Morilli
0f74595cdb
Update gpgx
2024-09-08 10:54:48 +02:00
CasualPokePlayer
3b1641510e
[A2600Hawk] Add SP_RESET for Q-Bert
...
Fixes "Unable to resolve Frame" exception on soft reset
2024-09-07 13:35:51 -07:00
Asnivor
830760b12a
[ChannelFHawk] Launch internal games by passing bios files as a ROM (which in turn contain said internal games)
2024-09-05 17:03:58 +01:00
Asnivor
8ae73ed850
[ChannelFHawk] Implement the Sean Riddle multi-cart mapper
2024-09-05 13:41:57 +01:00
CasualPokePlayer
84de88571e
Rebuild SDL on Linux
2024-09-04 12:21:42 -07:00
CasualPokePlayer
40237d476a
Update SDL submodule
...
includes https://github.com/libsdl-org/SDL/pull/10645 (waiting on merge)
2024-09-04 12:18:28 -07:00
Asnivor
5d37fb1ec2
ChannelFHawk: Default controls and VirtualPad
2024-09-04 17:36:57 +01:00
Asnivor
999c7c2a80
ChannelFHawk: Updating gamedb
2024-09-04 15:48:05 +01:00
CasualPokePlayer
aeda8f1659
Add microphone button for melonDS
...
This changes the behavior so the user just has to press the microphone button to blow the mic, where the volume of the blowing can be controlled with the mic volume axis (but now the neutral value of mic volume is 100 rather than 0)
2024-08-30 17:35:18 -07:00
YoshiRulz
b84ce89575
Stop setting `BIZHAWK_INT_SYSLIB_PATH" in Linux launch script
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unused since ba24907d9
(leaving it in the Nix expression since that same script is used across
every version)
2024-08-01 01:48:13 +10:00
feos
8e9e9b9218
update script
2024-07-27 14:54:02 +03:00
James Groom
3a8b3913bf
Fix Uzebox framerate (squashed PR #3975 )
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These numbers are derived from the 2010 whitepaper:
NTSC's 4*(315/88 MHz) is doubled to give the master clock rate, which is
then divided by 1820 cycles per line and 262 lines per (progressive)
frame.
---------
Co-authored-by: Morilli <35152647+Morilli@users.noreply.github.com>
2024-07-24 07:31:34 +10:00
feos
e214b7dc33
fix script
2024-07-16 20:29:29 +03:00
feos
a5e7288a71
add batman-robin lua
2024-07-11 17:48:33 +03:00
CasualPokePlayer
4ad33b3d06
Rebuild waterboxhost on Debian 10
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Also fix the build scripts to explicitly use nightly (which waterboxhost does need currently)
2024-06-17 21:35:57 -07:00
CasualPokePlayer
6e5de797d2
Build rust projects with x86_64-win7-windows-msvc target
2024-06-17 19:41:52 -07:00
CasualPokePlayer
f309dbc316
bounds check reading spu output
2024-06-16 23:32:14 -07:00
Morilli
39d3c28bc3
Update waterboxhost dependencies
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- closes #3279
2024-06-15 16:16:13 +02:00
feos
d3c560b0df
uae: eject when inserting
...
less repeated magic
2024-06-14 10:58:42 +03:00
feos
3e1d569996
uae: release build
2024-06-14 00:06:09 +03:00
feos
a01a7bb61e
uae: swapper
2024-06-13 23:13:42 +03:00
feos
472f881f24
PUAE core ( #3941 )
...
