Commit Graph

3906 Commits

Author SHA1 Message Date
goyuken dca6dfdaeb gba gpu view: copy to clipboard implemented. also some stuff for some other stuff which i really shouldn't be doing because it's pointless when the core doesn't work for some things. 2012-11-30 19:57:04 +00:00
goyuken 20e7710a5c lua: connect movie_setrerecordcounting()
gba gpu view: display 4bpp tiles in mode 2
2012-11-30 16:43:46 +00:00
saxxonpike 5069b24b2e commodore64: work begins on sound engine 2012-11-30 06:41:02 +00:00
goyuken 6412d6d93e gb gpu view: fix bug due to scroll bar hilarity. gba gpu view: implement scanline callbacks 2012-11-30 05:16:37 +00:00
saxxonpike f23e777032 commodore64: properly implement mirroring in cartridge mapper 0000 2012-11-30 01:56:14 +00:00
goyuken 20d9e726d2 gba gpu view: bring to front when loading a widget. gba: put dma in tracelog. disable display of sprites with shape = 3. fixes gobbelygook in F-Zero Climax (J). not sure if this is actually what hardware does, as the broken sprite data is from a different ambiguous situation. 2012-11-29 21:16:52 +00:00
saxxonpike c1f9a131d5 commodore64: add mapper 000B (some educational titles) and mapper 0011 (a couple obscure games), increase PLA memory map efficiency 2012-11-29 20:15:02 +00:00
zeromus 31faf359e9 try to 'sandbox' lua files with their own current directory. 2012-11-29 18:42:13 +00:00
saxxonpike 0e5ef426d4 commodore64: added mapper 000F (System 3/C64GS games like Last Ninja Remix and Myth) 2012-11-29 18:34:44 +00:00
saxxonpike bb36cc5e62 commodore64: add Domark/HES mapper 0013 2012-11-29 18:11:59 +00:00
saxxonpike e4c760be83 commodore64: fixed Ultimax E000 mapping, updated mapper 0000, added EzFlash mapper 0020 (no official games use this but a lot of disk-to-cart and homebrew do) 2012-11-29 17:58:35 +00:00
saxxonpike 1eca7805cf commodore64: add cartridge mapper 0012 (Zaxxon, Super Zaxxon), fix mapper 0000 to support 4k roms 2012-11-29 16:33:04 +00:00
saxxonpike d05bd47ed0 commodore64: add cartridge mapper 0005 (Ocean), should cover a few high profile games 2012-11-29 06:29:42 +00:00
saxxonpike 1e6fdc2659 commodore64: VIC reads from proper bank, increased performance 2012-11-29 02:46:35 +00:00
goyuken 32a1ac645e fix controller bug? more information about electrical configuration of $4016/$4017 is needed. this is not a good commit. 2012-11-28 21:34:29 +00:00
goyuken 2803190666 nes: mmc3: add 256K prg option for ACCLAIM-MC-ACC. fixes "Simpsons, The: Bart vs. The World" and "Simpsons, The: Bartman Meets Radioactive Man" 2012-11-28 21:16:35 +00:00
saxxonpike 27217f119d commodore64: adjusted BA timing for PAL (it was taking one cycle too many), makes a lot of timing-sensitive games and demos run better 2012-11-28 21:09:45 +00:00
goyuken 0aba12b6f8 gba gpu view: tile view widgets 2012-11-28 21:07:14 +00:00
goyuken bdb2e8222a gba gpu view: sprite display 2012-11-28 20:33:07 +00:00
saxxonpike 798c355c7e commodore64: add 4 pixel background data delay, a quick hack until I can understand what's really happening 2012-11-28 19:35:48 +00:00
goyuken c95faaba72 tracelogger: copy ot clipboard 2012-11-28 18:59:56 +00:00
goyuken b7c66cf3c2 Util.Serializer: Consume no data past the end of the last proper section. As a result, when using Util.Serializer in text mode, you MUST enclose your entire savestate in a single section (named to your liking). Fixes input log save\load issues. All old A2600 savestates broken. 2012-11-28 18:27:14 +00:00
saxxonpike b55d6526d1 commodore64: PRG loading uses a more robust method 2012-11-28 17:49:42 +00:00
