add a\v dump resize hints to gb, gba. other cores should probably get this treatment as well
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@ -172,7 +172,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
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VsyncNum = 262144,
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VsyncDen = 4389,
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CpuTraceAvailable = true,
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TraceHeader = " -Addr--- -Opcode- -Instruction------------------- -R0----- -R1----- -R2----- -R3----- -R4----- -R5----- -R6----- -R7----- -R8----- -R9----- -R10---- -R11---- -R12---- -R13(SP) -R14(LR) -R15(PC) -CPSR--- -SPSR---"
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TraceHeader = " -Addr--- -Opcode- -Instruction------------------- -R0----- -R1----- -R2----- -R3----- -R4----- -R5----- -R6----- -R7----- -R8----- -R9----- -R10---- -R11---- -R12---- -R13(SP) -R14(LR) -R15(PC) -CPSR--- -SPSR---",
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NominalWidth = 240,
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NominalHeight = 160
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};
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public CoreOutputComm CoreOutputComm { get { return _CoreOutputComm; } }
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@ -420,7 +420,9 @@ namespace BizHawk.Emulation.Consoles.GB
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VsyncDen = 4389,
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RomStatusAnnotation = null, //"Bizwhackin it up",
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RomStatusDetails = null, //"LEVAR BURTON",
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CpuTraceAvailable = true
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CpuTraceAvailable = true,
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NominalWidth = 160,
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NominalHeight = 144
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};
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public CoreOutputComm CoreOutputComm
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