settings.Parameters.Add("MultiSampling", Global.Config.RicePlugin.MultiSampling);
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video_settings.Parameters.Add("ColorQuality", Global.Config.RicePlugin.ColorQuality);
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video_settings.Parameters.Add("OpenGLRenderSetting", Global.Config.RicePlugin.OpenGLRenderSetting);
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video_settings.Parameters.Add("AnisotropicFiltering", Global.Config.RicePlugin.AnisotropicFiltering);
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if (Global.Config.RicePlugin.RiceUseDefaultHacks)
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if (Global.Config.RicePlugin.UseDefaultHacks)
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{
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video_settings.Parameters.Add("DisableTextureCRC", N64GetBoolFromDB("RiceDisableTextureCRC"));
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video_settings.Parameters.Add("DisableCulling", N64GetBoolFromDB("RiceDisableCulling"));
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@ -3938,33 +3938,33 @@ namespace BizHawk.MultiClient
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}
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else
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{
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video_settings.Parameters.Add("DisableTextureCRC", Global.Config.RicePlugin.RiceDisableTextureCRC);
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video_settings.Parameters.Add("DisableCulling", Global.Config.RicePlugin.RiceDisableCulling);
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video_settings.Parameters.Add("IncTexRectEdge", Global.Config.RicePlugin.RiceIncTexRectEdge);
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video_settings.Parameters.Add("ZHack", Global.Config.RicePlugin.RiceZHack);
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video_settings.Parameters.Add("TextureScaleHack", Global.Config.RicePlugin.RiceTextureScaleHack);
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video_settings.Parameters.Add("PrimaryDepthHack", Global.Config.RicePlugin.RicePrimaryDepthHack);
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video_settings.Parameters.Add("Texture1Hack", Global.Config.RicePlugin.RiceTexture1Hack);
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video_settings.Parameters.Add("FastLoadTile", Global.Config.RicePlugin.RiceFastLoadTile);
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video_settings.Parameters.Add("UseSmallerTexture", Global.Config.RicePlugin.RiceUseSmallerTexture);
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video_settings.Parameters.Add("VIWidth", Global.Config.RicePlugin.RiceVIWidth);
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video_settings.Parameters.Add("VIHeight", Global.Config.RicePlugin.RiceVIHeight);
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video_settings.Parameters.Add("UseCIWidthAndRatio", Global.Config.RicePlugin.RiceUseCIWidthAndRatio);
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video_settings.Parameters.Add("FullTMEM", Global.Config.RicePlugin.RiceFullTMEM);
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video_settings.Parameters.Add("TxtSizeMethod2", Global.Config.RicePlugin.RiceTxtSizeMethod2);
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video_settings.Parameters.Add("EnableTxtLOD", Global.Config.RicePlugin.RiceEnableTxtLOD);
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video_settings.Parameters.Add("FastTextureCRC", Global.Config.RicePlugin.RiceFastTextureCRC);
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video_settings.Parameters.Add("EmulateClear", Global.Config.RicePlugin.RiceEmulateClear);
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video_settings.Parameters.Add("ForceScreenClear", Global.Config.RicePlugin.RiceForceScreenClear);
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video_settings.Parameters.Add("AccurateTextureMappingHack", Global.Config.RicePlugin.RiceAccurateTextureMappingHack);
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video_settings.Parameters.Add("NormalBlender", Global.Config.RicePlugin.RiceNormalBlender);
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video_settings.Parameters.Add("DisableBlender", Global.Config.RicePlugin.RiceDisableBlender);
