feos
346c4e56b3
tastudio autosave:
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- switch to appropriate method for backups
- option to save backup per file save
- menu command to save backup
2016-06-12 16:41:27 +03:00
feos
3e02e271fc
tastudio: promote some links
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bizbox: fix contributors link
2016-06-11 19:40:25 +03:00
feos
cbc5ca2115
tastudio: fix the warning about inheritance mismatch
2016-06-11 18:58:22 +03:00
feos
294654943b
tastudio: ignore seek frame if unpaused via hotkey or playback pause button
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this replicates taseditor behavior
2016-06-11 17:38:53 +03:00
feos
32be07ce03
tastudio: don't record marker history edits to history
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this generates a warning regarding "new is not required" for the functions I edited, dunno what to do with it
2016-06-11 12:48:11 +03:00
feos
2a952cebef
saving too!
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also catch inconsistent tsmSettings exception
2016-06-11 10:12:30 +03:00
feos
ef93a50f4d
tastudio: fix silly order error in tsmSettings parser
2016-06-11 09:46:21 +03:00
feos
559eacf95a
InputpPompt: allow multiline info
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bk2 export for tastudio: stop endlessly appending extensions
tasstudio autosave:
- fix interval init on load
- 0 interval disables autosave
- canceling SaveAs doesn't kill the timer
- ability to append "backup" to filename allows saving to a separate file
-- don't let tasproject switch to the backup file (bit hacky)
2016-06-10 16:05:12 +03:00
alyosha-tas
c7c706d085
Merge pull request #641 from alyosha-tas/master
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fixes poly9 sound
2016-06-06 11:13:05 -04:00
alyosha-tas
74e64fda03
fixes poly9 sound
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This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas
dc5ec20a39
Merge pull request #640 from alyosha-tas/master
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Fixed high pitch bug
2016-06-05 17:40:13 -04:00
alyosha-tas
41fd36a3c3
Fixed high pitch bug
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finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00
alyosha-tas
b966a2f30c
Merge pull request #639 from alyosha-tas/master
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Rewrite A2600 Audio
2016-06-04 18:39:42 -04:00
alyosha-tas
ae39f13d5a
Update for new sound routines
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Catches cases where sound is not processed.
2016-06-04 18:33:41 -04:00
alyosha-tas
d7436554b8
Rewrite audio routines
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Now samples sound explicitly at proper points each scanline.
Sounds the same (i.e. sometimes wrong) as before, so other bugs exist.
WIP
2016-06-04 18:32:26 -04:00
zeromus
0e7adbd818
fix bug from 111648cf98
breaking hex editor and maybe other stuff
2016-06-01 23:05:56 -05:00
alyosha-tas
f56589ade1
Merge pull request #638 from alyosha-tas/master
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Initial PR for Compumate
2016-05-31 09:27:14 -04:00
alyosha-tas
f60dde19f5
Fixes compumate mapper
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Still WIP
needs keyboard to test
2016-05-31 09:24:09 -04:00
alyosha-tas
0e34e5f728
Fixes compumate mapper
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Still WIP
Needs keyboard peripheral for further testing, but boots for now
2016-05-31 09:15:59 -04:00
alyosha-tas
f6b74a97e6
Adds missing inputs
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3 input ports were never implemeneted, now they are
2016-05-31 09:13:05 -04:00
alyosha-tas
d0c7d81de5
Updates and Bug Fixes
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Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
2016-05-31 09:11:57 -04:00
zeromus
55bd219470
fix copypaste bug in GB CDL for some games with large cartram
2016-05-29 13:02:00 -05:00
Hathor86
7fb0eaf337
Add Save/Load state methods and events to ApiHawk
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Now, ApiHawk can save and load name state. There are also events that
you can attached too. Furthermore, BeforeQuickSave/BeforeQuickLoad
events occurs just after user pressed button. We can react to this and
even override behavior.
