zeromus
|
9ee66226df
|
[NES] add SuROM (dragon quest 4) and SoROM/SxROM (other games that are not dragon quest 4)
|
2011-06-12 00:53:14 +00:00 |
andres.delikat
|
38ca651aab
|
TAStudio - more misc stuff
|
2011-06-12 00:14:19 +00:00 |
andres.delikat
|
cd849d9614
|
TAStudio - more fixups, current frame always in view, better images for tool buttons, fix read-only toggle, Gui cleanups
|
2011-06-11 23:54:35 +00:00 |
andres.delikat
|
b527b91252
|
TAStudio - show input log of movie, very buggy atm
|
2011-06-11 22:59:21 +00:00 |
andres.delikat
|
bb0897b3ed
|
Some work on TAStudio, read-only toggle, play movie from beginning, autoload, misc clean up
|
2011-06-11 22:32:12 +00:00 |
zeromus
|
c0988feaa3
|
add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options
|
2011-06-11 22:15:08 +00:00 |
andres.delikat
|
11b33fcc33
|
Fix MakeRelease, SlimDx.dll must be in the zip!
|
2011-06-11 20:01:36 +00:00 |
andres.delikat
|
895915cd9f
|
Made public flags in main form so that dialogs can control frame advance & rewind. Hooked to TAStudio
|
2011-06-11 19:39:34 +00:00 |
andres.delikat
|
e9381dc06e
|
Sound Volume - better algorithm for a smoother sound up/down
|
2011-06-11 17:42:16 +00:00 |
andres.delikat
|
f52c4610e8
|
NES config - Fix crash when palette path is null, hook up NES palette path config in path config dialog, dialog fix ups
|
2011-06-11 16:22:48 +00:00 |
andres.delikat
|
f052b0bd71
|
Add palette files to MakeRelease.bat
|
2011-06-11 16:02:28 +00:00 |
andres.delikat
|
448458f0e5
|
oops, add Movie Convert to project
|
2011-06-11 15:58:22 +00:00 |
andres.delikat
|
5f3cfb46da
|
NES Game Genie Encoder/Decoder - fix button order to match game genie (oops), fix tab stops, fix add cheat button from crashing
|
2011-06-11 15:55:06 +00:00 |
andres.delikat
|
d70121bc04
|
NES Graphics config - hook up sprite, background toggling, and background color selection. Fix up bugs. Also add the files to SVN, since I always forget that the first time!
|
2011-06-11 14:40:00 +00:00 |
andres.delikat
|
ef4b30cbd2
|
NES graphics config - checkboxes & config for Allow > 8 sprites per scanline, and clip left & right sides. Hook up palette file selection, and autoload palette toggling. Checking in NES .palette files
|
2011-06-11 12:54:26 +00:00 |
andres.delikat
|
2f2a09f2f9
|
Start NES graphics settings dialog
|
2011-06-10 23:09:10 +00:00 |
andres.delikat
|
42354a2c77
|
remove status message, TODO: put useful things in this bar
|
2011-06-10 22:58:48 +00:00 |
zeromus
|
4bf905c055
|
[NES] ntview: add ability to view individual nametables zoomed in
|
2011-06-10 08:10:16 +00:00 |
zeromus
|
51367f58c7
|
[NES] specify scanlines in PPU/NT viewers
|
2011-06-10 07:43:48 +00:00 |
zeromus
|
40b7827798
|
improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
|
2011-06-10 07:12:57 +00:00 |
beirich
|
93b8bb291b
|
update controller binding defaults to map well to xbox360 gamepads; corrected PCE keyboard bindings also
|
2011-06-10 05:52:01 +00:00 |
zeromus
|
368c5266e5
|
[NES] add loader for FCEUX format palettes and an example of how to set it
|
2011-06-10 05:31:46 +00:00 |
zeromus
|
7f4e4916dd
|
[NES] fix triangle channel sound bug and add sound savestates
|
2011-06-10 05:02:06 +00:00 |
beirich
|
a219e4fb64
|
made the status bar toggleable
|
2011-06-10 04:41:33 +00:00 |
beirich
|
5a73fc03ad