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video_settings.Parameters.Add("ForceDepthBuffer", Global.Config.RicePlugin.RiceForceDepthBuffer);
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video_settings.Parameters.Add("DisableObjBG", Global.Config.RicePlugin.RiceDisableObjBG);
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video_settings.Parameters.Add("FrameBufferOption", Global.Config.RicePlugin.RiceFrameBufferOption);
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video_settings.Parameters.Add("RenderToTextureOption", Global.Config.RicePlugin.RiceRenderToTextureOption);
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video_settings.Parameters.Add("ScreenUpdateSettingHack", Global.Config.RicePlugin.RiceScreenUpdateSettingHack);
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video_settings.Parameters.Add("EnableHacksForGame", Global.Config.RicePlugin.RiceEnableHacksForGame);
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video_settings.Parameters.Add("DisableTextureCRC", Global.Config.RicePlugin.DisableTextureCRC);
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video_settings.Parameters.Add("DisableCulling", Global.Config.RicePlugin.DisableCulling);
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video_settings.Parameters.Add("IncTexRectEdge", Global.Config.RicePlugin.IncTexRectEdge);
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video_settings.Parameters.Add("ZHack", Global.Config.RicePlugin.ZHack);
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video_settings.Parameters.Add("TextureScaleHack", Global.Config.RicePlugin.TextureScaleHack);
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video_settings.Parameters.Add("PrimaryDepthHack", Global.Config.RicePlugin.PrimaryDepthHack);
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video_settings.Parameters.Add("Texture1Hack", Global.Config.RicePlugin.Texture1Hack);
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video_settings.Parameters.Add("FastLoadTile", Global.Config.RicePlugin.FastLoadTile);
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video_settings.Parameters.Add("UseSmallerTexture", Global.Config.RicePlugin.UseSmallerTexture);
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video_settings.Parameters.Add("VIWidth", Global.Config.RicePlugin.VIWidth);
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video_settings.Parameters.Add("VIHeight", Global.Config.RicePlugin.VIHeight);
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video_settings.Parameters.Add("UseCIWidthAndRatio", Global.Config.RicePlugin.UseCIWidthAndRatio);
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video_settings.Parameters.Add("FullTMEM", Global.Config.RicePlugin.FullTMEM);
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video_settings.Parameters.Add("TxtSizeMethod2", Global.Config.RicePlugin.TxtSizeMethod2);
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video_settings.Parameters.Add("EnableTxtLOD", Global.Config.RicePlugin.EnableTxtLOD);
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video_settings.Parameters.Add("FastTextureCRC", Global.Config.RicePlugin.FastTextureCRC);
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video_settings.Parameters.Add("EmulateClear", Global.Config.RicePlugin.EmulateClear);
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video_settings.Parameters.Add("ForceScreenClear", Global.Config.RicePlugin.ForceScreenClear);
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video_settings.Parameters.Add("AccurateTextureMappingHack", Global.Config.RicePlugin.AccurateTextureMappingHack);
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video_settings.Parameters.Add("NormalBlender", Global.Config.RicePlugin.NormalBlender);
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video_settings.Parameters.Add("DisableBlender", Global.Config.RicePlugin.DisableBlender);
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video_settings.Parameters.Add("ForceDepthBuffer", Global.Config.RicePlugin.ForceDepthBuffer);
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video_settings.Parameters.Add("DisableObjBG", Global.Config.RicePlugin.DisableObjBG);
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video_settings.Parameters.Add("FrameBufferOption", Global.Config.RicePlugin.FrameBufferOption);