saxxonpike e490d1be04 commodore64: input added back, this method is closer to the circuitry itself 2012-11-28 17:26:40 +00:00
saxxonpike 8e55810161 commodore64: more video function implemented in the new system, 12 pixel delay also applied to border 2012-11-28 06:21:52 +00:00
saxxonpike 49a847d8bc commodore64: VIC timing fix, implemented new cartridge I/O which handles writes into ROM addresses (apparently some carts use this) 2012-11-28 03:30:59 +00:00
adelikat 49b7f9165d If in full screen, add Open ROM to the context menu, so you can stay in fullscreen and still change roms 2012-11-28 02:00:08 +00:00
goyuken 83ae2278ec gba gpu view: palette display 2012-11-27 21:13:13 +00:00
saxxonpike 46e13a6a57 commodore64: only initialize RAM array on instantiation, memory already cleared in HardReset 2012-11-27 21:03:01 +00:00
saxxonpike e44c6cfa55 commodore64: RAM striping 00/FF 2012-11-27 20:47:03 +00:00
goyuken da00dfa99c gba gpu view: implement remaining bg modes 2012-11-27 20:24:38 +00:00
saxxonpike ccc332f8e2 commodore64: unconnected pin values in the 6510 I/O port $01 register fade over time (Aurora90%), need to verify the TTL on that sometime 2012-11-27 20:23:27 +00:00
goyuken 91f3e27e84 gba gpu view: support more bg types and flags 2012-11-27 19:59:14 +00:00
goyuken 965c6d8700 gba: add the beginnings of a GPU view. much work is needed, but i like the idea of a single panel with movable widgets (and config-saveable layout, of course), as there is too much information in the case of a GBA to reasonably show it all on a screen. this way the user can set up a "workspace" appropriate for whatever dumping/debugging project is being done. 2012-11-27 19:21:46 +00:00
goyuken 175caf3a53 gba: add under-the-hood support for direct MMIO reading, to be used for something at some point, maybe 2012-11-27 16:44:50 +00:00
saxxonpike 178e1a4518 commodore64: fill in fetch code 2012-11-27 06:21:46 +00:00
saxxonpike 95d228f413 commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock 2012-11-27 05:11:40 +00:00
adelikat 76487941be Add Atari 7800 to path config (interim only) and use firmwares folder instead of specific rom file paths. Atari 2600 - remove save ram in path config since it is not used. Optimized NES controller image. 2012-11-27 02:24:15 +00:00
goyuken b2b3715468 add a stub for a GBA GPU Viewer 2012-11-26 23:16:31 +00:00
zeromus efbdd58839 nes-fix mapper027 based on new understandings from fceumm; fix world hero 2012-11-26 22:08:25 +00:00
goyuken 91a71febe5 FDS: connect drive LED front end feature. also fix a bitsy savestate&saveram issue 2012-11-26 21:27:54 +00:00
zeromus 7e9d487580 nes-fix m074 and m192 and add You Ling Xing Dong to gamedb to correct mapper from m074->m192. p.s. you ling mi long dong 2012-11-26 21:08:46 +00:00
goyuken a378a47b67 move some avi dump stuff out of the frame advance function 2012-11-26 21:08:08 +00:00
goyuken 4f732be765 my bad 2012-11-26 20:47:17 +00:00
zeromus c6ac8650d2 snesgfxdebugger-support rightclick freezing 2012-11-26 08:05:51 +00:00
zeromus 0c58d62762 snesgfxdebugger-layer toggles, more information 2012-11-26 06:30:30 +00:00
goyuken 07ae382ac4 add a\v dump resize hints to gb, gba. other cores should probably get this treatment as well 2012-11-26 02:30:07 +00:00
goyuken fa388ed149 av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm... 2012-11-26 02:25:23 +00:00
adelikat 0eea66c54b PCE - slight change in order of buttons on input config, fix Virtual Pad on PCE CD and SGX modes 2012-11-26 02:22:15 +00:00
adelikat 0edaa948eb Path Config - fix C64 Firmwares config 2012-11-26 02:15:55 +00:00