Commit Graph

955 Commits

Author SHA1 Message Date
offspring131313 96b80f4789 Added a single variable in MainForm from which to derive the Emulator Version number. Just call MainForm.EMUVERSION
Only updated the new method for deriving this in MovieHeader, I'm unaware of anywhere else this information is requested as I'm still learning the system.
2011-05-16 02:54:53 +00:00
andres.delikat 24a713ee1f Implement record movie dialog enough to choose a movie and begin recording. Needs a way to set header info & settings 2011-05-16 00:56:16 +00:00
andres.delikat a91e7007a7 Play Movie - fixes so that .mc2 & .fm2 get the right system ID on load, and fix the rounding of the fractional part of the movie time 2011-05-15 23:25:25 +00:00
andres.delikat 229852d06c Play movie dialog now shows completion time. It also reads the entire movie in order to determine this. I have stressed tested this yet, it is probably very slow. 2011-05-15 22:59:54 +00:00
zeromus 1800fcb965 disc: add some subcode infrastructure 2011-05-14 21:56:54 +00:00
zeromus 87cd0730e6 disc: clarify behaviour of ReadLBA 2011-05-14 20:14:21 +00:00
andres.delikat 99babf743f Movie class has a GetSeconds() function that returns the number of seconds based on frames / fps. It is loaded with lots of fps formulas for various consoles. 2011-05-14 12:46:41 +00:00
andres.delikat 3dbf342dbe Set system ID in input log 2011-05-14 02:34:18 +00:00
andres.delikat 8b313774eb Play movie auto-finds fm2 & mc2 2011-05-14 01:37:45 +00:00
kylethomson 122b35f6c3 Adding lua function lists. 2011-05-14 01:05:26 +00:00
andres.delikat 8814385916 Fix GetExePath function to remove "file:\\" from the directory string. That was causing directory code to freak out. Play movie dialog now successfully creates the movie directory and searches for movie files 2011-05-14 00:33:25 +00:00
kylethomson a82bb3718b Do controller binding in a loop, to reduce the repetitive code 2011-05-14 00:15:31 +00:00
andres.delikat dc288f4f3b Attempt to have the Play movie dialog preload movies in the Movie directory 2011-05-13 20:47:59 +00:00
andres.delikat 12adf89ca1 On movie playback - input display = gray (todo: make the color configurable in message config 2011-05-13 20:19:12 +00:00
andres.delikat 3ccd1b1f66 Restore input to the user after StopMovie or going into Movie Finished Mode 2011-05-13 20:02:28 +00:00
andres.delikat d95681c39e Rerecord count display 2011-05-13 19:07:11 +00:00
andres.delikat fe0363d80b Movies - Add all current valid movie file extensions to drag & drop, Hook up movie finished mode to frame loop & frame counter display, clean up some logic regarding the toggling of InputLog and UserMovie 2011-05-13 17:03:05 +00:00
andres.delikat 6825c9f84c Drag & Drop for .tas files, refactor play movie function 2011-05-13 01:44:20 +00:00
brandman211 d356b2f72f Added items to the Recent Movie selector. 2011-05-13 00:46:25 +00:00
andres.delikat 06f771292f Play Movie dialog - hook up details list 2011-05-13 00:17:59 +00:00
andres.delikat c6c96af860 Get virtual list view stuff hooked up on Lua Console 2011-05-12 23:58:06 +00:00
brandman211 b89412f2f8 Implemented Courier, a monospace font, as the font. 2011-05-12 23:57:37 +00:00
andres.delikat 890fa7fbe0 Display rerecord count on the frame counter message for now. I will eventually make it its own display option 2011-05-12 22:51:25 +00:00
andres.delikat 769a5d10ec bizhawk now compiles 2011-05-12 22:45:35 +00:00
brandman211 5bd6ea629f Finished my report. 2011-05-12 21:59:04 +00:00
andres.delikat f64767d223 oops, didn't check this in 2011-05-12 21:00:52 +00:00
andres.delikat ca457d4ce3 Implement Play Movie from beginning, add author & rerecord header params to file reading/writing code. 2011-05-12 21:00:04 +00:00
brandman211 67ae0cae5e Added a log for what syncs and what doesn't. 2011-05-12 18:40:20 +00:00
brandman211 c66b44923a -Fixed the reading of movie files for SMS and PCE. They did not consider the reset flag.
-Considered the case in which only some controllers are recorded, and prevented the errors that case would cause.
2011-05-12 18:28:38 +00:00
brandman211 3e6c2bda2d -Fixed PCE mnemonics. 2011-05-12 17:43:21 +00:00
andres.delikat 1813829c5f More movie code fixes 2011-05-12 17:29:34 +00:00
andres.delikat ced976a65d Misc cleanups on movie code 2011-05-12 16:56:30 +00:00
andres.delikat 477999f99d Fixes to movie code 2011-05-12 01:33:51 +00:00
andres.delikat 7d135a5d62 Lot's of fix ups to the Play Movie dialog and the Movie class. Cleaned up behavior of main form to allow for a user movie and an input log when the user movie is not active. Currently selecting a movie for playback crashes though. 2011-05-11 01:47:28 +00:00
andres.delikat c09260cc72 Various fixes to play movie dialog & movie class 2011-05-10 00:38:20 +00:00
brandman211 56af359405 Made the status bar hidden when in full screen. 2011-05-09 01:17:51 +00:00
andres.delikat 9f6c276b5f Fix NES set mnemonic to match the get method 2011-05-08 21:09:20 +00:00
andres.delikat 40379f898d Fixed NES mnemonic to match fm2. Fm2 files will now successfully playback. SMB TASes sync on bizhawk 2011-05-08 20:55:37 +00:00
andres.delikat 1c4fd5456e Restore input log playback 2011-05-08 17:09:34 +00:00
andres.delikat a3b996e4e2 Define active controller whenever a new null emulator is created 2011-05-08 14:25:51 +00:00
andres.delikat fcae514df5 Don't log input while a null emulator core is running 2011-05-08 14:16:38 +00:00
andres.delikat a5bf181621 active controls should be set to a null emulator as an option too (this still doesn't fix the crash on load though as it never gets to the code that sets active controls because that is triggered by the loading of a ROM) 2011-05-08 13:43:53 +00:00
andres.delikat 3ac209217c Basic rerecording! Inputlog is now saved into savestates, and input log is replaced by savestates contents if in record mode. Still TODO: lots of logic about proper error/timeline checking & logic 2011-05-08 12:51:39 +00:00
andres.delikat b9c334b93a As usual I forgot to check in new files 2011-05-08 11:29:34 +00:00
zeromus 646dd59ad6 disc subsystem progress 2011-05-08 09:07:46 +00:00
andres.delikat a91c8ecbd7 Movie class clean up, add movie version to header, save game name and emulator version to header, movie code will load any non-header or input log as a comment, GetFrame does bounds checks, cleaned up todos 2011-05-08 01:00:13 +00:00
beirich 33c300ff7b good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit 2011-05-08 00:06:43 +00:00
andres.delikat a02694b562 Start a TAS Studio dialog 2011-05-07 21:52:26 +00:00
andres.delikat a4cfea9a24 oops, meant to check in this file too 2011-05-07 21:20:05 +00:00
andres.delikat 42a5dbd7e5 Path Config - save use recent path for ROMs settings, enable/disable labels as well when clicking it, fix a typo in load function 2011-05-07 21:10:08 +00:00