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video_settings.Parameters.Add("RenderToTextureOption", Global.Config.RicePlugin.RenderToTextureOption);
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video_settings.Parameters.Add("ScreenUpdateSettingHack", Global.Config.RicePlugin.ScreenUpdateSettingHack);
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video_settings.Parameters.Add("EnableHacksForGame", Global.Config.RicePlugin.EnableHacksForGame);
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}
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}
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@ -39,87 +39,87 @@ namespace BizHawk.MultiClient
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Global.MainForm.FlagNeedsReboot(); //TODO: this won't always be necessary, keep that in mind
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//Rice
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Global.Config.RicePlugin.RiceNormalAlphaBlender = RiceNormalAlphaBlender_CB.Checked;
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Global.Config.RicePlugin.RiceFastTextureLoading = RiceFastTextureLoading_CB.Checked;
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Global.Config.RicePlugin.RiceAccurateTextureMapping = RiceAccurateTextureMapping_CB.Checked;
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Global.Config.RicePlugin.RiceInN64Resolution = RiceInN64Resolution_CB.Checked;
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Global.Config.RicePlugin.RiceSaveVRAM = RiceSaveVRAM_CB.Checked;
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Global.Config.RicePlugin.RiceDoubleSizeForSmallTxtrBuf = RiceDoubleSizeForSmallTxtrBuf_CB.Checked;
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Global.Config.RicePlugin.RiceDefaultCombinerDisable = RiceDefaultCombinerDisable_CB.Checked;
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Global.Config.RicePlugin.RiceEnableHacks = RiceEnableHacks_CB.Checked;
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Global.Config.RicePlugin.RiceWinFrameMode = RiceWinFrameMode_CB.Checked;
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Global.Config.RicePlugin.RiceFullTMEMEmulation = RiceFullTMEMEmulation_CB.Checked;
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Global.Config.RicePlugin.RiceOpenGLVertexClipper = RiceOpenGLVertexClipper_CB.Checked;
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Global.Config.RicePlugin.RiceEnableSSE = RiceEnableSSE_CB.Checked;
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Global.Config.RicePlugin.RiceEnableVertexShader = RiceEnableVertexShader_CB.Checked;
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Global.Config.RicePlugin.RiceSkipFrame = RiceSkipFrame_CB.Checked;
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Global.Config.RicePlugin.RiceTexRectOnly = RiceTexRectOnly_CB.Checked;
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Global.Config.RicePlugin.RiceSmallTextureOnly = RiceSmallTextureOnly_CB.Checked;
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Global.Config.RicePlugin.RiceLoadHiResCRCOnly = RiceLoadHiResCRCOnly_CB.Checked;
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Global.Config.RicePlugin.RiceLoadHiResTextures = RiceLoadHiResTextures_CB.Checked;
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Global.Config.RicePlugin.RiceDumpTexturesToFiles = RiceDumpTexturesToFiles_CB.Checked;
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Global.Config.RicePlugin.NormalAlphaBlender = RiceNormalAlphaBlender_CB.Checked;
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Global.Config.RicePlugin.FastTextureLoading = RiceFastTextureLoading_CB.Checked;
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Global.Config.RicePlugin.AccurateTextureMapping = RiceAccurateTextureMapping_CB.Checked;
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Global.Config.RicePlugin.InN64Resolution = RiceInN64Resolution_CB.Checked;
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Global.Config.RicePlugin.SaveVRAM = RiceSaveVRAM_CB.Checked;
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Global.Config.RicePlugin.DoubleSizeForSmallTxtrBuf = RiceDoubleSizeForSmallTxtrBuf_CB.Checked;
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Global.Config.RicePlugin.DefaultCombinerDisable = RiceDefaultCombinerDisable_CB.Checked;
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Global.Config.RicePlugin.EnableHacks = RiceEnableHacks_CB.Checked;