Finally, I just allow .bat to take xml files (for ApiHawk doc)
PS: Yeah, I'm still alive
2016-05-29 16:50:16 +02:00
hegyak
3ef327e748
Merge pull request #636 from alyosha-tas/master
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More Bug Fixes
2016-05-28 06:17:21 -07:00
alyosha-tas
24b0ebb924
Merge pull request #2 from TASVideos/master
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sync up
2016-05-27 08:56:25 -04:00
alyosha-tas
d5c4d2f037
Add poke flag
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the point of this is to protect the data bus state
2016-05-27 08:53:37 -04:00
alyosha-tas
bd5616050a
Add poke flag
2016-05-27 08:52:24 -04:00
alyosha-tas
fe77d8718f
Add poke flag
2016-05-27 08:51:49 -04:00
alyosha-tas
d192d76052
Add vblank delay to fix 4A50 demo game
2016-05-25 18:10:05 -04:00
alyosha-tas
cbad691741
Protect bank state from peeks
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Also properly check bank swapping
2016-05-25 12:39:41 -04:00
alyosha-tas
de48c1cf2c
check for protection from memory peeks
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WIP
2016-05-25 12:38:28 -04:00
alyosha-tas
5520627b7e
Fix Peek_memory so it points to mapper Peek_memory
2016-05-25 12:37:23 -04:00
alyosha-tas
7a16d7c49a
Add data bus state and track it
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fixes AVGN KO boxing
2016-05-23 20:31:55 -04:00
alyosha-tas
c80e250ae7
Add data bus state and track it
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fixes AVGN KO boxing
2016-05-23 20:29:57 -04:00
zeromus
96416e13d9
fix regressions in lua's support for UTF-8 strings, likely created around the time of the sandboxing.
2016-05-23 14:33:36 -05:00
adelikat
491307b85c
About box - replace outdated contributers list with a link to the github stats page, put release date under version info instead of next to it (now that we have the extra real estate)
2016-05-22 18:52:14 -04:00
zeromus
ef318aa0f8
fix noise in some cores during pause
2016-05-22 15:00:45 -05:00
adelikat
3194e2cdd7
document what is going on with mF8_sega
2016-05-22 15:33:49 -04:00
hegyak
222d6a3ade
Add the missing mF8_sega file.
2016-05-22 08:34:31 -07:00
hegyak
dbc23a1f4d
HMove updatealyosha-tas says:"You can merge it now, I have nothing more to add to it."
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HMove update
alyosha-tas says:
"You can merge it now, I have nothing more to add to it."
2016-05-21 10:55:25 -07:00
alyosha-tas
d82a447e71
add tapper hash
2016-05-20 13:18:12 -04:00
alyosha-tas
9424f30243
pick the correct mapper for Tapper and Congo Bongo
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Based off SHA1 hash
2016-05-20 09:06:56 -04:00
alyosha-tas
1565a0adf8
add sega mapper mod
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mod to F8 that starts in bank 1
2016-05-20 09:05:57 -04:00
alyosha-tas
b60876f902
try try again
2016-05-16 20:35:52 -04:00
alyosha-tas
ed02acc6bc
try again
2016-05-16 20:34:04 -04:00
alyosha-tas
5286e1d6a2
Fixes clicking sound and TIA bug in Flapper
2016-05-16 20:32:27 -04:00
alyosha-tas
a82e50d135
Do not even try to play sounds with zero samples
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I don't know why it is attempting to do this, needs more investigation
Also add everything I could find to the state
2016-05-16 11:58:31 -04:00
alyosha-tas
9d00197c2a
fixes 0 sample size in audio
2016-05-16 07:55:58 -04:00
alyosha-tas
3625bdaf9d
Merge pull request #1 from TASVideos/master
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sync up to test
2016-05-16 06:55:49 -04:00
alyosha-tas
0551099ac7
Add files via upload
2016-05-15 20:43:21 -04:00