* puae wbx submodule
export symbols
load core
firmware and command line args to core
input
settings
2024-06-11 16:02:38 +03:00
CasualPokePlayer
0a3ab1a055
Fix read/write callbacks possibly being called recursively
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Also fix possible unsafe sys bus reads
2024-06-07 14:35:45 -07:00
CasualPokePlayer
448e9fb9ec
fix melonDS fw generation code
2024-06-07 13:48:19 -07:00
CasualPokePlayer
11e68a2271
Add method to query relative mouse state for TIC80
2024-06-06 17:24:26 -07:00
CasualPokePlayer
43a621a695
Handle nand/firmware a bit bitter; add sound interpolation options; add hybrid screen option
2024-06-06 13:50:29 -07:00
CasualPokePlayer
c21172ae03
Fix DownscaleFramebuffer not being generated (happened to work fine in melonDS upstream, but not BizHawk)
2024-06-06 00:39:31 -07:00
CasualPokePlayer
b7265e2f39
Update melonDS
2024-06-05 23:37:53 -07:00
CasualPokePlayer
7164763e2f
Build melonDS with fwrapv, fixes weird rendering issues
2024-06-02 12:59:18 -07:00
CasualPokePlayer
43a38a05ca
Workaround driver bugs(?) with D3D11 GL interop
2024-06-01 18:30:17 -07:00
CasualPokePlayer
0488bbd33a
Fix mupen grabbing an OpenGL context based on whatever current version/flag attributes were present
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This is global state that gets mucked by us since we also use SDL2 to handle OpenGL context management, Rice/Glide/Glidemk2 don't like core contexts due to them using old deprecated functionality
2024-05-31 20:50:48 -07:00
CasualPokePlayer
d2fe532f6d
Fix mupen64plus breakage after security updates
2024-05-31 17:29:17 -07:00
Morilli
873fd305ae
remove unused 7z.dll
2024-05-30 08:51:12 +02:00
CasualPokePlayer
e7c093eac6
Fix various possible OOB read/writes in mupen64plus
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fixes #3929
2024-05-29 22:38:53 -07:00
CasualPokePlayer
7e6e9705ae
Update libstdc++ dll and friends, also fix a crash in gambatte due to OOB string accesses
2024-05-29 18:59:11 -07:00
CasualPokePlayer
e46267494d
Fix BizHawk.Bizware.Test and related
2024-05-29 16:02:49 -07:00
CasualPokePlayer
73395c9e49
Rebuild quicknes for Linux
2024-05-29 12:45:07 -07:00
CasualPokePlayer
db88753772
Fix randomish crash with quicknes
2024-05-29 11:56:39 -07:00
CasualPokePlayer
72f1495b1e
Merge ares v134
2024-05-27 21:52:07 -07:00
CasualPokePlayer
0c6df6e79b
Don't clamp touch/screen coord transformations
2024-05-27 13:33:46 -07:00
feos
c65a11eb2b
fix #3917
...
[genesisplusgx] "VDP mode" option (for eliminate region lockups / megakey behavior) #3917
2024-05-27 19:55:45 +03:00
CasualPokePlayer
e788b3926b
fix cimgui .so name
2024-05-24 13:49:28 -07:00
CasualPokePlayer
476ac94d80
Add GPU acceleration for most of ApiHawk's GuiApi (gui.* lua APIs), refactor ApiHawk surfaces
2024-05-24 13:26:58 -07:00
CasualPokePlayer
f04c85f249
Create IPipeline and classes for it, consolidate pipeline resources/creation of those resoures into pipeline construction, remove old OpenGL legacy binding
2024-05-19 20:01:10 -07:00
Morilli
3dafbe0f42
fix gpgx per-line sprite limit setting not working
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fixes #3918
2024-05-15 02:42:44 +02:00
CasualPokePlayer
3264317eb9
Linux SDL2 rebuild
2024-05-14 13:36:00 -07:00
CasualPokePlayer
00befd0d09
Update and rebuild SDL2
2024-05-14 13:32:07 -07:00
CasualPokePlayer
e293e02369
Replace D3D9 IGL impl with a D3D11 IGL impl
2024-05-14 01:37:59 -07:00
CasualPokePlayer
10de1e5702
linux chd-rs rebuild
2024-05-02 23:13:31 -07:00
CasualPokePlayer
17774a14f7
make sure to enable lto for release chd-rs
2024-05-02 23:10:47 -07:00