[ChannelFHawk] Launch internal games by passing bios files as a ROM (which in turn contain said internal games)
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@ -137,8 +137,11 @@ B074C867F235FB69CED96C6916673B45 Video Blackjack (1976)(Fairchild) ChannelF bo
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C3C7B3246E50117BD5CDDB2B53E6FBAE Werbetextcassette (198x)(Electronic-Partner)(DE) ChannelF DE
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AC9804D4C0E9D07E33472E3726ED15C3 Fairchild VES & Channel F BIOS (1976)(Fairchild)[SL31253] ChannelF board=STD
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DA98F4BB3242AB80D76629021BB27585 Fairchild VES & Channel F BIOS (1976)(Fairchild)[SL31254] ChannelF board=STD
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95D339631D867C8F1D15A5F2EC26069D Fairchild VES & Channel F BIOS (1976)(Fairchild)[SL90025] ChannelF board=STD
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495AA78EEFD90504A15E20DDDCC4943F Fairchild VES & Channel F BIOS (1976)(Fairchild)[b concatenated SL31253 & SL31254] ChannelF board=STD
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;;;;;;;;;;--------------------------------------------------;;;;;;;;;;
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;;; BIOSes - If any of these are loaded as a ROM ChannelFHawk will jump to the on-board games
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;;;;;;;;;;--------------------------------------------------;;;;;;;;;;
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AC9804D4C0E9D07E33472E3726ED15C3 Fairchild VES & Channel F BIOS [PSU1] (1976)(Fairchild)[SL31253] ChannelF board=BIOS
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DA98F4BB3242AB80D76629021BB27585 Fairchild VES & Channel F BIOS [PSU2](1976)(Fairchild)[SL31254] ChannelF board=BIOS
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95D339631D867C8F1D15A5F2EC26069D Fairchild VES & Channel F II BIOS [PSU1] (1976)(Fairchild)[SL90025] ChannelF board=BIOS
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495AA78EEFD90504A15E20DDDCC4943F Fairchild VES & Channel F BIOS [PSU1+2] (1976)(Fairchild)[b concatenated SL31253 & SL31254] ChannelF board=BIOS
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@ -62,6 +62,12 @@ namespace BizHawk.Emulation.Cores.Consoles.ChannelF
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switch (boardStr)
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{
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// The supplied ROM is actually a BIOS
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case "BIOS":
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// we can just pass the rom into channel f and because it does not detect a 0x55 at rom[0] it will just jump straight to onboard games
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// (hockey and tennis)
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return new mapper_STD(rom);
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// standard cart layout
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case "STD":
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// any number of F3851 Program Storage Units (1KB ROM each) or F3856 Program Storage Unit (2KB ROM)
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@ -1,6 +1,6 @@
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using System.Collections.Generic;
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using System.Linq;
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using BizHawk.Common.ReflectionExtensions;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Components.FairchildF8;
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