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Global.Config.RicePlugin.WinFrameMode = RiceWinFrameMode_CB.Checked;
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Global.Config.RicePlugin.FullTMEMEmulation = RiceFullTMEMEmulation_CB.Checked;
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Global.Config.RicePlugin.OpenGLVertexClipper = RiceOpenGLVertexClipper_CB.Checked;
|
||||
Global.Config.RicePlugin.EnableSSE = RiceEnableSSE_CB.Checked;
|
||||
Global.Config.RicePlugin.EnableVertexShader = RiceEnableVertexShader_CB.Checked;
|
||||
Global.Config.RicePlugin.SkipFrame = RiceSkipFrame_CB.Checked;
|
||||
Global.Config.RicePlugin.TexRectOnly = RiceTexRectOnly_CB.Checked;
|
||||
Global.Config.RicePlugin.SmallTextureOnly = RiceSmallTextureOnly_CB.Checked;
|
||||
Global.Config.RicePlugin.LoadHiResCRCOnly = RiceLoadHiResCRCOnly_CB.Checked;
|
||||
Global.Config.RicePlugin.LoadHiResTextures = RiceLoadHiResTextures_CB.Checked;
|
||||
Global.Config.RicePlugin.DumpTexturesToFiles = RiceDumpTexturesToFiles_CB.Checked;
|
||||
|
||||
Global.Config.RicePlugin.RiceFrameBufferSetting = RiceFrameBufferSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceFrameBufferWriteBackControl = RiceFrameBufferWriteBackControl_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceRenderToTexture = RiceRenderToTexture_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceScreenUpdateSetting = RiceScreenUpdateSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceMipmapping = RiceMipmapping_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceFogMethod = RiceFogMethod_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceForceTextureFilter = RiceForceTextureFilter_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceTextureEnhancement = RiceTextureEnhancement_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceTextureEnhancementControl = RiceTextureEnhancementControl_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceTextureQuality = RiceTextureQuality_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceOpenGLDepthBufferSetting = (RiceOpenGLDepthBufferSetting_Combo.SelectedIndex + 1) * 16;
|
||||
Global.Config.RicePlugin.FrameBufferSetting = RiceFrameBufferSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.FrameBufferWriteBackControl = RiceFrameBufferWriteBackControl_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RenderToTexture = RiceRenderToTexture_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.ScreenUpdateSetting = RiceScreenUpdateSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.Mipmapping = RiceMipmapping_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.FogMethod = RiceFogMethod_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.ForceTextureFilter = RiceForceTextureFilter_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.TextureEnhancement = RiceTextureEnhancement_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.TextureEnhancementControl = RiceTextureEnhancementControl_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.TextureQuality = RiceTextureQuality_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.OpenGLDepthBufferSetting = (RiceOpenGLDepthBufferSetting_Combo.SelectedIndex + 1) * 16;
|
||||
switch (RiceMultiSampling_Combo.SelectedIndex)
|
||||
{
|
||||
case 0: Global.Config.RicePlugin.RiceMultiSampling = 0; break;
|
||||
case 1: Global.Config.RicePlugin.RiceMultiSampling = 2; break;
|
||||
case 2: Global.Config.RicePlugin.RiceMultiSampling = 4; break;
|
||||
case 3: Global.Config.RicePlugin.RiceMultiSampling = 8; break;
|
||||
case 4: Global.Config.RicePlugin.RiceMultiSampling = 16; break;
|
||||
default: Global.Config.RicePlugin.RiceMultiSampling = 0; break;
|
||||
case 0: Global.Config.RicePlugin.MultiSampling = 0; break;
|
||||
case 1: Global.Config.RicePlugin.MultiSampling = 2; break;
|
||||
case 2: Global.Config.RicePlugin.MultiSampling = 4; break;
|
||||
case 3: Global.Config.RicePlugin.MultiSampling = 8; break;
|
||||
case 4: Global.Config.RicePlugin.MultiSampling = 16; break;
|
||||
default: Global.Config.RicePlugin.MultiSampling = 0; break;
|
||||
}
|
||||
Global.Config.RicePlugin.RiceColorQuality = RiceColorQuality_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceOpenGLRenderSetting = RiceOpenGLRenderSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceAnisotropicFiltering = RiceAnisotropicFiltering_TB.Value;
|
||||
