ChannelFHawk: Default controls and VirtualPad
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@ -242,6 +242,29 @@
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"Insert Previous Disk": "F10",
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"Get Disk Status": "F12"
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},
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"ChannelF Controller": {
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"P1 Forward": "Keypad8, J1 POV1U, X1 DpadUp, X1 LStickUp",
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"P1 Back": "Keypad2, J1 POV1D, X1 DpadDown, X1 LStickDown",
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"P1 Left": "Keypad4, J1 POV1L, X1 DpadLeft, X1 LStickLeft",
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"P1 Right": "Keypad6, J1 POV1R, X1 DpadRight, X1 LStickRight",
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"P1 CCW": "Left, J1 Z-, X1 RStickLeft",
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"P1 CW": "Right, J1 Z+, X1 RStickRight",
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"P1 Pull": "Up, J1 RotationZ-, X1 RStickUp",
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"P1 Push": "Down, J1 RotationZ+, X1 RStickDown",
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"TIME": "F1",
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"MODE": "F2",
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"HOLD": "F3",
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"START": "F4",
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"RESET": "F5",
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"P2 Forward": "W, J2 POV1U, X2 DpadUp, X2 LStickUp",
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"P2 Back": "S, J2 POV1D, X2 DpadDown, X2 LStickDown",
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"P2 Left": "A, J2 POV1L, X2 DpadLeft, X2 LStickLeft",
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"P2 Right": "D, J2 POV1R, X2 DpadRight, X2 LStickRight",
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"P2 CCW": "J, J2 Z-, X2 RStickLeft",
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"P2 CW": "L, J2 Z+, X2 RStickRight",
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"P2 Pull": "I, J2 RotationZ-, X2 RStickUp",
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"P2 Push": "K, J2 RotationZ+, X2 RStickDown",
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},
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"Intellivision Controller": {
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"P1 Up": "Up, J1 POV1U, X1 DpadUp, X1 LStickUp",
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"P1 Down": "Down, J1 POV1D, X1 DpadDown, X1 LStickDown",
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@ -0,0 +1,60 @@
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using BizHawk.Emulation.Common;
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using System.Collections.Generic;
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using System.Drawing;
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namespace BizHawk.Emulation.Cores
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{
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[Schema(VSystemID.Raw.ChannelF)]
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internal class ChannelFSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core, Action<string> showMessageBox)
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{
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yield return Joystick(1);
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yield return Joystick(2);
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yield return Console();
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}
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private static PadSchema Joystick(int controller)
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{
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string post = controller == 2 ? " (LEFT)" : " (RIGHT)";
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return new PadSchema
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{
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DisplayName = $"Controller {controller} {post}",
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Size = new Size(150, 160),
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Buttons = new[]
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{
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new ButtonSchema(10, 25, controller, "CCW", "CCW"),
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new ButtonSchema(92, 25, controller, "CW", " CW "),
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new ButtonSchema(60, 35, controller, "Forward", "U"),
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new ButtonSchema(60, 57, controller, "Back", "D"),
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new ButtonSchema(38, 57, controller, "Left", "L"),
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new ButtonSchema(85, 57, controller, "Right", "R"),
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new ButtonSchema(10, 80, controller, "Pull", "PULL"),
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new ButtonSchema(92, 80, controller, "Push", "PUSH")
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}
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};
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}
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private static PadSchema Console()
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{
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return new PadSchema
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{
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DisplayName = "Console",
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Size = new Size(70, 160),
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Buttons = new[]
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{
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new ButtonSchema(10, 25, "TIME"),
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new ButtonSchema(10, 50, "MODE"),
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new ButtonSchema(10, 75, "HOLD"),
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new ButtonSchema(10, 100, "START"),
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new ButtonSchema(10, 125, "RESET")
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}
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};
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}
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}
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}
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