Commit Graph

442 Commits

Author SHA1 Message Date
nattthebear 8e5fe06579 woops 2016-01-30 17:39:02 -05:00
nattthebear 6f8bcc2be3 trace for quicknes 2016-01-30 13:47:14 -05:00
zeromus e855cb39cd psx - add "determine lag from GPU frames" option 2016-01-28 13:53:22 -06:00
zeromus c0421965f1 psx - support memory callbacks 2016-01-21 21:47:16 -06:00
feos 485d1e53d0 jim 2 lua: small fixes. 2015-12-28 19:15:53 +03:00
feos a0f7caf686 jum 2 lua script: added bg and hitboxes 2015-12-27 23:25:29 +03:00
zeromus 26ac8b347a fix libsnes dlls on windows xp 2015-12-16 14:34:30 -06:00
pgrimsrud bb327261ae Add a return value to the main function for various purposes.
Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
2015-12-15 22:39:42 -07:00
pgrimsrud a1eda8f3ab Fix a case issue causing the judging script to fail 2015-12-15 22:39:40 -07:00
pgrimsrud 679191170a Raiscan's original judging scripts used for the sgdq 2015 speed tas competition 2015-12-15 22:39:39 -07:00
feos df8929ea55 added jim 2 script. 2015-12-15 21:58:08 +03:00
zeromus 802fb54fad gpgx - support up to 32MB roms (fix #543 probably) 2015-12-08 19:49:31 -06:00
feos 173b9e9d76 new lua script, relying on recent features.
show frame when rewinding.
2015-12-07 21:43:32 +03:00
Hathor86 bae4d53cbf merge remote master 2015-11-20 13:14:38 +01:00
zeromus 8d955a8703 fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
Hathor86 c7dcb42b94 Merge from maser@TASVideos 2015-11-15 11:27:00 +01:00
zeromus 3ba7340fca rebuild bsnes dlls without CRT dependency; tweak optimization flags; switch back to using original (probably faster) libco (it had been changed during the efforts to permit libco and managed threads to coexist vis a vis GC exception unwinding) 2015-11-13 15:27:50 -06:00
zeromus 7702ae5f3c work on keyboard input, but hasnt been tested yet. also reorg the core a bit 2015-11-08 22:05:48 -06:00
Hathor86 cc2c888870 Merge remote-tracking branch 'refs/remotes/TASVideos/master'
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Designer.cs
	BizHawk.Client.EmuHawk/MainForm.cs
	BizHawk.Client.EmuHawk/tools/CDL.Designer.cs
	BizHawk.Client.EmuHawk/tools/CDL.cs
	BizHawk.Client.EmuHawk/tools/CDL.resx
	BizHawk.Common/InstanceDll.cs
	BizHawk.Emulation.Common/CodeDataLog.cs
2015-11-08 22:41:51 +01:00
zeromus 0a412f779e setup some stylus control 2015-11-08 03:10:09 -06:00
zeromus 7651f418fe usably functional libretro player 2015-11-07 00:14:59 -06:00
zeromus f3626b9605 snes CDL 2015-11-03 23:45:57 -06:00
Hathor86 f70a2c8c6c Merge from TASVideo 2015-11-01 22:01:19 +01:00
zeromus 17f73dc360 CDL - oops, forgot GPX z80 data reading 2015-10-27 16:46:29 -05:00
zeromus 35b6d8c1d6 CDL - support GPGX. still need to make enable toggle, to win back speed 2015-10-27 16:31:43 -05:00
zeromus e8d307c33a CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem) 2015-10-26 21:42:48 -05:00
zeromus 10bbf6e9d0 implement GB CDL 2015-10-26 19:16:38 -05:00
zeromus 817f4360d3 bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine. 2015-10-24 03:06:47 -05:00
zeromus cfe215d6c0 repair lousy assortment of built-in shaders (fixes #518) 2015-10-13 17:18:41 -05:00
zeromus ec4db2b333 remove junky test shader 2015-10-12 21:14:40 -05:00
zeromus c9838d668a psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release. 2015-10-03 17:27:52 -05:00
zeromus 5cfc1dae2a update psx core to 0.9.38.7 2015-10-02 00:53:03 -05:00
adelikat 8b6a513f6b NES - support an overdump of a game with a gamedb entry 2015-09-18 18:44:24 -04:00
zeromus 6f049c2ab8 discsys/psx - dont crash when reading absurdly negative LBAs 2015-09-17 18:18:06 -05:00
zeromus ef5bfc49a7 gambatte - add LY to trace log 2015-09-17 14:10:31 -05:00
zeromus c942350beb psx - re-add mednafen's disc error correction capability 2015-09-13 19:17:17 -05:00
adelikat 0011554d77 NES - support a bad dump 2015-09-08 19:16:35 -04:00
adelikat 44d7eeda0b NESHawk - support some junk 119 roms 2015-09-07 22:01:11 -04:00
adelikat ae3511bcf9 NESHawk - support Dragon Quest III 2015-09-07 20:26:03 -04:00
adelikat e48ea685c3 Add a bad dump to the gamedb 2015-08-29 13:07:28 -04:00
adelikat d91c7a26df Fix database entry for Pipe 5 (Sachen) 2015-08-25 19:36:45 -04:00
zeromus f20a77790d Merge pull request #486 from zeromus/master
d3d display method
2015-08-24 13:12:15 -05:00
zeromus 7e828d5618 d3d display method 2015-08-24 13:10:50 -05:00
adelikat bfa6af97a7 add a few bad dumps to the gamedb with settings that make them playable 2015-08-23 08:31:46 -04:00
zeromus d155af6ecd add workaround to jabo for some old intel gpus (seemingly only involving d3d8) which wreck the SetDllDirectory for the process. A similar workaround may be needed for d39 display method, but that isn't clear yet. 2015-08-19 22:21:11 -05:00
adelikat aef14d4705 Set Pipe 5 Sachen to Mapper 160 in the game db (ines header incorrectly labels it as 142). However, there is a bug in mapper 160 probably, the game is playable but has Chr data corruption 2015-08-19 20:49:35 -04:00
adelikat b1b96ad070 NESHawk - handle some junk with bus conflict issues 2015-08-16 10:53:48 -04:00
adelikat e2d3e5e204 NESHawk - support a bunch of bad,over, and translated dumps of Dragon Ball Z - Kyoushuu! Saiya Jin (J) via gamedb 2015-08-16 09:47:19 -04:00
adelikat 6f782133db NESHawk - mapper 113 is used for several 16kb prg games, maybe they aren't bad dumps, keeping the hack but treating them as normal 2015-08-16 08:47:17 -04:00
adelikat 2ca5a0b18b NESHawk - GoodNES has Othello (HES) wrong and the good dump is labeled as o and the bad dump is labeled good, fix this in our db. Also added a hack to the board to allow the bad dump to run, if it weren't clearly labeled good in goodNES, I wouldn't have bothered, but it is the likely one for someone to attempt to run, and it does work in other emulators 2015-08-16 08:31:18 -04:00