Global.Config.RicePlugin.ColorQuality = RiceColorQuality_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.OpenGLRenderSetting = RiceOpenGLRenderSetting_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.AnisotropicFiltering = RiceAnisotropicFiltering_TB.Value;
|
||||
|
||||
Global.Config.RicePlugin.RiceUseDefaultHacks = RiceUseDefaultHacks_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceDisableTextureCRC = RiceDisableTextureCRC_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceDisableCulling = RiceDisableCulling_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceIncTexRectEdge = RiceIncTexRectEdge_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceZHack = RiceZHack_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceTextureScaleHack = RiceTextureScaleHack_CB.Checked;
|
||||
Global.Config.RicePlugin.RicePrimaryDepthHack = RicePrimaryDepthHack_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceTexture1Hack = RiceTexture1Hack_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceFastLoadTile = RiceFastLoadTile_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceUseSmallerTexture = RiceUseSmallerTexture_CB.Checked;
|
||||
Global.Config.RicePlugin.UseDefaultHacks = RiceUseDefaultHacks_CB.Checked;
|
||||
Global.Config.RicePlugin.DisableTextureCRC = RiceDisableTextureCRC_CB.Checked;
|
||||
Global.Config.RicePlugin.DisableCulling = RiceDisableCulling_CB.Checked;
|
||||
Global.Config.RicePlugin.IncTexRectEdge = RiceIncTexRectEdge_CB.Checked;
|
||||
Global.Config.RicePlugin.ZHack = RiceZHack_CB.Checked;
|
||||
Global.Config.RicePlugin.TextureScaleHack = RiceTextureScaleHack_CB.Checked;
|
||||
Global.Config.RicePlugin.PrimaryDepthHack = RicePrimaryDepthHack_CB.Checked;
|
||||
Global.Config.RicePlugin.Texture1Hack = RiceTexture1Hack_CB.Checked;
|
||||
Global.Config.RicePlugin.FastLoadTile = RiceFastLoadTile_CB.Checked;
|
||||
Global.Config.RicePlugin.UseSmallerTexture = RiceUseSmallerTexture_CB.Checked;
|
||||
|
||||
if (InputValidate.IsValidSignedNumber(RiceVIWidth_Text.Text))
|
||||
Global.Config.RicePlugin.RiceVIWidth = int.Parse(RiceVIWidth_Text.Text);
|
||||
Global.Config.RicePlugin.VIWidth = int.Parse(RiceVIWidth_Text.Text);
|
||||
else
|
||||
Global.Config.RicePlugin.RiceVIWidth = -1;
|
||||
Global.Config.RicePlugin.VIWidth = -1;
|
||||
|
||||
if (InputValidate.IsValidSignedNumber(RiceVIHeight_Text.Text))
|
||||
Global.Config.RicePlugin.RiceVIHeight = int.Parse(RiceVIHeight_Text.Text);
|
||||
Global.Config.RicePlugin.VIHeight = int.Parse(RiceVIHeight_Text.Text);
|
||||
else
|
||||
Global.Config.RicePlugin.RiceVIHeight = -1;
|
||||
Global.Config.RicePlugin.VIHeight = -1;
|
||||
|
||||
Global.Config.RicePlugin.RiceUseCIWidthAndRatio = RiceUseCIWidthAndRatio_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceFullTMEM = RiceFullTMEM_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceTxtSizeMethod2 = RiceTxtSizeMethod2_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceEnableTxtLOD = RiceEnableTxtLOD_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceFastTextureCRC = RiceFastTextureCRC_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceEmulateClear = RiceEmulateClear_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceForceScreenClear = RiceForceScreenClear_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceAccurateTextureMappingHack = RiceAccurateTextureMappingHack_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceNormalBlender = RiceNormalBlender_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceDisableBlender = RiceDisableBlender_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceForceDepthBuffer = RiceForceDepthBuffer_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceDisableObjBG = RiceDisableObjBG_CB.Checked;
|
||||
Global.Config.RicePlugin.RiceFrameBufferOption = RiceFrameBufferOption_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceRenderToTextureOption = RiceRenderToTextureOption_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceScreenUpdateSettingHack = RiceScreenUpdateSettingHack_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RiceEnableHacksForGame = RiceEnableHacksForGame_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.UseCIWidthAndRatio = RiceUseCIWidthAndRatio_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.FullTMEM = RiceFullTMEM_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.TxtSizeMethod2 = RiceTxtSizeMethod2_CB.Checked;
|
||||