|
u+d/l+r toggle implemented
|
2011-06-10 04:14:21 +00:00 |
andres.delikat
|
2fcb35a4e4
|
Input Config - Fix NES select & start (I had the saving of the key mappings flip flopped)
|
2011-06-09 00:58:09 +00:00 |
zeromus
|
bb4499a41f
|
[NES] rewrite core mmc3 mapping logic to be more clear, handle some assorted mislabeled games, and fix a bug with mmc3+vram+chrmode=1
|
2011-06-08 09:28:38 +00:00 |
zeromus
|
0015cada91
|
[NES] fix bug in deemph palette that made airwolf invisible and add better tracking and reporting of bad roms (there are bad dumps of airwolf in addition to the game itself being bad)
|
2011-06-08 06:53:11 +00:00 |
zeromus
|
81b30501a5
|
[NES] improve board detection diagnostics logging messages, and add board: IREM-G101 (mapper 032)
|
2011-06-08 06:17:41 +00:00 |
zeromus
|
969341f691
|
[NES] add board: sunsoft-4 (mapper 068)
|
2011-06-08 02:42:36 +00:00 |
zeromus
|
8247fca267
|
[NES] game recognition tweaks and additions
|
2011-06-08 01:03:32 +00:00 |
andres.delikat
|
c6ddf5fd68
|
new Movie creates a GUID
|
2011-06-08 00:42:51 +00:00 |
andres.delikat
|
a9c8756bd1
|
Some work on Movie object and convertSMV started
|
2011-06-08 00:25:16 +00:00 |
zeromus
|
9ea6a0b7a8
|
fix various poorly constructed auxfile paths and paths with invalid characters
|
2011-06-07 21:10:30 +00:00 |
zeromus
|
232d8c91f6
|
fix saveram path creation
|
2011-06-07 20:52:45 +00:00 |
zeromus
|
d05b81238e
|
[NES] general ppu timing, mmc3, and nt view fixups.
|
2011-06-07 07:14:34 +00:00 |
zeromus
|
a849a2b9ca
|
fix debug stdout redirection with a hack. which visual studio doesnt support in c# ????
|
2011-06-06 21:08:38 +00:00 |
zeromus
|
51dbef0fd2
|
[NES] fix nt viewer
|
2011-06-06 18:19:24 +00:00 |
andres.delikat
|
542d54a9d2
|
Movie Convert - make compile
|
2011-06-06 10:41:24 +00:00 |
andres.delikat
|
89ff0c8927
|
ConvertFCM - remove some erroneous code
|
2011-06-06 02:07:53 +00:00 |
andres.delikat
|
8d1a2cb2cd
|
Fix bugs in MMV convert
|
2011-06-06 01:08:29 +00:00 |
andres.delikat
|
4c36d1abda
|
basic mmv conversion done. Still a lot of little todos with header info & error checking
|
2011-06-06 00:18:42 +00:00 |
andres.delikat
|
a189411d26
|
Progress on convertFCM and beginning of convertMMV
|
2011-06-05 16:29:09 +00:00 |
andres.delikat
|
5ad6e0b602
|
Begin Convert FCM tool. Reads most header stuff, no input log yet. Only hooked up to Drag & Drop atm
|
2011-06-05 02:50:50 +00:00 |
andres.delikat
|
0224eebbf1
|
Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet)
|
2011-06-04 23:17:59 +00:00 |
andres.delikat
|
2a7996c228
|
Input Config - NES controls - swap Select & Start
|
2011-06-04 14:07:55 +00:00 |
andres.delikat
|
56cce7ab2b
|
Rip out sample rate config
|
2011-06-04 01:03:13 +00:00 |
beirich
|
566ec51a8a
|
restore SMS movie playback
|
2011-06-03 03:25:04 +00:00 |
beirich
|
9283a9f37d
|
IEmulator now implements IDisposable; client now disposes cores
|
2011-06-02 02:59:18 +00:00 |
andres.delikat
|
6aab991f10
|
bat file for making a release
|
2011-05-30 03:21:51 +00:00 |
andres.delikat
|
6d82dcf486
|
Volume up and down hotkeys
|
2011-05-30 01:50:51 +00:00 |
andres.delikat
|
47b9487bd3
|
Sound Config - Sample rate config
|
2011-05-25 02:00:44 +00:00 |
andres.delikat
|
77afbe240d
|
Sound Config - hook up sound enabled checkbox and implemented the feature.
