More InputLog logic

This commit is contained in:
andres.delikat 2011-05-22 12:44:57 +00:00
parent 433ea55f18
commit 555d7b17c6
1 changed files with 5 additions and 3 deletions

View File

@ -718,9 +718,11 @@ namespace BizHawk.MultiClient
new BizHawk.Emulation.Consoles.Gameboy.Debugger(Global.Emulator as Gameboy).Show();
}
//TODO: autoload movie logic goes here
InputLog.SetHeaderLine(MovieHeader.PLATFORM, Global.Emulator.SystemId);
InputLog.StartNewRecording(); //(Keep this line)
if (UserMovie.GetMovieMode() != MOVIEMODE.INACTIVE)
{
InputLog.SetHeaderLine(MovieHeader.PLATFORM, Global.Emulator.SystemId);
CreateNewInputLog(true);
}
//setup the throttle based on platform's specifications
//(one day later for some systems we will need to modify it at runtime as the display mode changes)