Global.Config.RicePlugin.EnableTxtLOD = RiceEnableTxtLOD_CB.Checked;
|
||||
Global.Config.RicePlugin.FastTextureCRC = RiceFastTextureCRC_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.EmulateClear = RiceEmulateClear_CB.Checked;
|
||||
Global.Config.RicePlugin.ForceScreenClear = RiceForceScreenClear_CB.Checked;
|
||||
Global.Config.RicePlugin.AccurateTextureMappingHack = RiceAccurateTextureMappingHack_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.NormalBlender = RiceNormalBlender_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.DisableBlender = RiceDisableBlender_CB.Checked;
|
||||
Global.Config.RicePlugin.ForceDepthBuffer = RiceForceDepthBuffer_CB.Checked;
|
||||
Global.Config.RicePlugin.DisableObjBG = RiceDisableObjBG_CB.Checked;
|
||||
Global.Config.RicePlugin.FrameBufferOption = RiceFrameBufferOption_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.RenderToTextureOption = RiceRenderToTextureOption_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.ScreenUpdateSettingHack = RiceScreenUpdateSettingHack_Combo.SelectedIndex;
|
||||
Global.Config.RicePlugin.EnableHacksForGame = RiceEnableHacksForGame_Combo.SelectedIndex;
|
||||
}
|
||||
|
||||
private void N64VideoPluginconfig_Load(object sender, EventArgs e)
|
||||
|
@ -139,38 +139,38 @@ namespace BizHawk.MultiClient
|
|||
|
||||
//Rice
|
||||
Global.MainForm.FlagNeedsReboot(); //TODO: this won't always be necessary, keep that in mind
|
||||
RiceNormalAlphaBlender_CB.Checked = Global.Config.RicePlugin.RiceNormalAlphaBlender;
|
||||
RiceFastTextureLoading_CB.Checked = Global.Config.RicePlugin.RiceFastTextureLoading;
|
||||
RiceAccurateTextureMapping_CB.Checked = Global.Config.RicePlugin.RiceAccurateTextureMapping;
|
||||
RiceInN64Resolution_CB.Checked = Global.Config.RicePlugin.RiceInN64Resolution;
|
||||
RiceSaveVRAM_CB.Checked = Global.Config.RicePlugin.RiceSaveVRAM;
|
||||
RiceDoubleSizeForSmallTxtrBuf_CB.Checked = Global.Config.RicePlugin.RiceDoubleSizeForSmallTxtrBuf;
|
||||
RiceDefaultCombinerDisable_CB.Checked = Global.Config.RicePlugin.RiceDefaultCombinerDisable;
|
||||
RiceEnableHacks_CB.Checked = Global.Config.RicePlugin.RiceEnableHacks;
|
||||
RiceWinFrameMode_CB.Checked = Global.Config.RicePlugin.RiceWinFrameMode;
|
||||
RiceFullTMEMEmulation_CB.Checked = Global.Config.RicePlugin.RiceFullTMEMEmulation;
|
||||
RiceOpenGLVertexClipper_CB.Checked = Global.Config.RicePlugin.RiceOpenGLVertexClipper;
|
||||
RiceEnableSSE_CB.Checked = Global.Config.RicePlugin.RiceEnableSSE;
|
||||
RiceEnableVertexShader_CB.Checked = Global.Config.RicePlugin.RiceEnableVertexShader;
|
||||
RiceSkipFrame_CB.Checked = Global.Config.RicePlugin.RiceSkipFrame;
|
||||
RiceTexRectOnly_CB.Checked = Global.Config.RicePlugin.RiceTexRectOnly;
|
||||
RiceSmallTextureOnly_CB.Checked = Global.Config.RicePlugin.RiceSmallTextureOnly;
|
||||
RiceLoadHiResCRCOnly_CB.Checked = Global.Config.RicePlugin.RiceLoadHiResCRCOnly;
|
||||
RiceLoadHiResTextures_CB.Checked = Global.Config.RicePlugin.RiceLoadHiResTextures;
|
||||
RiceDumpTexturesToFiles_CB.Checked = Global.Config.RicePlugin.RiceDumpTexturesToFiles;
|
||||
RiceNormalAlphaBlender_CB.Checked = Global.Config.RicePlugin.NormalAlphaBlender;
|
||||
RiceFastTextureLoading_CB.Checked = Global.Config.RicePlugin.FastTextureLoading;
|
||||
RiceAccurateTextureMapping_CB.Checked = Global.Config.RicePlugin.AccurateTextureMapping;
|
||||
RiceInN64Resolution_CB.Checked = Global.Config.RicePlugin.InN64Resolution;
|
||||
RiceSaveVRAM_CB.Checked = Global.Config.RicePlugin.SaveVRAM;
|
||||
RiceDoubleSizeForSmallTxtrBuf_CB.Checked = Global.Config.RicePlugin.DoubleSizeForSmallTxtrBuf;
|
||||
RiceDefaultCombinerDisable_CB.Checked = Global.Config.RicePlugin.DefaultCombinerDisable;
|
||||
RiceEnableHacks_CB.Checked = Global.Config.RicePlugin.EnableHacks;
|
||||
RiceWinFrameMode_CB.Checked = Global.Config.RicePlugin.WinFrameMode;
|
||||
RiceFullTMEMEmulation_CB.Checked = Global.Config.RicePlugin.FullTMEMEmulation;
|
||||
RiceOpenGLVertexClipper_CB.Checked = Global.Config.RicePlugin.OpenGLVertexClipper;
|
||||
RiceEnableSSE_CB.Checked = Global.Config.RicePlugin.EnableSSE;
|
||||
RiceEnableVertexShader_CB.Checked = Global.Config.RicePlugin.EnableVertexShader;
|
||||
RiceSkipFrame_CB.Checked = Global.Config.RicePlugin.SkipFrame;
|
||||
RiceTexRectOnly_CB.Checked = Global.Config.RicePlugin.TexRectOnly;
|
||||
RiceSmallTextureOnly_CB.Checked = Global.Config.RicePlugin.SmallTextureOnly;
