add a\v dump resize hints to gb, gba. other cores should probably get this treatment as well

This commit is contained in:
goyuken 2012-11-26 02:30:07 +00:00
parent fa388ed149
commit 07ae382ac4
2 changed files with 6 additions and 2 deletions

View File

@ -172,7 +172,9 @@ namespace BizHawk.Emulation.Consoles.Nintendo.GBA
VsyncNum = 262144,
VsyncDen = 4389,
CpuTraceAvailable = true,
TraceHeader = " -Addr--- -Opcode- -Instruction------------------- -R0----- -R1----- -R2----- -R3----- -R4----- -R5----- -R6----- -R7----- -R8----- -R9----- -R10---- -R11---- -R12---- -R13(SP) -R14(LR) -R15(PC) -CPSR--- -SPSR---"
TraceHeader = " -Addr--- -Opcode- -Instruction------------------- -R0----- -R1----- -R2----- -R3----- -R4----- -R5----- -R6----- -R7----- -R8----- -R9----- -R10---- -R11---- -R12---- -R13(SP) -R14(LR) -R15(PC) -CPSR--- -SPSR---",
NominalWidth = 240,
NominalHeight = 160
};
public CoreOutputComm CoreOutputComm { get { return _CoreOutputComm; } }

View File

@ -420,7 +420,9 @@ namespace BizHawk.Emulation.Consoles.GB
VsyncDen = 4389,
RomStatusAnnotation = null, //"Bizwhackin it up",
RomStatusDetails = null, //"LEVAR BURTON",
CpuTraceAvailable = true
CpuTraceAvailable = true,
NominalWidth = 160,
NominalHeight = 144
};
public CoreOutputComm CoreOutputComm