|
2011-05-25 01:33:54 +00:00 |
zeromus
|
b2a38e9d9c
|
hand coded special purpose sorts are a bad idea.
|
2011-05-24 05:30:21 +00:00 |
offspring131313
|
7c92c36077
|
Added Mergesort for Playmovie column sorting for when the number of elements is over 15. ListView currently does not update when the code uses the mergesort portion and not just the insertion sort portion.
|
2011-05-24 02:12:30 +00:00 |
offspring131313
|
d76fd77cfc
|
Added reverse sorting for PlayMovie dialog for when clicking a column a second time.
|
2011-05-24 01:40:36 +00:00 |
andres.delikat
|
115517c795
|
Volume control hooked up
|
2011-05-24 01:20:08 +00:00 |
offspring131313
|
4ea39c8525
|
Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog.
|
2011-05-24 01:19:42 +00:00 |
andres.delikat
|
de6aa0659e
|
Add icon to this folder, the properties seem to not like it being in another folder
|
2011-05-24 01:15:42 +00:00 |
andres.delikat
|
c16dcc2309
|
Use right path for icon image, add console back to project
|
2011-05-24 00:39:18 +00:00 |
andres.delikat
|
7dc78cdaab
|
Some widgets for volume control in sound config
|
2011-05-23 21:31:29 +00:00 |
andres.delikat
|
4a28b282f8
|
Fix typo that caused loadstate hotkey mapping to display on load config menu item, fix so that movie log loading from savestate doesn't crash if text line is null
|
2011-05-23 02:15:16 +00:00 |
andres.delikat
|
157d8b7152
|
Use EXE path instead of working directory for Nescarts.7z, config.ini, and gamedb.txt
|
2011-05-23 01:34:19 +00:00 |
andres.delikat
|
1d0a504704
|
Remove an erroneous duplicate message in savestate(), remove a debug message in movie
|
2011-05-23 01:23:32 +00:00 |
andres.delikat
|
a52ccb5e6a
|
.exe now uses the bizhawk icon
|
2011-05-23 01:04:56 +00:00 |
andres.delikat
|
18a32d35e6
|
Single Instance mode feature, currently though Bizhawk crashes on exit when in single instance mode
|
2011-05-23 00:33:05 +00:00 |
andres.delikat
|
36a0580dca
|
Fix a bunch of crash issues with Ram Watch & Cheats related to having no list item selected. Implement Drag & drop for .cht & .wch files on Main form
|
2011-05-22 20:19:28 +00:00 |
andres.delikat
|
16d282a15d
|
Drag & Drop savestates
|
2011-05-22 19:52:49 +00:00 |
andres.delikat
|
a249d3b3ed
|
Hook up TASStudio to main form, add a few buttons.
|
2011-05-22 18:38:44 +00:00 |
andres.delikat
|
a2dede0bfa
|
Use absolute path when creating the input log, hook up savestate logic to SaveStateAs()
|
2011-05-22 17:45:33 +00:00 |
zeromus
|
1700c22b17
|
dont crash when movies directory is missing
|
2011-05-22 17:41:22 +00:00 |
andres.delikat
|
9651f4fe5b
|
Start a Starts From combo box in the Record Movie dialog, and use HawkFile instead of FileInfo for Play dialog
|
2011-05-22 14:51:22 +00:00 |
andres.delikat
|
2e71a9ab93
|
If movie is in Movie Finished mode and rewound, go back to playback mode
|
2011-05-22 13:29:32 +00:00 |
andres.delikat
|
555d7b17c6
|
More InputLog logic
|
2011-05-22 12:44:57 +00:00 |
andres.delikat
|
433ea55f18
|
Make InputLog log to the Movie folder, clean up some logic regarding InputLog
|
2011-05-22 12:40:11 +00:00 |
andres.delikat
|
848af8c664
|
Remove Replay Input Log menu item
|
2011-05-22 12:28:03 +00:00 |
andres.delikat
|
93b7a93806
|
Fix some small todos
|
2011-05-22 02:19:55 +00:00 |
andres.delikat
|
47886e7c40
|
Drag & Drop for ram search, cheat search, play movie, record movie
|
2011-05-22 02:12:36 +00:00 |
andres.delikat
|
fe563656b9
|
Ability to set Bizhawk to Accept Background Input. TODO: currently only takes affect on bizhawk restart, find a way around this.
|
2011-05-22 01:46:39 +00:00 |
andres.delikat
|
839d1e3cca
|
--movie commandline arg
|
2011-05-22 00:13:12 +00:00 |
andres.delikat
|
e9186686f8
|
In recent menus make "None" grayed
|
2011-05-22 00:01:21 +00:00 |
andres.delikat
|
0d714aa6d1
|
Hook up movie autoload
|
2011-05-21 22:37:15 +00:00 |
zeromus
|
90e5090e0e
|
change HawkFile.CanonicalName to CanonicalFullPath, and add a new HawkFile.CanonicalName which returns the archive|member where CanonicalFullPath would be c:\path\to\archive|member
|
2011-05-21 19:31:00 +00:00 |
andres.delikat
|
40f473d629
|
Option to Bind Savestates to Movies (on by default)
|
2011-05-21 18:44:45 +00:00 |
andres.delikat
|
27174be2a2
|
oops
|
2011-05-21 17:36:33 +00:00 |
andres.delikat
|
ccc4960af1
|
Hooked up TI83 mnemonic functions. TI83 is now tasable (lol)
|
2011-05-21 17:31:15 +00:00 |
andres.delikat
|
b019329f01
|
Run in Background toggle
|
2011-05-21 03:30:32 +00:00 |
andres.delikat
|
ed6ca16431
|
Path Config - clean up todo list and cosmetic changes to dialog
|
2011-05-21 03:01:56 +00:00 |
andres.delikat
|
11ddd79229
|
Screenshot As menu item
|
2011-05-21 02:51:47 +00:00 |
andres.delikat
|
77906b80c5
|
Path config - set tab stops and hook up ROM path logic
|
2011-05-21 01:13:48 +00:00 |
andres.delikat
|
b3502aebad
|
Hook up cheats path config to Cheats dialog
|
2011-05-20 20:33:58 +00:00 |
andres.delikat
|
f01d136d53
|
Hotkeys - fix movie hotkey ordering
|
2011-05-20 16:37:37 +00:00 |
offspring131313
|
2df4243695
|
Added saving customized settings to RamSearch dialog
|
2011-05-20 11:21:29 +00:00 |
andres.delikat
|
fa503a17e9
|
Path Config - add SG-1000 tab and finish implementing GG stuff
|
2011-05-20 02:40:17 +00:00 |
andres.delikat
|
0c1077c651
|
Path config - implement for Game Gear, implemented SaveSettings()
|
2011-05-20 02:04:20 +00:00 |
andres.delikat
|
06873dc122
|
Hook up path config Paths to savestates, save RAM, and screenshots
|
2011-05-20 00:34:01 +00:00 |
andres.delikat
|
c15c9217f7
|
Recent Movies menu implemented
|
2011-05-19 18:50:09 +00:00 |
offspring131313
|
917a9db83f
|
Fixed a bug with the column reording save on RamWatch and added the feature to Cheats.
|
2011-05-19 07:31:50 +00:00 |
andres.delikat
|
f8c1791908
|
GetMnemonic now looks at the frame count and truncate the movie if it is less than the movie length. Resuming recording now works
|
2011-05-19 02:15:55 +00:00 |
offspring131313
|
21b153bd5e
|
Made the code more readable, and easier to add columns to ramwatch (also saving in case my next change fucks everything up!)
|
2011-05-19 01:48:20 +00:00 |