|
||||
RiceLoadHiResCRCOnly_CB.Checked = Global.Config.RicePlugin.LoadHiResCRCOnly;
|
||||
RiceLoadHiResTextures_CB.Checked = Global.Config.RicePlugin.LoadHiResTextures;
|
||||
RiceDumpTexturesToFiles_CB.Checked = Global.Config.RicePlugin.DumpTexturesToFiles;
|
||||
|
||||
RiceFrameBufferSetting_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFrameBufferSetting;
|
||||
RiceFrameBufferWriteBackControl_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFrameBufferWriteBackControl;
|
||||
RiceRenderToTexture_Combo.SelectedIndex = Global.Config.RicePlugin.RiceRenderToTexture;
|
||||
RiceScreenUpdateSetting_Combo.SelectedIndex = Global.Config.RicePlugin.RiceScreenUpdateSetting;
|
||||
RiceMipmapping_Combo.SelectedIndex = Global.Config.RicePlugin.RiceMipmapping;
|
||||
RiceFogMethod_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFogMethod;
|
||||
RiceForceTextureFilter_Combo.SelectedIndex = Global.Config.RicePlugin.RiceForceTextureFilter;
|
||||
RiceTextureEnhancement_Combo.SelectedIndex = Global.Config.RicePlugin.RiceTextureEnhancement;
|
||||
RiceTextureEnhancementControl_Combo.SelectedIndex = Global.Config.RicePlugin.RiceTextureEnhancementControl;
|
||||
RiceTextureQuality_Combo.SelectedIndex = Global.Config.RicePlugin.RiceTextureQuality;
|
||||
RiceOpenGLDepthBufferSetting_Combo.SelectedIndex = (Global.Config.RicePlugin.RiceOpenGLDepthBufferSetting /16) -1;
|
||||
switch (Global.Config.RicePlugin.RiceMultiSampling)
|
||||
RiceFrameBufferSetting_Combo.SelectedIndex = Global.Config.RicePlugin.FrameBufferSetting;
|
||||
RiceFrameBufferWriteBackControl_Combo.SelectedIndex = Global.Config.RicePlugin.FrameBufferWriteBackControl;
|
||||
RiceRenderToTexture_Combo.SelectedIndex = Global.Config.RicePlugin.RenderToTexture;
|
||||
RiceScreenUpdateSetting_Combo.SelectedIndex = Global.Config.RicePlugin.ScreenUpdateSetting;
|
||||
RiceMipmapping_Combo.SelectedIndex = Global.Config.RicePlugin.Mipmapping;
|
||||
RiceFogMethod_Combo.SelectedIndex = Global.Config.RicePlugin.FogMethod;
|
||||
RiceForceTextureFilter_Combo.SelectedIndex = Global.Config.RicePlugin.ForceTextureFilter;
|
||||
RiceTextureEnhancement_Combo.SelectedIndex = Global.Config.RicePlugin.TextureEnhancement;
|
||||
RiceTextureEnhancementControl_Combo.SelectedIndex = Global.Config.RicePlugin.TextureEnhancementControl;
|
||||
RiceTextureQuality_Combo.SelectedIndex = Global.Config.RicePlugin.TextureQuality;
|
||||
RiceOpenGLDepthBufferSetting_Combo.SelectedIndex = (Global.Config.RicePlugin.OpenGLDepthBufferSetting / 16) - 1;
|
||||
switch (Global.Config.RicePlugin.MultiSampling)
|
||||
{
|
||||
case 0: RiceMultiSampling_Combo.SelectedIndex = 0; break;
|
||||
case 2: RiceMultiSampling_Combo.SelectedIndex = 1; break;
|
||||
|
@ -179,45 +179,45 @@ namespace BizHawk.MultiClient
|
|||
case 16: RiceMultiSampling_Combo.SelectedIndex = 4; break;
|
||||
default: RiceMultiSampling_Combo.SelectedIndex = 0; break;
|
||||
}
|
||||
RiceColorQuality_Combo.SelectedIndex = Global.Config.RicePlugin.RiceColorQuality;
|
||||
RiceOpenGLRenderSetting_Combo.SelectedIndex = Global.Config.RicePlugin.RiceOpenGLRenderSetting;
|
||||
RiceAnisotropicFiltering_TB.Value = Global.Config.RicePlugin.RiceAnisotropicFiltering;
|
||||
RiceColorQuality_Combo.SelectedIndex = Global.Config.RicePlugin.ColorQuality;
|
||||
RiceOpenGLRenderSetting_Combo.SelectedIndex = Global.Config.RicePlugin.OpenGLRenderSetting;
|
||||
RiceAnisotropicFiltering_TB.Value = Global.Config.RicePlugin.AnisotropicFiltering;
|
||||
AnisotropicFiltering_LB.Text = "Anisotropic Filtering: " + RiceAnisotropicFiltering_TB.Value.ToString();
|
||||
|
||||
RiceUseDefaultHacks_CB.Checked = Global.Config.RicePlugin.RiceUseDefaultHacks;
|
||||
RiceUseDefaultHacks_CB.Checked = Global.Config.RicePlugin.UseDefaultHacks;
|
||||
|
||||
UpdateHacksSection();
|
||||
if (!Global.Config.RicePlugin.RiceUseDefaultHacks)
|
||||
if (!Global.Config.RicePlugin.UseDefaultHacks)
|
||||
{
|
||||
RiceTexture1Hack_CB.Checked = Global.Config.RicePlugin.RiceTexture1Hack;
|
||||
RiceTexture1Hack_CB.Checked = Global.Config.RicePlugin.Texture1Hack;
|
||||
|
||||
RiceDisableTextureCRC_CB.Checked = Global.Config.RicePlugin.RiceDisableTextureCRC;
|
||||
RiceDisableCulling_CB.Checked = Global.Config.RicePlugin.RiceDisableCulling;
|
||||
RiceIncTexRectEdge_CB.Checked = Global.Config.RicePlugin.RiceIncTexRectEdge;
|
||||
RiceZHack_CB.Checked = Global.Config.RicePlugin.RiceZHack;
|
||||
RiceTextureScaleHack_CB.Checked = Global.Config.RicePlugin.RiceTextureScaleHack;
|
||||
RicePrimaryDepthHack_CB.Checked = Global.Config.RicePlugin.RicePrimaryDepthHack;
|
||||
RiceTexture1Hack_CB.Checked = Global.Config.RicePlugin.RiceTexture1Hack;
|
||||
RiceFastLoadTile_CB.Checked = Global.Config.RicePlugin.RiceFastLoadTile;
|
||||
RiceUseSmallerTexture_CB.Checked = Global.Config.RicePlugin.RiceUseSmallerTexture;
|
||||
RiceVIWidth_Text.Text = Global.Config.RicePlugin.RiceVIWidth.ToString();
|
||||
RiceVIHeight_Text.Text = Global.Config.RicePlugin.RiceVIHeight.ToString();
|
||||
RiceUseCIWidthAndRatio_Combo.SelectedIndex = Global.Config.RicePlugin.RiceUseCIWidthAndRatio;
|
||||
RiceFullTMEM_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFullTMEM;
|
||||
RiceTxtSizeMethod2_CB.Checked = Global.Config.RicePlugin.RiceTxtSizeMethod2;
|
||||
RiceEnableTxtLOD_CB.Checked = Global.Config.RicePlugin.RiceEnableTxtLOD;
|
||||
RiceFastTextureCRC_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFastTextureCRC;
|
||||
RiceEmulateClear_CB.Checked = Global.Config.RicePlugin.RiceEmulateClear;
|
||||
RiceForceScreenClear_CB.Checked = Global.Config.RicePlugin.RiceForceScreenClear;
|
||||
RiceAccurateTextureMappingHack_Combo.SelectedIndex = Global.Config.RicePlugin.RiceAccurateTextureMappingHack;
|
||||
RiceNormalBlender_Combo.SelectedIndex = Global.Config.RicePlugin.RiceNormalBlender;
|
||||
RiceDisableBlender_CB.Checked = Global.Config.RicePlugin.RiceDisableBlender;
|
||||
RiceForceDepthBuffer_CB.Checked = Global.Config.RicePlugin.RiceForceDepthBuffer;
|
||||
RiceDisableObjBG_CB.Checked = Global.Config.RicePlugin.RiceDisableObjBG;
|
||||
RiceFrameBufferOption_Combo.SelectedIndex = Global.Config.RicePlugin.RiceFrameBufferOption;
|
||||
RiceRenderToTextureOption_Combo.SelectedIndex = Global.Config.RicePlugin.RiceRenderToTextureOption;
|
||||
RiceScreenUpdateSettingHack_Combo.SelectedIndex = Global.Config.RicePlugin.RiceScreenUpdateSettingHack;
|
||||
RiceEnableHacksForGame_Combo.SelectedIndex = Global.Config.RicePlugin.RiceEnableHacksForGame;
|
||||
RiceDisableTextureCRC_CB.Checked = Global.Config.RicePlugin.DisableTextureCRC;
|
||||
RiceDisableCulling_CB.Checked = Global.Config.RicePlugin.DisableCulling;
|
||||
RiceIncTexRectEdge_CB.Checked = Global.Config.RicePlugin.IncTexRectEdge;
|
||||
RiceZHack_CB.Checked = Global.Config.RicePlugin.ZHack;
|
||||
RiceTextureScaleHack_CB.Checked = Global.Config.RicePlugin.TextureScaleHack;
|
||||
RicePrimaryDepthHack_CB.Checked = Global.Config.RicePlugin.PrimaryDepthHack;
|
||||
RiceTexture1Hack_CB.Checked = Global.Config.RicePlugin.Texture1Hack;
|
||||
RiceFastLoadTile_CB.Checked = Global.Config.RicePlugin.FastLoadTile;
|
||||
RiceUseSmallerTexture_CB.Checked = Global.Config.RicePlugin.UseSmallerTexture;
|
||||
RiceVIWidth_Text.Text = Global.Config.RicePlugin.VIWidth.ToString();
|
||||
RiceVIHeight_Text.Text = Global.Config.RicePlugin.VIHeight.ToString();
|
||||
RiceUseCIWidthAndRatio_Combo.SelectedIndex = Global.Config.RicePlugin.UseCIWidthAndRatio;
|
||||
RiceFullTMEM_Combo.SelectedIndex = Global.Config.RicePlugin.FullTMEM;
|
||||
RiceTxtSizeMethod2_CB.Checked = Global.Config.RicePlugin.TxtSizeMethod2;
|
||||
RiceEnableTxtLOD_CB.Checked = Global.Config.RicePlugin.EnableTxtLOD;
|
||||
RiceFastTextureCRC_Combo.SelectedIndex = Global.Config.RicePlugin.FastTextureCRC;
|
||||
RiceEmulateClear_CB.Checked = Global.Config.RicePlugin.EmulateClear;
|
||||
RiceForceScreenClear_CB.Checked = Global.Config.RicePlugin.ForceScreenClear;
|
||||
RiceAccurateTextureMappingHack_Combo.SelectedIndex = Global.Config.RicePlugin.AccurateTextureMappingHack;
|
||||
RiceNormalBlender_Combo.SelectedIndex = Global.Config.RicePlugin.NormalBlender;
|
||||
RiceDisableBlender_CB.Checked = Global.Config.RicePlugin.DisableBlender;
|
||||
RiceForceDepthBuffer_CB.Checked = Global.Config.RicePlugin.ForceDepthBuffer;
|
||||
RiceDisableObjBG_CB.Checked = Global.Config.RicePlugin.DisableObjBG;
|
||||
RiceFrameBufferOption_Combo.SelectedIndex = Global.Config.RicePlugin.FrameBufferOption;
|
||||
RiceRenderToTextureOption_Combo.SelectedIndex = Global.Config.RicePlugin.RenderToTextureOption;
|
||||
RiceScreenUpdateSettingHack_Combo.SelectedIndex = Global.Config.RicePlugin.ScreenUpdateSettingHack;
|
||||
RiceEnableHacksForGame_Combo.SelectedIndex = Global.Config.RicePlugin.EnableHacksForGame;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue